📄 gdzcdlg.h
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#if !defined(AFX_GDZCDLG_H__8B572FDC_9A09_443A_B4C6_E724DDA0C8C8__INCLUDED_)
#define AFX_GDZCDLG_H__8B572FDC_9A09_443A_B4C6_E724DDA0C8C8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "RxButton.h"
#include "BaseButton.h"
/////////////////////////////////////////////////////////////////////////////
// CMyDlg dialog
class CMyDlg : public CDialog
{
// Construction
public:
CMyDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CMyDlg)
enum { IDD = IDD_GDZC_DIALOG };
CBaseButton m_Butjc[4];
CBaseButton m_Butgd[4];
CBaseButton m_Butwh[4];
CRxButton m_ButAsset;
CRxButton m_ButBVin;
CRxButton m_ButBase;
CRxButton m_ButExit;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CMyDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnOK();
afx_msg void OnButbase();
afx_msg void OnButasset();
afx_msg void OnButVin();
afx_msg void OnButExit();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
void OnButjc1();
void OnButjc2();
void OnButjc3();
void OnButjc4();
void OnButgd1();
void OnButgd2();
void OnButgd3();
void OnButgd4();
void OnButwh1();
void OnButwh2();
void OnButwh3();
void OnButwh4();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GDZCDLG_H__8B572FDC_9A09_443A_B4C6_E724DDA0C8C8__INCLUDED_)
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