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📄 ntldr磁盘操作及相关函数分析.mht

📁 详细讲解了Window系统引导加载ntldr的过程和部分代码分析
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=A3=CA=BD=B6=D1=D5=BB=D6=D0<SPAN style=3D"DISPLAY: none"> T=10hP$r4?A=20
      </SPAN>&nbsp;<BR>; =BD=AB (bp) =
=D6=B8=CF=F2=B2=CE=CA=FD=E8=E5=B5=C4=B5=D7=B2=BF=A3=AC=D2=B2=BE=CD=CA=C7=CB=
=B5=D6=B8=CF=F2 GetSectorFrame=20
      =
=B5=C4=B5=D7=B2=BF=A3=AC=BC=B4=B4=AB=C8=EB=B5=C4=D7=EE=BA=F3=D2=BB=B8=F6=B2=
=CE=CA=FD<SPAN style=3D"DISPLAY: none"> :5I=10=05J=0F3r0=20
      </SPAN>&nbsp;<BR>;<SPAN style=3D"DISPLAY: none"> u=04{[=0E=163`A%=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; push &nbsp; bp<SPAN =
style=3D"DISPLAY: none">=20
      =1C=06X=1Bb1;=133B </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; =
&nbsp; bp,sp<SPAN=20
      style=3D"DISPLAY: none"> 0=10=17=04-0c=1CyF =
</SPAN>&nbsp;<BR>&nbsp; &nbsp; add=20
      &nbsp; &nbsp; bp,2<SPAN style=3D"DISPLAY: none"> =
+L*%=01-=10=16\&amp;=20
      </SPAN>&nbsp;<BR>;<SPAN style=3D"DISPLAY: none"> )=12=16a=14RYVn.=20
      </SPAN>&nbsp;<BR>; =
=C8=E7=B9=FB=C4=E3=C4=DC=C0=ED=BD=E2BIOS=CF=B5=CD=B3=D6=D0=B6=CF=B5=F7=D3=
=C3 int 13 (Diskette BIOS=20
      =
Service)=A3=AC=C4=E3=BE=CD=C4=DC=CB=B3=C0=FB=B5=C4=C0=ED=BD=E2=CF=C2<SPAN=
 style=3D"DISPLAY: none"> &gt;,=12/D=10`2X=20
      </SPAN>&nbsp;<BR>; =
=C3=E6=B5=C4=B4=FA=C2=EB=B5=C4=BA=AC=D2=E5=A3=AC=CB=F9=D2=D4=CE=D2=B2=BB=D4=
=D9=C1=D0=B3=F6=B4=FA=C2=EB=B5=C4=CF=EA=CF=B8=BD=E2=CA=CD=A3=AC=C4=E3=BF=C9=
=D2=D4=B2=CE=D5=D5=B2=CE=BF=BC=D7=CA=C1=CF=D6=D0=B5=C4=A1=B6BIOS=CF=B5=CD=
=B3=D6=D0=B6=CF=B5=F7=D3=C3=A1=B7=D6=D0<SPAN=20
      style=3D"DISPLAY: none"> M40JV=05=08X! </SPAN>&nbsp;<BR>; =
=B5=C4=B2=BF=B7=D6=D5=C2=BD=DA=A1=A3<SPAN=20
      style=3D"DISPLAY: none"> ;=1D=02=1F=10%=13(} =
</SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp;=20
      &nbsp; eax,[bp].BufferPointer &nbsp; &nbsp; ;pointer to =A1=B0Disk =
Base=20
      Table=A1=B1<SPAN style=3D"DISPLAY: none"> =1C.x6D2n5W=16 =
</SPAN>&nbsp;<BR>&nbsp;=20
      &nbsp; mov &nbsp; &nbsp; bx,ax<SPAN style=3D"DISPLAY: none"> =
=06`h+m`=03F&amp;G=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; and &nbsp; &nbsp; bx,0fh<SPAN=20
      style=3D"DISPLAY: none"> i=16{u=1Ak=0E&amp;=15=1A =
</SPAN>&nbsp;<BR>&nbsp; &nbsp; shr=20
      &nbsp; &nbsp; eax,4<SPAN style=3D"DISPLAY: none"> 3=1B=16`{ vDN=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; &nbsp; es,ax<SPAN=20
      style=3D"DISPLAY: none"> c5I=06 F=1F5@a </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; mov=20
