📄 oom_kill.c
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/* * linux/mm/oom_kill.c * * Copyright (C) 1998,2000 Rik van Riel * Thanks go out to Claus Fischer for some serious inspiration and * for goading me into coding this file... * * The routines in this file are used to kill a process when * we're seriously out of memory. This gets called from __alloc_pages() * in mm/page_alloc.c when we really run out of memory. * * Since we won't call these routines often (on a well-configured * machine) this file will double as a 'coding guide' and a signpost * for newbie kernel hackers. It features several pointers to major * kernel subsystems and hints as to where to find out what things do. */#include <linux/oom.h>#include <linux/mm.h>#include <linux/err.h>#include <linux/sched.h>#include <linux/swap.h>#include <linux/timex.h>#include <linux/jiffies.h>#include <linux/cpuset.h>#include <linux/module.h>#include <linux/notifier.h>#include <linux/memcontrol.h>#include <linux/security.h>int sysctl_panic_on_oom;int sysctl_oom_kill_allocating_task;int sysctl_oom_dump_tasks;static DEFINE_SPINLOCK(zone_scan_lock);/* #define DEBUG *//** * badness - calculate a numeric value for how bad this task has been * @p: task struct of which task we should calculate * @uptime: current uptime in seconds * * The formula used is relatively simple and documented inline in the * function. The main rationale is that we want to select a good task * to kill when we run out of memory. * * Good in this context means that: * 1) we lose the minimum amount of work done * 2) we recover a large amount of memory * 3) we don't kill anything innocent of eating tons of memory * 4) we want to kill the minimum amount of processes (one) * 5) we try to kill the process the user expects us to kill, this * algorithm has been meticulously tuned to meet the principle * of least surprise ... (be careful when you change it) */unsigned long badness(struct task_struct *p, unsigned long uptime){ unsigned long points, cpu_time, run_time, s; struct mm_struct *mm; struct task_struct *child; task_lock(p); mm = p->mm; if (!mm) { task_unlock(p); return 0; } /* * The memory size of the process is the basis for the badness. */ points = mm->total_vm; /* * After this unlock we can no longer dereference local variable `mm' */ task_unlock(p); /* * swapoff can easily use up all memory, so kill those first. */ if (p->flags & PF_SWAPOFF) return ULONG_MAX; /* * Processes which fork a lot of child processes are likely * a good choice. We add half the vmsize of the children if they * have an own mm. This prevents forking servers to flood the * machine with an endless amount of children. In case a single * child is eating the vast majority of memory, adding only half * to the parents will make the child our kill candidate of choice. */ list_for_each_entry(child, &p->children, sibling) { task_lock(child); if (child->mm != mm && child->mm) points += child->mm->total_vm/2 + 1; task_unlock(child); } /* * CPU time is in tens of seconds and run time is in thousands * of seconds. There is no particular reason for this other than * that it turned out to work very well in practice. */ cpu_time = (cputime_to_jiffies(p->utime) + cputime_to_jiffies(p->stime)) >> (SHIFT_HZ + 3); if (uptime >= p->start_time.tv_sec) run_time = (uptime - p->start_time.tv_sec) >> 10; else run_time = 0; s = int_sqrt(cpu_time); if (s) points /= s; s = int_sqrt(int_sqrt(run_time)); if (s) points /= s; /* * Niced processes are most likely less important, so double * their badness points. */ if (task_nice(p) > 0) points *= 2; /* * Superuser processes are usually more important, so we make it * less likely that we kill those. */ if (has_capability_noaudit(p, CAP_SYS_ADMIN) || has_capability_noaudit(p, CAP_SYS_RESOURCE)) points /= 4; /* * We don't want to kill a process with direct hardware access. * Not only could that mess up the hardware, but usually users * tend to only have this flag set on applications they think * of as important. */ if (has_capability_noaudit(p, CAP_SYS_RAWIO)) points /= 4; /* * If p's nodes don't overlap ours, it may still help to kill p * because p may have allocated or otherwise mapped memory on * this node before. However it will be less likely. */ if (!cpuset_mems_allowed_intersects(current, p)) points /= 8; /* * Adjust the score by oomkilladj. */ if (p->oomkilladj) { if (p->oomkilladj > 0) { if (!points) points = 1; points <<= p->oomkilladj; } else points >>= -(p->oomkilladj); }#ifdef DEBUG printk(KERN_DEBUG "OOMkill: task %d (%s) got %lu points\n", p->pid, p->comm, points);#endif return points;}/* * Determine the type of allocation constraint. */static inline enum oom_constraint constrained_alloc(struct zonelist *zonelist, gfp_t gfp_mask){#ifdef CONFIG_NUMA struct zone *zone; struct zoneref *z; enum zone_type high_zoneidx = gfp_zone(gfp_mask); nodemask_t nodes = node_states[N_HIGH_MEMORY]; for_each_zone_zonelist(zone, z, zonelist, high_zoneidx) if (cpuset_zone_allowed_softwall(zone, gfp_mask)) node_clear(zone_to_nid(zone), nodes); else return CONSTRAINT_CPUSET; if (!nodes_empty(nodes)) return CONSTRAINT_MEMORY_POLICY;#endif return CONSTRAINT_NONE;}/* * Simple selection loop. We chose the process with the highest * number of 'points'. We expect the caller will lock the tasklist. * * (not docbooked, we don't want this one cluttering up the manual) */static struct task_struct *select_bad_process(unsigned long *ppoints, struct mem_cgroup *mem){ struct task_struct *g, *p; struct task_struct *chosen = NULL; struct timespec uptime; *ppoints = 0; do_posix_clock_monotonic_gettime(&uptime); do_each_thread(g, p) { unsigned long points; /* * skip kernel threads and tasks which have already released * their mm. */ if (!p->mm) continue; /* skip the init task */ if (is_global_init(p)) continue; if (mem && !task_in_mem_cgroup(p, mem)) continue; /* * This task already has access to memory reserves and is * being killed. Don't allow any other task access to the * memory reserve. * * Note: this may have a chance of deadlock if it gets * blocked waiting for another task which itself is waiting * for memory. Is there a better alternative? */ if (test_tsk_thread_flag(p, TIF_MEMDIE)) return ERR_PTR(-1UL); /* * This is in the process of releasing memory so wait for it * to finish before killing some other task by mistake. * * However, if p is the current task, we allow the 'kill' to * go ahead if it is exiting: this will simply set TIF_MEMDIE, * which will allow it to gain access to memory reserves in * the process of exiting and releasing its resources. * Otherwise we could get an easy OOM deadlock. */ if (p->flags & PF_EXITING) { if (p != current) return ERR_PTR(-1UL); chosen = p; *ppoints = ULONG_MAX; } if (p->oomkilladj == OOM_DISABLE) continue; points = badness(p, uptime.tv_sec); if (points > *ppoints || !chosen) { chosen = p; *ppoints = points; } } while_each_thread(g, p); return chosen;}/** * dump_tasks - dump current memory state of all system tasks * @mem: target memory controller * * Dumps the current memory state of all system tasks, excluding kernel threads. * State information includes task's pid, uid, tgid, vm size, rss, cpu, oom_adj * score, and name. * * If the actual is non-NULL, only tasks that are a member of the mem_cgroup are * shown. * * Call with tasklist_lock read-locked. */static void dump_tasks(const struct mem_cgroup *mem){ struct task_struct *g, *p; printk(KERN_INFO "[ pid ] uid tgid total_vm rss cpu oom_adj " "name\n"); do_each_thread(g, p) { /* * total_vm and rss sizes do not exist for tasks with a * detached mm so there's no need to report them. */ if (!p->mm) continue; if (mem && !task_in_mem_cgroup(p, mem)) continue; if (!thread_group_leader(p)) continue; task_lock(p); printk(KERN_INFO "[%5d] %5d %5d %8lu %8lu %3d %3d %s\n", p->pid, __task_cred(p)->uid, p->tgid, p->mm->total_vm, get_mm_rss(p->mm), (int)task_cpu(p), p->oomkilladj, p->comm); task_unlock(p); } while_each_thread(g, p);}/* * Send SIGKILL to the selected process irrespective of CAP_SYS_RAW_IO * flag though it's unlikely that we select a process with CAP_SYS_RAW_IO * set. */static void __oom_kill_task(struct task_struct *p, int verbose){ if (is_global_init(p)) { WARN_ON(1); printk(KERN_WARNING "tried to kill init!\n"); return; }
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