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📄 canvas-gridding.py

📁 reduced python source for embedded apps
💻 PY
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from Tkinter import *# this is the same as simple-demo-1.py, but uses # subclassing. # note that there is no explicit call to start Tk. # Tkinter is smart enough to start the system if it's not already going. class Test(Frame):    def printit(self):	print "hi"    def createWidgets(self):	self.QUIT = Button(self, text='QUIT', 				  background='red', 				  foreground='white', 				  height=3, 				  command=self.quit)	self.QUIT.pack(side=BOTTOM, fill=BOTH)		self.canvasObject = Canvas(self, width="5i", height="5i")	self.canvasObject.pack(side=LEFT)    def mouseDown(self, event):	# canvas x and y take the screen coords from the event and translate	# them into the coordinate system of the canvas object	self.startx = self.canvasObject.canvasx(event.x, self.griddingSize)	self.starty = self.canvasObject.canvasy(event.y, self.griddingSize)    def mouseMotion(self, event):	# canvas x and y take the screen coords from the event and translate	# them into the coordinate system of the canvas object	x = self.canvasObject.canvasx(event.x, self.griddingSize)	y = self.canvasObject.canvasy(event.y, self.griddingSize)	if (self.startx != event.x)  and (self.starty != event.y) : 	    self.canvasObject.delete(self.rubberbandBox)	    self.rubberbandBox = self.canvasObject.create_rectangle(		self.startx, self.starty, x, y)	    # this flushes the output, making sure that 	    # the rectangle makes it to the screen 	    # before the next event is handled	    self.update_idletasks()    def __init__(self, master=None):	Frame.__init__(self, master)	Pack.config(self)	self.createWidgets()	# this is a "tagOrId" for the rectangle we draw on the canvas	self.rubberbandBox = None	# this is the size of the gridding squares	self.griddingSize = 50	Widget.bind(self.canvasObject, "<Button-1>", self.mouseDown)	Widget.bind(self.canvasObject, "<Button1-Motion>", self.mouseMotion)	test = Test()test.mainloop()

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