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📄 canvas-moving-or-creating.py

📁 reduced python source for embedded apps
💻 PY
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from Tkinter import *# this file demonstrates a more sophisticated movement -- # move dots or create new ones if you click outside the dotsclass Test(Frame):    ###################################################################    ###### Event callbacks for THE CANVAS (not the stuff drawn on it)    ###################################################################    def mouseDown(self, event):	# see if we're inside a dot. If we are, it	# gets tagged as CURRENT for free by tk.	if not event.widget.find_withtag(CURRENT):	    # there is no dot here, so we can make one,	    # and bind some interesting behavior to it.	    # ------	    # create a dot, and mark it as CURRENT	    fred = self.draw.create_oval(		event.x - 10, event.y -10, event.x +10, event.y + 10,		fill="green", tags=CURRENT)	    self.draw.tag_bind(fred, "<Any-Enter>", self.mouseEnter)	    self.draw.tag_bind(fred, "<Any-Leave>", self.mouseLeave)	self.lastx = event.x	self.lasty = event.y    def mouseMove(self, event):	self.draw.move(CURRENT, event.x - self.lastx, event.y - self.lasty)	self.lastx = event.x	self.lasty = event.y    ###################################################################    ###### Event callbacks for canvas ITEMS (stuff drawn on the canvas)    ###################################################################    def mouseEnter(self, event):        # the CURRENT tag is applied to the object the cursor is over.	# this happens automatically.	self.draw.itemconfig(CURRENT, fill="red")    def mouseLeave(self, event):	# the CURRENT tag is applied to the object the cursor is over.	# this happens automatically.	self.draw.itemconfig(CURRENT, fill="blue")    def createWidgets(self):	self.QUIT = Button(self, text='QUIT', foreground='red', 			   command=self.quit)	self.QUIT.pack(side=LEFT, fill=BOTH)	self.draw = Canvas(self, width="5i", height="5i")	self.draw.pack(side=LEFT)	Widget.bind(self.draw, "<1>", self.mouseDown)	Widget.bind(self.draw, "<B1-Motion>", self.mouseMove)    def __init__(self, master=None):	Frame.__init__(self, master)	Pack.config(self)	self.createWidgets()test = Test()test.mainloop()

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