      &nbsp; &nbsp; cx,word ptr [bp].TrackNumber<SPAN style=3D"DISPLAY: =
none">=20
      O[l/=3D=1B]=15tj </SPAN>&nbsp;<BR>&nbsp; &nbsp; xchg &nbsp; =
ch,cl<SPAN=20
      style=3D"DISPLAY: none"> K+=04Q=03=1B*{ &gt; =
</SPAN>&nbsp;<BR>&nbsp; &nbsp; shl=20
      &nbsp; &nbsp; cl,6<SPAN style=3D"DISPLAY: none"> 1' =06E4=14=089=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; add &nbsp; &nbsp; cl,byte ptr=20
      [bp].SectorNumber<SPAN style=3D"DISPLAY: none"> ~=0FEp3=14z-_s=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; &nbsp; ah,byte ptr=20
      [bp].FunctionNumber<SPAN style=3D"DISPLAY: none"> _SKqjUPR=03=0E=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; &nbsp; al,byte ptr=20
      [bp].NumberOfSectors<SPAN style=3D"DISPLAY: none"> =1DZ\ =
]=19&amp;] =12=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; &nbsp; dh,byte ptr=20
      [bp].HeadNumber<SPAN style=3D"DISPLAY: none"> ~=07HKw@x5F=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; &nbsp; dl,byte ptr=20
      [bp].DriveNumber<SPAN style=3D"DISPLAY: none"> =02Wx\^K5:N\=20
      </SPAN>&nbsp;<BR>;<SPAN style=3D"DISPLAY: none"> .F=08 ~"=08@{j=20
      </SPAN>&nbsp;<BR>; =B8=C3GetSector()=BA=AF=CA=FD=CA=C7=D2=BB=B8=F6 =
=B9=AB=B9=B2=BA=AF=CA=FD=A3=AC=CB=F9=D2=D4=B0=FC=BA=AC=C1=CB=C8=FD=B8=F6B=
IOS int 13 =D6=D0=B6=CF=B9=A6=C4=DC=B5=F7=D3=C3=A1=A3<SPAN=20
      style=3D"DISPLAY: none"> c|A}7C~=18F&lt; </SPAN>&nbsp;<BR>;<SPAN=20
      style=3D"DISPLAY: none"> Up=0E?)?;;~( </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; cmp=20
      &nbsp; dl,1 &nbsp; &nbsp; ;=B1=C8=BD=CF=CA=C7=B7=F1=CA=C7 Floppy =
=B4=C5=C5=CC<SPAN style=3D"DISPLAY: none"> + =1A=20
      Pi.=124 </SPAN>&nbsp;<BR>&nbsp; &nbsp; jne &nbsp; gs3<SPAN=20
      style=3D"DISPLAY: none"> c=1D%e&amp;~I+ =1D =
</SPAN>&nbsp;<BR>&nbsp; &nbsp; cmp=20
      &nbsp; ah,4 &nbsp; &nbsp; =
;=B1=C8=BD=CF=CA=C7=B7=F1=CA=C7=B9=A6=C4=DC=B5=F7=D3=C3int 13 0x4 =
(Verify Disk Sectors)<SPAN=20
      style=3D"DISPLAY: none"> )R=1F:P"=04%=1AB </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; jg &nbsp;=20
      &nbsp; gs3<SPAN style=3D"DISPLAY: none"> =04{fDAN=03J+E =
</SPAN>&nbsp;<BR>&nbsp;=20
      &nbsp; cmp &nbsp; ah,0 &nbsp; &nbsp; =
;=B1=C8=BD=CF=CA=C7=B7=F1=CA=C7=B9=A6=C4=DC=B5=F7=D3=C3int 13 0x0 (Reset =
Disk=20
      System)<SPAN style=3D"DISPLAY: none"> 5,Z=11&lt;.W|&lt;}=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; je &nbsp; &nbsp; gs1<SPAN=20
