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📄 atafb_utils.h

📁 Linux环境下视频显示卡设备的驱动程序源代码
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#ifndef _VIDEO_ATAFB_UTILS_H#define _VIDEO_ATAFB_UTILS_H/* ================================================================= *//*                      Utility Assembler Functions                  *//* ================================================================= *//* ====================================================================== *//* Those of a delicate disposition might like to skip the next couple of * pages. * * These functions are drop in replacements for memmove and * memset(_, 0, _). However their five instances add at least a kilobyte * to the object file. You have been warned. * * Not a great fan of assembler for the sake of it, but I think * that these routines are at least 10 times faster than their C * equivalents for large blits, and that's important to the lowest level of * a graphics driver. Question is whether some scheme with the blitter * would be faster. I suspect not for simple text system - not much * asynchrony. * * Code is very simple, just gruesome expansion. Basic strategy is to * increase data moved/cleared at each step to 16 bytes to reduce * instruction per data move overhead. movem might be faster still * For more than 15 bytes, we try to align the write direction on a * longword boundary to get maximum speed. This is even more gruesome. * Unaligned read/write used requires 68020+ - think this is a problem? * * Sorry! *//* ++roman: I've optimized Robert's original versions in some minor * aspects, e.g. moveq instead of movel, let gcc choose the registers, * use movem in some places... * For other modes than 1 plane, lots of more such assembler functions * were needed (e.g. the ones using movep or expanding color values). *//* ++andreas: more optimizations:   subl #65536,d0 replaced by clrw d0; subql #1,d0 for dbcc   addal is faster than addaw   movep is rather expensive compared to ordinary move's   some functions rewritten in C for clarity, no speed loss */static inline void *fb_memclear_small(void *s, size_t count){	if (!count)		return 0;	asm volatile ("\n"		"	lsr.l	#1,%1 ; jcc 1f ; move.b %2,-(%0)\n"		"1:	lsr.l	#1,%1 ; jcc 1f ; move.w %2,-(%0)\n"		"1:	lsr.l	#1,%1 ; jcc 1f ; move.l %2,-(%0)\n"		"1:	lsr.l	#1,%1 ; jcc 1f ; move.l %2,-(%0) ; move.l %2,-(%0)\n"		"1:"		: "=a" (s), "=d" (count)		: "d" (0), "0" ((char *)s + count), "1" (count));	asm volatile ("\n"		"	subq.l  #1,%1\n"		"	jcs	3f\n"		"	move.l	%2,%%d4; move.l %2,%%d5; move.l %2,%%d6\n"		"2:	movem.l	%2/%%d4/%%d5/%%d6,-(%0)\n"		"	dbra	%1,2b\n"		"3:"		: "=a" (s), "=d" (count)		: "d" (0), "0" (s), "1" (count)		: "d4", "d5", "d6"		);	return 0;}static inline void *fb_memclear(void *s, size_t count){	if (!count)		return 0;	if (count < 16) {		asm volatile ("\n"			"	lsr.l	#1,%1 ; jcc 1f ; clr.b (%0)+\n"			"1:	lsr.l	#1,%1 ; jcc 1f ; clr.w (%0)+\n"			"1:	lsr.l	#1,%1 ; jcc 1f ; clr.l (%0)+\n"			"1:	lsr.l	#1,%1 ; jcc 1f ; clr.l (%0)+ ; clr.l (%0)+\n"			"1:"			: "=a" (s), "=d" (count)			: "0" (s), "1" (count));	} else {		long tmp;		asm volatile ("\n"			"	move.l	%1,%2\n"			"	lsr.l	#1,%2 ; jcc 1f ; clr.b (%0)+ ; subq.w #1,%1\n"			"	lsr.l	#1,%2 ; jcs 2f\n"  /* %0 increased=>bit 2 switched*/			"	clr.w	(%0)+  ; subq.w  #2,%1 ; jra 2f\n"			"1:	lsr.l	#1,%2 ; jcc 2f\n"			"	clr.w	(%0)+  ; subq.w  #2,%1\n"			"2:	move.w	%1,%2; lsr.l #2,%1 ; jeq 6f\n"			"	lsr.l	#1,%1 ; jcc 3f ; clr.l (%0)+\n"			"3:	lsr.l	#1,%1 ; jcc 4f ; clr.l (%0)+ ; clr.l (%0)+\n"			"4:	subq.l	#1,%1 ; jcs 6f\n"			"5:	clr.l	(%0)+; clr.l (%0)+ ; clr.l (%0)+ ; clr.l (%0)+\n"			"	dbra	%1,5b ; clr.w %1; subq.l #1,%1; jcc 5b\n"			"6:	move.w	%2,%1; btst #1,%1 ; jeq 7f ; clr.w (%0)+\n"			"7:	btst	#0,%1 ; jeq 8f ; clr.b (%0)+\n"			"8:"			: "=a" (s), "=d" (count), "=d" (tmp)			: "0" (s), "1" (count));	}	return 0;}static inline void *fb_memset255(void *s, size_t count){	if (!count)		return 0;	asm volatile ("\n"		"	lsr.l	#1,%1 ; jcc 1f ; move.b %2,-(%0)\n"		"1:	lsr.l	#1,%1 ; jcc 1f ; move.w %2,-(%0)\n"		"1:	lsr.l	#1,%1 ; jcc 1f ; move.l %2,-(%0)\n"		"1:	lsr.l	#1,%1 ; jcc 1f ; move.l %2,-(%0) ; move.l %2,-(%0)\n"		"1:"		: "=a" (s), "=d" (count)		: "d" (-1), "0" ((char *)s+count), "1" (count));	asm volatile ("\n"		"	subq.l	#1,%1 ; jcs 3f\n"		"	move.l	%2,%%d4; move.l %2,%%d5; move.l %2,%%d6\n"		"2:	movem.l	%2/%%d4/%%d5/%%d6,-(%0)\n"		"	dbra	%1,2b\n"		"3:"		: "=a" (s), "=d" (count)		: "d" (-1), "0" (s), "1" (count)		: "d4", "d5", "d6");	return 0;}static inline void *fb_memmove(void *d, const void *s, size_t count){	if (d < s) {		if (count < 16) {			asm volatile ("\n"				"	lsr.l	#1,%2 ; jcc 1f ; move.b (%1)+,(%0)+\n"				"1:	lsr.l	#1,%2 ; jcc 1f ; move.w (%1)+,(%0)+\n"				"1:	lsr.l	#1,%2 ; jcc 1f ; move.l (%1)+,(%0)+\n"				"1:	lsr.l	#1,%2 ; jcc 1f ; move.l (%1)+,(%0)+ ; move.l (%1)+,(%0)+\n"				"1:"				: "=a" (d), "=a" (s), "=d" (count)				: "0" (d), "1" (s), "2" (count));		} else {			long tmp;			asm volatile ("\n"				"	move.l	%0,%3\n"				"	lsr.l	#1,%3 ; jcc 1f ; move.b (%1)+,(%0)+ ; subqw #1,%2\n"				"	lsr.l	#1,%3 ; jcs 2f\n"  /* %0 increased=>bit 2 switched*/				"	move.w	(%1)+,(%0)+  ; subqw  #2,%2 ; jra 2f\n"				"1:	lsr.l   #1,%3 ; jcc 2f\n"				"	move.w	(%1)+,(%0)+  ; subqw  #2,%2\n"				"2:	move.w	%2,%-; lsr.l #2,%2 ; jeq 6f\n"				"	lsr.l	#1,%2 ; jcc 3f ; move.l (%1)+,(%0)+\n"				"3:	lsr.l	#1,%2 ; jcc 4f ; move.l (%1)+,(%0)+ ; move.l (%1)+,(%0)+\n"				"4:	subq.l	#1,%2 ; jcs 6f\n"				"5:	move.l	(%1)+,(%0)+; move.l (%1)+,(%0)+\n"				"	move.l	