📄 gygldlg.h
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#if !defined(AFX_GYGLDLG_H__571132D5_E1FB_41E2_8C2E_9416D958F275__INCLUDED_)
#define AFX_GYGLDLG_H__571132D5_E1FB_41E2_8C2E_9416D958F275__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GyglDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGyglDlg dialog
class CGyglDlg : public CDialog
{
// Construction
public:
CGyglDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CGyglDlg)
enum { IDD = IDD_DIALOGGYGL };
CListCtrl memberr;
CString findmemberr;
CDialog m_tjgy;
CString m_guyuanname;
CString m_guyuanmima;
CString m_guyuandianhua;
CString m_pinyongshijian;
CString m_xinshui;
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGyglDlg)
public:
virtual int DoModal();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CGyglDlg)
virtual BOOL OnInitDialog();
afx_msg void OnBUTTONchxgy();
afx_msg void OnBUTTONshchgy();
afx_msg void OnBUTTONtjgy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GYGLDLG_H__571132D5_E1FB_41E2_8C2E_9416D958F275__INCLUDED_)
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