📄 billiard_mobility.pr.c
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/* Process model C form file: billiard_mobility.pr.c */
/* Portions of this file copyright 1992-2003 by OPNET Technologies, Inc. */
/* This variable carries the header into the object file */
const char billiard_mobility_pr_c [] = "MIL_3_Tfile_Hdr_ 100A 30A modeler 7 43C50830 43C50830 1 wind Administrator 0 0 none none 0 0 none 0 0 0 0 0 0 0 0 8f3 1 ";
#include <string.h>
/* OPNET system definitions */
#include <opnet.h>
/* Header Block */
#include <math.h>
#define PI 3.141592654
/* transition macro */
#define UPDATE ( op_intrpt_type () == OPC_INTRPT_SELF )
/* Mobility */
#define Disabled 0
#define Enabled 1
/* End of Header Block */
#if !defined (VOSD_NO_FIN)
#undef BIN
#undef BOUT
#define BIN FIN_LOCAL_FIELD(_op_last_line_passed) = __LINE__ - _op_block_origin;
#define BOUT BIN
#define BINIT FIN_LOCAL_FIELD(_op_last_line_passed) = 0; _op_block_origin = __LINE__;
#else
#define BINIT
#endif /* #if !defined (VOSD_NO_FIN) */
/* State variable definitions */
typedef struct
{
/* Internal state tracking for FSM */
FSM_SYS_STATE
/* State Variables */
Distribution * one;
Objid node_id;
double POS_TIMER;
double STEP_DIST;
Objid process_id;
double angle;
double abs;
double ord;
Objid net_id;
int MOBILE;
double XMAX;
double XMIN;
double YMAX;
double YMIN;
int DEBUG;
int node_addr;
} billiard_mobility_state;
#define pr_state_ptr ((billiard_mobility_state*) (OP_SIM_CONTEXT_PTR->mod_state_ptr))
#define one pr_state_ptr->one
#define node_id pr_state_ptr->node_id
#define POS_TIMER pr_state_ptr->POS_TIMER
#define STEP_DIST pr_state_ptr->STEP_DIST
#define process_id pr_state_ptr->process_id
#define angle pr_state_ptr->angle
#define abs pr_state_ptr->abs
#define ord pr_state_ptr->ord
#define net_id pr_state_ptr->net_id
#define MOBILE pr_state_ptr->MOBILE
#define XMAX pr_state_ptr->XMAX
#define XMIN pr_state_ptr->XMIN
#define YMAX pr_state_ptr->YMAX
#define YMIN pr_state_ptr->YMIN
#define DEBUG pr_state_ptr->DEBUG
#define node_addr pr_state_ptr->node_addr
/* These macro definitions will define a local variable called */
/* "op_sv_ptr" in each function containing a FIN statement. */
/* This variable points to the state variable data structure, */
/* and can be used from a C debugger to display their values. */
#undef FIN_PREAMBLE_DEC
#undef FIN_PREAMBLE_CODE
#if defined (OPD_PARALLEL)
# define FIN_PREAMBLE_DEC billiard_mobility_state *op_sv_ptr; OpT_Sim_Context * tcontext_ptr;
# define FIN_PREAMBLE_CODE \
if (VosS_Mt_Perform_Lock) \
VOS_THREAD_SPECIFIC_DATA_GET (VosI_Globals.simi_mt_context_data_key, tcontext_ptr, SimT_Context *); \
else \
tcontext_ptr = VosI_Globals.simi_sequential_context_ptr; \
op_sv_ptr = ((billiard_mobility_state *)(tcontext_ptr->mod_state_ptr));
#else
# define FIN_PREAMBLE_DEC billiard_mobility_state *op_sv_ptr;
# define FIN_PREAMBLE_CODE op_sv_ptr = pr_state_ptr;
#endif
/* No Function Block */
#if !defined (VOSD_NO_FIN)
enum { _op_block_origin = __LINE__ };
#endif
/* Undefine optional tracing in FIN/FOUT/FRET */
/* The FSM has its own tracing code and the other */
/* functions should not have any tracing. */
#undef FIN_TRACING
#define FIN_TRACING
#undef FOUTRET_TRACING
#define FOUTRET_TRACING
#if defined (__cplusplus)
extern "C" {
#endif
void billiard_mobility (OP_SIM_CONTEXT_ARG_OPT);
VosT_Obtype billiard_mobility_init (int * init_block_ptr);
VosT_Address billiard_mobility_alloc (VOS_THREAD_INDEX_ARG_COMMA VosT_Obtype, int);
void billiard_mobility_diag (OP_SIM_CONTEXT_ARG_OPT);
void billiard_mobility_terminate (OP_SIM_CONTEXT_ARG_OPT);
void billiard_mobility_svar (void *, const char *, void **);
VosT_Fun_Status Vos_Define_Object (VosT_Obtype * obst_ptr, const char * name, unsigned int size, unsigned int init_obs, unsigned int inc_obs);
VosT_Address Vos_Alloc_Object_MT (VOS_THREAD_INDEX_ARG_COMMA VosT_Obtype ob_hndl);
VosT_Fun_Status Vos_Poolmem_Dealloc_MT (VOS_THREAD_INDEX_ARG_COMMA VosT_Address ob_ptr);