(%1)+,(%0)+; move.l (%1)+,(%0)+\n"				"	dbra	%2,5b ; clr.w %2; subq.l #1,%2; jcc 5b\n"				"6:	move.w	%+,%2; btst #1,%2 ; jeq 7f ; move.w (%1)+,(%0)+\n"				"7:	btst	#0,%2 ; jeq 8f ; move.b (%1)+,(%0)+\n"				"8:"				: "=a" (d), "=a" (s), "=d" (count), "=d" (tmp)				: "0" (d), "1" (s), "2" (count));		}	} else {		if (count < 16) {			asm volatile ("\n"				"	lsr.l	#1,%2 ; jcc 1f ; move.b -(%1),-(%0)\n"				"1:	lsr.l	#1,%2 ; jcc 1f ; move.w -(%1),-(%0)\n"				"1:	lsr.l	#1,%2 ; jcc 1f ; move.l -(%1),-(%0)\n"				"1:	lsr.l	#1,%2 ; jcc 1f ; move.l -(%1),-(%0) ; move.l -(%1),-(%0)\n"				"1:"				: "=a" (d), "=a" (s), "=d" (count)				: "0" ((char *) d + count), "1" ((char *) s + count), "2" (count));		} else {			long tmp;			asm volatile ("\n"				"	move.l	%0,%3\n"				"	lsr.l	#1,%3 ; jcc 1f ; move.b -(%1),-(%0) ; subqw #1,%2\n"				"	lsr.l	#1,%3 ; jcs 2f\n"  /* %0 increased=>bit 2 switched*/				"	move.w	-(%1),-(%0) ; subqw  #2,%2 ; jra 2f\n"				"1:	lsr.l	#1,%3 ; jcc 2f\n"				"	move.w	-(%1),-(%0) ; subqw  #2,%2\n"				"2:	move.w	%2,%-; lsr.l #2,%2 ; jeq 6f\n"				"	lsr.l	#1,%2 ; jcc 3f ; move.l -(%1),-(%0)\n"				"3:	lsr.l	#1,%2 ; jcc 4f ; move.l -(%1),-(%0) ; move.l -(%1),-(%0)\n"				"4:	subq.l	#1,%2 ; jcs 6f\n"				"5:	move.l	-(%1),-(%0); move.l -(%1),-(%0)\n"				"	move.l	-(%1),-(%0); move.l -(%1),-(%0)\n"				"	dbra	%2,5b ; clr.w %2; subq.l #1,%2; jcc 5b\n"				"6:	move.w	%+,%2; btst #1,%2 ; jeq 7f ; move.w -(%1),-(%0)\n"				"7:	btst	#0,%2 ; jeq 8f ; move.b -(%1),-(%0)\n"				"8:"				: "=a" (d), "=a" (s), "=d" (count), "=d" (tmp)				: "0" ((char *) d + count), "1" ((char *) s + count), "2" (count));		}	}	return 0;}/* ++andreas: Simple and fast version of memmove, assumes size is   divisible by 16, suitable for moving the whole screen bitplane */static inline void fast_memmove(char *dst, const char *src, size_t size){	if (!size)		return;	if (dst < src)		asm volatile ("\n"			"1:	movem.l	(%0)+,%%d0/%%d1/%%a0/%%a1\n"			"	movem.l	%%d0/%%d1/%%a0/%%a1,%1@\n"			"	addq.l	#8,%1; addq.l #8,%1\n"			"	dbra	%2,1b\n"			"	clr.w	%2; subq.l #1,%2\n"			"	jcc	1b"			: "=a" (src), "=a" (dst), "=d" (size)			: "0" (src), "1" (dst), "2" (size / 16 - 1)			: "d0", "d1", "a0", "a1", "memory");	else		asm volatile ("\n"			"1:	subq.l	#8,%0; subq.l #8,%0\n"			"	movem.l	%0@,%%d0/%%d1/%%a0/%%a1\n"			"	movem.l	%%d0/%%d1/%%a0/%%a1,-(%1)\n"			"	dbra	%2,1b\n"			"	clr.w	%2; subq.l #1,%2\n"			"	jcc 1b"			: "=a" (src), "=a" (dst), "=d" (size)			: "0" (src + size), "1" (dst + size), "2" (size / 16 - 1)			: "d0", "d1", "a0", "a1", "memory");}#ifdef BPL/* * This expands a up to 8 bit color into two longs * for movel operations. */static const u32 four2long[] = {	0x00000000, 0x000000ff, 0x0000ff00, 0x0000ffff,	0x00ff0000, 0x00ff00ff, 0x00ffff00, 0x00ffffff,	0xff000000, 0xff0000ff, 0xff00ff00, 