      style=3D"DISPLAY: none"> [ T=03^=041=01N </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; cmp &nbsp;=20
      ah,2 &nbsp; &nbsp; =
;=B1=C8=BD=CF=CA=C7=B7=F1=CA=C7=B9=A6=C4=DC=B5=F7=D3=C3int 13 0x2 (Read =
Disk Sectors)<SPAN=20
      style=3D"DISPLAY: none"> `&amp;=04=10=1CV=15=19=1E =
</SPAN>&nbsp;<BR>&nbsp; &nbsp; jl=20
      &nbsp; &nbsp; gs3<SPAN style=3D"DISPLAY: none"> ;H=1B2jTX*=14=3D=20
      </SPAN>&nbsp;<BR><SPAN style=3D"DISPLAY: none">ZlIe&amp; LVHl=20
      </SPAN>&nbsp;<BR>gs1: &nbsp; &nbsp; ;=B8=B4=CE=BB=B4=C5=C5=CC<SPAN =
style=3D"DISPLAY: none">=20
      5q:|eb]4=10_ </SPAN>&nbsp;<BR>;<SPAN style=3D"DISPLAY: none"> =
=1F=18=18=02~g|]^=20
      </SPAN>&nbsp;<BR>; We need to point the BIOS disk-table vector to =
our own=20
      table for this<SPAN style=3D"DISPLAY: none"> \=152Aj;uX(=1C =
</SPAN>&nbsp;<BR>;=20
      drive.<SPAN style=3D"DISPLAY: none"> !=16.=15;BxeQ =
</SPAN>&nbsp;<BR>;<SPAN=20
      style=3D"DISPLAY: none"> kGTG' =10p=035 </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; push=20
      &nbsp; es<SPAN style=3D"DISPLAY: none"> j=19Xc=04xh\1" =
</SPAN>&nbsp;<BR>&nbsp;=20
      &nbsp; push &nbsp; bx<SPAN style=3D"DISPLAY: none"> =
N|=111"&gt;=17=194t=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; push &nbsp; di<SPAN =
style=3D"DISPLAY: none">=20
      }C0=08n+.2"K </SPAN>&nbsp;<BR><SPAN style=3D"DISPLAY: =
none">=3D.=1FSnl}1W{=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; push &nbsp; 0<SPAN =
style=3D"DISPLAY: none">=20
      d=12=1FQ=01ogbA </SPAN>&nbsp;<BR>&nbsp; &nbsp; pop &nbsp; es<SPAN=20
      style=3D"DISPLAY: none"> =13/9#=07b=0Erf=3D </SPAN>&nbsp;<BR><SPAN =

      style=3D"DISPLAY: none">o=1CMTdDc=1A: </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; mov &nbsp;=20
      di, offset DGROUP:_RomDiskBasePointer<SPAN style=3D"DISPLAY: =
none"> i=20
      &amp;1=0F=11 Nl </SPAN>&nbsp;<BR><SPAN style=3D"DISPLAY: =
none">=17A5 \&lt;-sTm=20
      </SPAN>&nbsp;<BR>; DISK_TABLE_VECTOR &nbsp; &nbsp; equ &nbsp; 01Eh =
*=20
      4<SPAN style=3D"DISPLAY: none"> 1Xvs =15 tIG </SPAN>&nbsp;<BR>; =
01Eh *=20
      =
4=A3=A80000=A3=BA0078h=A3=A9=D6=B8=CF=F2=B5=C4=CA=C7BIOS=D6=D0=B6=CF=CF=F2=
=C1=BFint =
1e,=B8=C3=D6=D0=B6=CF=CF=F2=C1=BF=D6=B8=CF=F2=C1=CB=B4=C5=C5=CC=B2=CE=CA=FD=
=B1=ED<SPAN style=3D"DISPLAY: none">=20
      &gt;A=1Fnj;-f=12=13 </SPAN>&nbsp;<BR>;=20
      =
=CF=C2=C3=E6=B5=C4=B4=FA=C2=EB=B5=C4=D2=E2=CB=BC=BE=CD=C7=E5=B3=FE=C3=F7=C1=
=CB=C1=CB=A3=AC=BD=AB=B4=C5=C5=CC=B2=CE=CA=FD=B1=ED=B8=B4=D6=C6=B3=F6=C0=B4=
