📄 touch.h
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// touch.h : main header file for the TOUCH application//#if !defined(AFX_TOUCH_H__3B396F78_CF9B_4853_9369_335B121EFF1B__INCLUDED_)#define AFX_TOUCH_H__3B396F78_CF9B_4853_9369_335B121EFF1B__INCLUDED_#if _MSC_VER >= 1000#pragma once#endif // _MSC_VER >= 1000#ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH#endif#include "resource.h" // main symbols/////////////////////////////////////////////////////////////////////////////// CTouchApp:// See touch.cpp for the implementation of this class//class CTouchApp : public CWinApp{public: CTouchApp();// Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTouchApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL// Implementation //{{AFX_MSG(CTouchApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP()};///////////////////////////////////////////////////////////////////////////////{{AFX_INSERT_LOCATION}}// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.#endif // !defined(AFX_TOUCH_H__3B396F78_CF9B_4853_9369_335B121EFF1B__INCLUDED_)
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