#if defined (__cplusplus)
} /* end of 'extern "C"' */
#endif
/* Process model interrupt handling procedure */
void
billiard_mobility (OP_SIM_CONTEXT_ARG_OPT)
{
#if !defined (VOSD_NO_FIN)
int _op_block_origin = 0;
#endif
FIN_MT (billiard_mobility ());
if (1)
{
double altitude,latitude,longitude,rand, prev_angle,x,y,z,x_pos,y_pos,z_pos;
Distribution * first_interval_dist;
double first_interval;
FSM_ENTER ("billiard_mobility")
FSM_BLOCK_SWITCH
{
/*---------------------------------------------------------*/
/** state (init) enter executives **/
FSM_STATE_ENTER_FORCED_NOLABEL (0, "init", "billiard_mobility [init enter execs]")
FSM_PROFILE_SECTION_IN (billiard_mobility [init enter execs], state0_enter_exec)
{
// init Objids
node_id = op_topo_parent (op_id_self());
op_ima_obj_attr_get(node_id,"wlan_mac.station_address",&node_addr);
process_id = op_id_self();
net_id = op_topo_parent(node_id);
// read different attributes
op_ima_obj_attr_get(op_id_self(), "Mobility", &MOBILE);
op_ima_obj_attr_get(node_id, "DEBUG", &DEBUG);
op_ima_obj_attr_get(op_id_self(), "mobil_POS_TIMER", &POS_TIMER);
op_ima_obj_attr_get(op_id_self(), "mobil_STEP_DIST", &STEP_DIST);
op_ima_obj_attr_get(op_id_self(), "grid_XMIN", &XMIN);
op_ima_obj_attr_get(op_id_self(), "grid_XMAX", &XMAX);
op_ima_obj_attr_get(op_id_self(), "grid_YMIN", &YMIN);
op_ima_obj_attr_get(op_id_self(), "grid_YMAX", &YMAX);
// initialize distributions for random movement
one = op_dist_load ("uniform", -1, 1);
angle = op_dist_outcome (one) * PI;
first_interval_dist = op_dist_load ("uniform_double", 0.0,POS_TIMER);
first_interval = op_dist_outcome(first_interval_dist);
// sechedule first interruption f
op_intrpt_schedule_self(op_sim_time()+POS_TIMER+first_interval,0);
}
FSM_PROFILE_SECTION_OUT (billiard_mobility [init enter execs], state0_enter_exec)
/** state (init) exit executives **/
FSM_STATE_EXIT_FORCED (0, "init", "billiard_mobility [init exit execs]")
FSM_PROFILE_SECTION_IN (billiard_mobility [init exit execs], state0_exit_exec)
{
}
FSM_PROFILE_SECTION_OUT (billiard_mobility [init exit execs], state0_exit_exec)
/** state (init) transition processing **/
FSM_TRANSIT_FORCE (1, state1_enter_exec, ;, "default", "", "init", "idle")
/*---------------------------------------------------------*/
/** state (idle) enter executives **/
FSM_STATE_ENTER_UNFORCED (1, "idle", state1_enter_exec, "billiard_mobility [idle enter execs]")
FSM_PROFILE_SECTION_IN (billiard_mobility [idle enter execs], state1_enter_exec)
{
}
FSM_PROFILE_SECTION_OUT (billiard_mobility [idle enter execs], state1_enter_exec)
/** blocking after enter executives of unforced state. **/
FSM_EXIT (3,"billiard_mobility")
/** state (idle) exit executives **/
FSM_STATE_EXIT_UNFORCED (1, "idle", "billiard_mobility [idle exit execs]")
FSM_PROFILE_SECTION_IN (billiard_mobility [idle exit execs], state1_exit_exec)
{
}
FSM_PROFILE_SECTION_OUT (billiard_mobility [idle exit execs], state1_exit_exec)
/** state (idle) transition processing **/
FSM_PROFILE_SECTION_IN (billiard_mobility [idle trans conditions], state1_trans_conds)
FSM_INIT_COND (UPDATE)
FSM_DFLT_COND
FSM_TEST_LOGIC ("idle")
FSM_PROFILE_SECTION_OUT (billiard_mobility [idle trans conditions], state1_trans_conds)
FSM_TRANSIT_SWITCH
{
FSM_CASE_TRANSIT (0, 2, state2_enter_exec, ;, "UPDATE", "", "idle", "change_position")
FSM_CASE_TRANSIT (1, 1, state1_enter_exec, ;, "default", "", "idle", "idle")
}
/*---------------------------------------------------------*/
/** state (change_position) enter executives **/
FSM_STATE_ENTER_FORCED (2, "change_position", state2_enter_exec, "billiard_mobility [change_position enter execs]")
FSM_PROFILE_SECTION_IN (billiard_mobility [change_position enter execs], state2_enter_exec)
{
if(MOBILE == Enabled)
{
// Get the current position of the node
op_ima_obj_attr_get(node_id,"x position",&x_pos);
op_ima_obj_attr_get(node_id,"y position",&y_pos);
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