=A3=AC=BD=AB=CE=D2=C3=C7=B5=C4=B4=C5=C5=CC=B2=CE=CA=FD=B1=ED_DiskBaseTabl=
e=D7=B0=C8=EB=B5=BD<SPAN=20
      style=3D"DISPLAY: none"> ' P}%@@|&amp;=14 </SPAN>&nbsp;<BR>;=20
      =
0000:0078=B4=A6=A3=AC=D4=DA=B8=B4=CE=BB=B4=C5=C5=CC=BA=F3=A3=AC=D4=D9=BD=AB=
=D4=AD=CA=BC=B5=C4=D2=D1=BE=AD=B8=B4=D6=C6=B3=F6=B5=C4=B4=C5=C5=CC=B2=CE=CA=
=FD=B1=ED=D7=B0=C8=EB=B5=BD_DiskBaseTable=D6=D0,=D5=E2=D1=F9=D7=F6=B5=C4<=
SPAN=20
      style=3D"DISPLAY: none"> B=1E&lt;|i' =1FE] </SPAN>&nbsp;<BR>;=20
      =
=BA=C3=B4=A6=CA=C7=B1=DC=C3=E2=CE=D2=C3=C7=B2=D9=D7=F7=D4=AD=CA=BC=B5=C4=B4=
=C5=C5=CC=B2=CE=CA=FD=B1=ED=A3=AC=D4=AD=CA=BC=B5=C4=B4=C5=C5=CC=B2=CE=CA=FD=
=B1=ED=C4=E3=BF=C9=D2=D4=B2=CE=BF=BC=A1=B6=B6=D4ntldr=B5=C4=B7=B4=BB=E3=B1=
=E0=B7=D6=CE=F6=A1=B7<SPAN style=3D"DISPLAY: none">=20
      =03=0E{=1B=109=0F =1Ac </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp;=20
      bx,es:[DISK_TABLE_VECTOR]<SPAN style=3D"DISPLAY: none"> =
F=17d#=14=19t=0E:a=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; [di],bx<SPAN=20
      style=3D"DISPLAY: none"> =10b35E=1Bo`IT </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; mov=20
      &nbsp; bx,es:[DISK_TABLE_VECTOR+2]<SPAN style=3D"DISPLAY: none"> =
}NL)3[5gd`=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; [di+2],bx<SPAN=20
      style=3D"DISPLAY: none"> =17=08t=07[Z=13Z}=01 =
</SPAN>&nbsp;<BR><SPAN=20
      style=3D"DISPLAY: none">=08&amp;RzD.t/EG </SPAN>&nbsp;<BR>;Public=20
      _DiskBaseTable &nbsp; =
=CE=D2=C3=C7=D7=D4=BC=BA=D6=D8=D0=C2=B6=A8=D2=E5=C1=CB=B4=C5=C5=CC=B2=CE=CA=
=FD=B1=ED<SPAN style=3D"DISPLAY: none">=20
      "=05=06=0E?K5G7' </SPAN>&nbsp;<BR>;_DiskBaseTable equ &nbsp; =
$<SPAN=20
      style=3D"DISPLAY: none"> ZGG]=03ac9Qk </SPAN>&nbsp;<BR>; &nbsp; =
SpecifyBytes=20
      dw 0<SPAN style=3D"DISPLAY: none"> .dk&lt;\P(#(} =
</SPAN>&nbsp;<BR>; &nbsp;=20
      WaitTime &nbsp; db 0<SPAN style=3D"DISPLAY: none"> =
@:8=15=11=0E&gt;;"e=20
      </SPAN>&nbsp;<BR>; &nbsp; SectorLength db 0<SPAN style=3D"DISPLAY: =
none">=20
      Z=17PlI=10=15&amp;7=03 </SPAN>&nbsp;<BR>; &nbsp; LastSector &nbsp; =
db 0<SPAN=20
      style=3D"DISPLAY: none"> N=10z}=06DX.r=02 </SPAN>&nbsp;<BR>; =
&nbsp; SecGapLength=20
      db 0<SPAN style=3D"DISPLAY: none"> =02h7k gh%=11 =
</SPAN>&nbsp;<BR>; &nbsp;=20
      DataTransfer db 0<SPAN style=3D"DISPLAY: none"> c%[=06A Y=11) =
</SPAN>&nbsp;<BR>;=20
      &nbsp; TrackGapLength db 0<SPAN style=3D"DISPLAY: none"> X =
M^=3Dg4x}P=20
      </SPAN>&nbsp;<BR>; &nbsp; DataValue &nbsp; db 0<SPAN=20
