📄 lsocket.h
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#if !defined(AFX_LSOCKET_H__38528F41_2012_4811_81D8_C04AD6645A5D__INCLUDED_)
#define AFX_LSOCKET_H__38528F41_2012_4811_81D8_C04AD6645A5D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LSocket.h : header file
//
class CTsDlg;
/////////////////////////////////////////////////////////////////////////////
// CLSocket command target
class CLSocket : public CSocket
{
DECLARE_DYNAMIC(CLSocket);
// Attributes
public:
// Operations
public:
CLSocket(CTsDlg *pDlg);
virtual ~CLSocket();
// Overrides
public:
CTsDlg *m_pDlg;
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLSocket)
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CLSocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
virtual void OnAccept(int nErrorCode);
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LSOCKET_H__38528F41_2012_4811_81D8_C04AD6645A5D__INCLUDED_)
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