📄 inactivitytimer.h
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/*
* ============================================================================
* Name : CInactivityTimer from InactivityTimer.h
* Part of : Autolock
* Created : 05.02.2006 by ToBeReplacedByAuthor
* Description:
* Declares document for application.
* Version :
* Copyright: ToBeReplacedByCopyright
* ============================================================================
*/
#ifndef INACTIVITYTIMER_H
#define INACTIVITYTIMER_H
// INCLUDES
#include <e32base.h> // for CTimer
// CONSTANTS
// FORWARD DECLARATIONS
// CLASS DECLARATION
/**
* CInactivityTimer application class.
*/
class CInactivityTimer : public CTimer
{
public: // interface
/**
* The object which wants to receive timer event will implements
* this interface
*/
class MObserver
{
public:
/**
* Called when timer request completed
* @param aInactivity ETure if an inactivity is detected.
* EFalse if an activity is detected.
*/
virtual void OnTimerL(TBool aInactivity) = 0;
};
public: // Constructors and destructor
/**
* Two-phased constructor.
*/
static CInactivityTimer* NewL(MObserver& aObserver);
/**
* Destructor.
*/
virtual ~CInactivityTimer();
public: // New functions
void Start(TTimeIntervalSeconds aTimeout);
void Stop();
private: // Functions from base classes
/**
* Used to trigger timer event
*/
void RunL();
private:
/**
* EPOC default constructor.
*/
CInactivityTimer(MObserver& aObserver);
void ConstructL();
private:
MObserver& iObserver;
TTimeIntervalSeconds iTimeout; // The inactivity time
TBool iInactivity; // ETrue if we are waiting for an inactivity
};
#endif
// End of File
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