      style=3D"DISPLAY: none"> h2=03=02P=10yb]* </SPAN>&nbsp;<BR>; =
&nbsp; HeadSettle=20
      &nbsp; db 0<SPAN style=3D"DISPLAY: none"> F^=0FE_=1C-V=01m =
</SPAN>&nbsp;<BR>;=20
      &nbsp; StartupTime db 0<SPAN style=3D"DISPLAY: none"> =
=07bCjQ=1Dh5~=20
      </SPAN>&nbsp;<BR><SPAN style=3D"DISPLAY: none">+M#=10;}b=06=15K=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; bx,offset=20
      DGROUP:_DiskBaseTable<SPAN style=3D"DISPLAY: none"> z0MM =05528=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; =
es:[DISK_TABLE_VECTOR],bx<SPAN=20
      style=3D"DISPLAY: none"> -a04M=15:}| </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; mov &nbsp;=20
      bx,ds<SPAN style=3D"DISPLAY: none"> =1A1d=08g=15=03@=3D=08 =
</SPAN>&nbsp;<BR>&nbsp;=20
      &nbsp; mov &nbsp; es:[DISK_TABLE_VECTOR+2],bx<SPAN =
style=3D"DISPLAY: none">=20
      =11X/Q)&amp;z{=14! </SPAN>&nbsp;<BR><SPAN style=3D"DISPLAY: =
none">f=03%#Y=19N/F=14=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; pop &nbsp; di<SPAN =
style=3D"DISPLAY: none">=20
      43E=18WFnHDv </SPAN>&nbsp;<BR>&nbsp; &nbsp; pop &nbsp; bx<SPAN=20
      style=3D"DISPLAY: none"> =11nvB@c=1B=18=01# =
</SPAN>&nbsp;<BR>&nbsp; &nbsp; pop=20
      &nbsp; es<SPAN style=3D"DISPLAY: none"> +=19=19E5p{ Yp =
</SPAN>&nbsp;<BR><SPAN=20
      style=3D"DISPLAY: none">=02S36 =06E=01j, </SPAN>&nbsp;<BR>; =
BIOS_DISK_INTERRUPT=20
      &nbsp; equ &nbsp; 13h &nbsp; =B9=A6=C4=DC=BA=C5ah=3D0<SPAN =
style=3D"DISPLAY: none"> '5go\"=20
      iE=19 </SPAN>&nbsp;<BR>&nbsp; &nbsp; int &nbsp; =
BIOS_DISK_INTERRUPT<SPAN=20
      style=3D"DISPLAY: none"> :0(cd=3D=08MxE </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; &nbsp;=20
      &nbsp; <SPAN style=3D"DISPLAY: none">mtiZ9U +7=1D =
</SPAN>&nbsp;<BR>&nbsp;=20
      &nbsp; push &nbsp; es<SPAN style=3D"DISPLAY: none"> _A^ ~m`%1N=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; push &nbsp; bx<SPAN =
style=3D"DISPLAY: none">=20
      =17 b ZtMQea </SPAN>&nbsp;<BR>&nbsp; &nbsp; push &nbsp; di<SPAN=20
      style=3D"DISPLAY: none"> +v~S&gt;{P!y1 </SPAN>&nbsp;<BR><SPAN=20
      style=3D"DISPLAY: none">XB=11=16m&amp;?=10=1D. =
</SPAN>&nbsp;<BR>&nbsp; &nbsp; push=20
      &nbsp; 0<SPAN style=3D"DISPLAY: none"> &lt;?&gt;S tj'bb=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; pop &nbsp; es<SPAN =
style=3D"DISPLAY: none">=20
      {=13)8E=117Q=08 </SPAN>&nbsp;<BR><SPAN style=3D"DISPLAY: =
none">=1AXW;oxZ1t&amp;=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; di, offset=20
      DGROUP:_RomDiskBasePointer<SPAN style=3D"DISPLAY: none"> =
