📄 vlc.c
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/*
*************************************************************************
* Function:Makes code word and passes it back
A code word has the following format: 0 0 0 ... 1 Xn ...X2 X1 X0.
* Input: Info : Xn..X2 X1 X0 \n
Length : Total number of bits in the codeword
* Output:
* Return:
* Attention:this function is called with sym->inf > (1<<(sym->len/2)).
The upper bits of inf are junk
*************************************************************************
*/
int symbol2uvlc(SyntaxElement *sym)
{
int suffix_len=sym->len/2;
sym->bitpattern = (1<<suffix_len)|(sym->inf&((1<<suffix_len)-1));
return 0;
}
/*
*************************************************************************
* Function:generates UVLC code and passes the codeword to the buffer
* Input:
* Output:
* Return:
* Attention:
*************************************************************************
*/
int writeSyntaxElement_UVLC(SyntaxElement *se, Bitstream *bitstream)
{
if( se->golomb_maxlevels && (se->type==SE_LUM_DC_INTRA||se->type==SE_LUM_AC_INTRA||se->type==SE_LUM_DC_INTER||se->type==SE_LUM_AC_INTER) )
return writeSyntaxElement_GOLOMB(se,bitstream);
if(se->type == SE_REFFRAME)
{
se->bitpattern = se->value1;
se->len = 1;
}
else
{
se->mapping(se->value1,se->value2,&(se->len),&(se->inf));
symbol2uvlc(se);
}
writeUVLC2buffer(se, bitstream);
#if TRACE
if(se->type <= 1)
trace2out (se);
#endif
return (se->len);
}
/*
*************************************************************************
* Function:passes the fixed codeword to the buffer
* Input:
* Output:
* Return:
* Attention:
*************************************************************************
*/
int writeSyntaxElement_fixed(SyntaxElement *se, Bitstream *bitstream)
{
writeUVLC2buffer(se, bitstream);
#if TRACE
if(se->type <= 1)
trace2out (se);
#endif
return (se->len);
}
/*
*************************************************************************
* Function:generates code and passes the codeword to the buffer
* Input:
* Output:
* Return:
* Attention:
*************************************************************************
*/
int writeSyntaxElement_Intra4x4PredictionMode(SyntaxElement *se, Bitstream *bitstream)
{
if (se->value1 == -1)
{
se->len = 1;
se->inf = 1;
}
else
{
se->len = 3;
se->inf = se->value1;
}
se->bitpattern = se->inf;
writeUVLC2buffer(se, bitstream);
#if TRACE
if(se->type <= 1)
trace2out (se);
#endif
return (se->len);
}
/*
*************************************************************************
* Function:writes UVLC code to the appropriate buffer
* Input:
* Output:
* Return:
* Attention:
*************************************************************************
*/
void writeUVLC2buffer(SyntaxElement *se, Bitstream *currStream)
{
int i;
unsigned int mask = 1 << (se->len-1);
// Add the new bits to the bitstream.
// Write out a byte if it is full
for (i=0; i<se->len; i++)
{
currStream->byte_buf <<= 1;
if (se->bitpattern & mask)
currStream->byte_buf |= 1;
currStream->bits_to_go--;
mask >>= 1;
if (currStream->bits_to_go==0)
{
currStream->bits_to_go = 8;
currStream->streamBuffer[currStream->byte_pos++]=currStream->byte_buf;
currStream->byte_buf = 0;
}
}
}
/*
*************************************************************************
* Function:generates UVLC code and passes the codeword to the buffer
* Input:
* Output:
* Return:
* Attention:
*************************************************************************
*/
int writeSyntaxElement2Buf_Fixed(SyntaxElement *se, Bitstream* this_streamBuffer )
{
writeUVLC2buffer(se, this_streamBuffer );
#if TRACE
if(se->type <= 1)
trace2out (se);
#endif
return (se->len);
}
/*
*************************************************************************
* Function:Makes code word and passes it back
* Input:
Info : Xn..X2 X1 X0 \n
Length : Total number of bits in the codeword
* Output:
* Return:
* Attention:
*************************************************************************
*/
int symbol2vlc(SyntaxElement *sym)
{
int info_len = sym->len;
// Convert info into a bitpattern int
sym->bitpattern = 0;
// vlc coding
while(--info_len >= 0)
{
sym->bitpattern <<= 1;
sym->bitpattern |= (0x01 & (sym->inf >> info_len));
}
return 0;
}
/*
*************************************************************************
* Function:write VLC for Run Before Next Coefficient, VLC0
* Input:
* Output:
* Return:
* Attention:
*************************************************************************
*/
int writeSyntaxElement_Run(SyntaxElement *se, Bitstream *bitstream)
{
int lentab[TOTRUN_NUM][16] =
{
{1,1},
{1,2,2},
{2,2,2,2},
{2,2,2,3,3},
{2,2,3,3,3,3},
{2,3,3,3,3,3,3},
{3,3,3,3,3,3,3,4,5,6,7,8,9,10,11},
};
int codtab[TOTRUN_NUM][16] =
{
{1,0},
{1,1,0},
{3,2,1,0},
{3,2,1,1,0},
{3,2,3,2,1,0},
{3,0,1,3,2,5,4},
{7,6,5,4,3,2,1,1,1,1,1,1,1,1,1},
};
int vlcnum;
vlcnum = se->len;
// se->value1 : run
se->len = lentab[vlcnum][se->value1];
se->inf = codtab[vlcnum][se->value1];
if (se->len == 0)
{
printf("ERROR: (run) not valid: (%d)\n",se->value1);
exit(-1);
}
symbol2vlc(se);
writeUVLC2buffer(se, bitstream);
#if TRACE
if (se->type <= 1)
trace2out (se);
#endif
return (se->len);
}
/*
*************************************************************************
* Function:Write out a trace string on the trace file
* Input:
* Output:
* Return:
* Attention:
*************************************************************************
*/
#if TRACE
void trace2out(SyntaxElement *sym)
{
static int bitcounter = 0;
int i, chars;
if (p_trace != NULL)
{
putc('@', p_trace);
chars = fprintf(p_trace, "%i", bitcounter);
while(chars++ < 6)
putc(' ',p_trace);
chars += fprintf(p_trace, "%s", sym->tracestring);
while(chars++ < 55)
putc(' ',p_trace);
// Align bitpattern
if(sym->len<15)
{
for(i=0 ; i<15-sym->len ; i++)
fputc(' ', p_trace);
}
// Print bitpattern
bitcounter += sym->len;
for(i=1 ; i<=sym->len ; i++)
{
if((sym->bitpattern >> (sym->len-i)) & 0x1)
fputc('1', p_trace);
else
fputc('0', p_trace);
}
fprintf(p_trace, " (%3d) \n",sym->value1);
}
fflush (p_trace);
}
#endif
/*
*************************************************************************
* Function:puts the less than 8 bits in the byte buffer of the Bitstream into
the streamBuffer.
* Input:
currStream: the Bitstream the alignment should be established
* Output:
* Return:
* Attention:
*************************************************************************
*/
void writeVlcByteAlign(Bitstream* currStream)
{
if (currStream->bits_to_go < 8)
{ // trailing bits to process
currStream->byte_buf = (currStream->byte_buf <<currStream->bits_to_go) | (0xff >> (8 - currStream->bits_to_go));
stat->bit_use_stuffingBits[img->type]+=currStream->bits_to_go;
currStream->streamBuffer[currStream->byte_pos++]=currStream->byte_buf;
currStream->bits_to_go = 8;
}
}
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