📄 dai4.h
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#if !defined(AFX_DAI4_H__357BBC6D_2E01_42BF_886C_3640E07A5FDB__INCLUDED_)
#define AFX_DAI4_H__357BBC6D_2E01_42BF_886C_3640E07A5FDB__INCLUDED_
#include "ADODatabase.h" // Added by ClassView
#include "ADORecordset.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// dai4.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Cdai4 dialog
#include "Resource.h"
class Cdai3;
class Cdai4 : public CDialog
{
// Construction
public:
Cdai4(CWnd* pParent = NULL); // standard constructor
Cdai3 *m_preDlg;
void Quit();
double strtodouble(CString pp1);
CADORecordset m_ADORecordset;
CADODatabase m_ADODatabase;
// Dialog Data
//{{AFX_DATA(Cdai4)
enum { IDD = IDD_DIALOG12 };
BOOL m_TCXT;
double m_minzhongxin;
double m_zhongxin;
double m_maxzhongxin;
double m_xiaobaojiao;
double m_Vdaigenshu;
double m_Vdaiyujingli;
double m_zhouli;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Cdai4)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(Cdai4)
virtual void OnCancel();
afx_msg void OnPreBtn();
virtual BOOL OnInitDialog();
afx_msg void Onhuitu();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DAI4_H__357BBC6D_2E01_42BF_886C_3640E07A5FDB__INCLUDED_)
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