0xff00ffff,	0xffff0000, 0xffff00ff, 0xffffff00, 0xffffffff,};static inline void expand8_col2mask(u8 c, u32 m[]){	m[0] = four2long[c & 15];#if BPL > 4	m[1] = four2long[c >> 4];#endif}static inline void expand8_2col2mask(u8 fg, u8 bg, u32 fgm[], u32 bgm[]){	fgm[0] = four2long[fg & 15] ^ (bgm[0] = four2long[bg & 15]);#if BPL > 4	fgm[1] = four2long[fg >> 4] ^ (bgm[1] = four2long[bg >> 4]);#endif}/* * set an 8bit value to a color */static inline void fill8_col(u8 *dst, u32 m[]){	u32 tmp = m[0];	dst[0] = tmp;	dst[2] = (tmp >>= 8);#if BPL > 2	dst[4] = (tmp >>= 8);	dst[6] = tmp >> 8;#endif#if BPL > 4	tmp = m[1];	dst[8] = tmp;	dst[10] = (tmp >>= 8);	dst[12] = (tmp >>= 8);	dst[14] = tmp >> 8;#endif}/* * set an 8bit value according to foreground/background color */static inline void fill8_2col(u8 *dst, u8 fg, u8 bg, u32 mask){	u32 fgm[2], bgm[2], tmp;	expand8_2col2mask(fg, bg, fgm, bgm);	mask |= mask << 8;#if BPL > 2	mask |= mask << 16;#endif	tmp = (mask & fgm[0]) ^ bgm[0];	dst[0] = tmp;	dst[2] = (tmp >>= 8);#if BPL > 2	dst[4] = (tmp >>= 8);	dst[6] = tmp >> 8;#endif#if BPL > 4	tmp = (mask & fgm[1]) ^ bgm[1];	dst[8] = tmp;	dst[10] = (tmp >>= 8);	dst[12] = (tmp >>= 8);	dst[14] = tmp >> 8;#endif}static const u32 two2word[] = {	0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff};static inline void expand16_col2mask(u8 c, u32 m[]){	m[0] = two2word[c & 3];#if BPL > 2	m[1] = two2word[(c >> 2) & 3];#endif#if BPL > 4	m[2] = two2word[(c >> 4) & 3];	m[3] = two2word[c >> 6];#endif}static inline void expand16_2col2mask(u8 fg, u8 bg, u32 fgm[], u32 bgm[]){	bgm[0] = two2word[bg & 3];	fgm[0] = two2word[fg & 3] ^ bgm[0];#if BPL > 2	bgm[1] = two2word[(bg >> 2) & 3];	fgm[1] = two2word[(fg >> 2) & 3] ^ bgm[1];#endif#if BPL > 4	bgm[2] = two2word[(bg >> 4) & 3];	fgm[2] = two2word[(fg >> 4) & 3] ^ bgm[2];	bgm[3] = two2word[bg >> 6];	fgm[3] = two2word[fg >> 6] ^ bgm[3];#endif}static inline u32 *fill16_col(u32 *dst, int rows, u32 m[]){	while (rows) {		*dst++ = m[0];#if BPL > 2		*dst++ = m[1];#endif#if BPL > 4		*dst++ = m[2];		*dst++ = m[3];#endif		rows--;	}	return dst;}static inline void memmove32_col(void *dst, void *src, u32 mask, u32 h, u32 bytes){	u32 *s, *d, v;        s = src;        d = dst;        do {                v = (*s++ & mask) | (*d  & ~mask);                *d++ = v;#if BPL > 2                v = (*s++ & mask) | (*d  & ~mask);                *d++ = v;#endif#if BPL > 4                v = (*s++ & mask) | (*d  & ~mask);                *d++ = v;                v = (*s++ & mask) | (*d  & ~mask);                *d++ = v;#endif                d = (u32 *)((u8 *)d + bytes);                s = (u32 *)((u8 *)s + bytes);        } while (--h);}#endif#endif /* _VIDEO_ATAFB_UTILS_H */

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