Rqko:a=06e=07X=20
      </SPAN>&nbsp;<BR><SPAN style=3D"DISPLAY: none">=14=03 gz&gt;sFcv=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; bx, [di]<SPAN=20
      style=3D"DISPLAY: none"> =1F#=02Ejo&lt;/p </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; mov=20
      &nbsp; es:[DISK_TABLE_VECTOR],bx<SPAN style=3D"DISPLAY: none"> =
Pi&gt;=03=17d=083f=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; mov &nbsp; bx, [di+2]<SPAN=20
      style=3D"DISPLAY: none"> }=04&gt;=1C5slKv </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; mov=20
      &nbsp; es:[DISK_TABLE_VECTOR+2],bx<SPAN style=3D"DISPLAY: none"> =
=16=08 C=08_=16=1BEn=20
      </SPAN>&nbsp;<BR><SPAN style=3D"DISPLAY: =
none">Pu=08m=02=13=05I=1Ft=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; pop &nbsp; di<SPAN =
style=3D"DISPLAY: none"> y=20
      =1Cu=038=0F2o=1F </SPAN>&nbsp;<BR>&nbsp; &nbsp; pop &nbsp; bx<SPAN =

      style=3D"DISPLAY: none"> =06G=13=18bnoB: </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; pop &nbsp;=20
      es<SPAN style=3D"DISPLAY: none"> $zhP=11a=17y|y =
</SPAN>&nbsp;<BR><SPAN=20
      style=3D"DISPLAY: none">F=15 zn1W=13;l </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; jc &nbsp;=20
      &nbsp; gs5 &nbsp; &nbsp; ;=C8=E7=B9=FBint 13 ah=3D0 =
=B3=F6=B4=ED=A3=AC=D4=F2=BD=F8=CE=BB=B1=EA=D6=BECF=3D1=A3=AC=B4=ED=CE=F3=D0=
=C5=CF=A2=B4=E6=B7=C5=D4=DAah=D6=D0<SPAN=20
      style=3D"DISPLAY: none"> 7=05X`=1Dv~!Nt </SPAN>&nbsp;<BR>&nbsp; =
&nbsp; xor=20
      &nbsp; eax,eax<SPAN style=3D"DISPLAY: none"> So=13 b=1BAr^}=20
      </SPAN>&nbsp;<BR>&nbsp; &nbsp; jmp &nbsp; short gs5<SPAN=20
      style=3D"DISPLAY: none"> g=1B =08&gt;e)=13hP =
</SPAN>&nbsp;<BR><SPAN=20
      style=3D"DISPLAY: none">}=10=0F1cO=19=15h=06 =
</SPAN>&nbsp;<BR><SPAN=20
      style=3D"DISPLAY: none">%=02&lt;[u=08=05S#=1E =
</SPAN>&nbsp;<BR><SPAN=20
      style=3D"DISPLAY: none">=14=17]_w7smz* </SPAN>&nbsp;<BR>gs3:<SPAN=20
      style=3D"DISPLAY: none"> +0tQ=1Al=1A=07=16m </SPAN>&nbsp;<BR><SPAN =

      style=3D"DISPLAY: none">d.c0W=15|RQc </SPAN>&nbsp;<BR>;<SPAN=20
      style=3D"DISPLAY: none"> Fd=08=18}2+=1B@{ </SPAN>&nbsp;<BR>; =
=B5=F7=D3=C3bios =D6=D0=B6=CF=B5=F7=D3=C3=B6=C1=C8=A1=C9=C8=C7=F8<SPAN=20
      style=3D"DISPLAY: none"> =131=08NT=14v2=01=11 =
</SPAN>&nbsp;<BR>;<SPAN=20
      style=3D"DISPLAY: none"> =06vNR-=0F p </SPAN>&nbsp;<BR>if 0<SPAN=20

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显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -