graphic.h

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// graphic.h : main header file for the GRAPHIC application
//

#if !defined(AFX_GRAPHIC_H__28C5DD9A_A442_4B56_9FC5_B97A6C0717F1__INCLUDED_)
#define AFX_GRAPHIC_H__28C5DD9A_A442_4B56_9FC5_B97A6C0717F1__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols

/////////////////////////////////////////////////////////////////////////////
// CGraphicApp:
// See graphic.cpp for the implementation of this class
//

class CGraphicApp : public CWinApp
{
public:
	CGraphicApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CGraphicApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(CGraphicApp)
	afx_msg void OnAppAbout();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GRAPHIC_H__28C5DD9A_A442_4B56_9FC5_B97A6C0717F1__INCLUDED_)

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