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📄 vgastate.c

📁 Linux环境下视频显示卡设备的驱动程序源代码
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/* * linux/drivers/video/vgastate.c -- VGA state save/restore * * Copyright 2002 James Simmons *  * Copyright history from vga16fb.c: *	Copyright 1999 Ben Pfaff and Petr Vandrovec *	Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm *	Based on VESA framebuffer (c) 1998 Gerd Knorr * * This file is subject to the terms and conditions of the GNU General * Public License.  See the file COPYING in the main directory of this * archive for more details.   * */#include <linux/module.h>#include <linux/slab.h>#include <linux/fb.h>#include <linux/vmalloc.h>#include <video/vga.h>struct regstate {	__u8 *vga_font0;	__u8 *vga_font1;	__u8 *vga_text;	__u8 *vga_cmap;	__u8 *attr;	__u8 *crtc;	__u8 *gfx;	__u8 *seq;	__u8 misc;};	static inline unsigned char vga_rcrtcs(void __iomem *regbase, unsigned short iobase, 				       unsigned char reg){	vga_w(regbase, iobase + 0x4, reg);	return vga_r(regbase, iobase + 0x5);}static inline void vga_wcrtcs(void __iomem *regbase, unsigned short iobase, 			      unsigned char reg, unsigned char val){	vga_w(regbase, iobase + 0x4, reg);	vga_w(regbase, iobase + 0x5, val);}static void save_vga_text(struct vgastate *state, void __iomem *fbbase){	struct regstate *saved = (struct regstate *) state->vidstate;	int i;	u8 misc, attr10, gr4, gr5, gr6, seq1, seq2, seq4;	unsigned short iobase;	/* if in graphics mode, no need to save */	misc = vga_r(state->vgabase, VGA_MIS_R);	iobase = (misc & 1) ? 0x3d0 : 0x3b0;	vga_r(state->vgabase, iobase + 0xa);	vga_w(state->vgabase, VGA_ATT_W, 0x00);	attr10 = vga_rattr(state->vgabase, 0x10);	vga_r(state->vgabase, iobase + 0xa);	vga_w(state->vgabase, VGA_ATT_W, 0x20);	if (attr10 & 1)		return;	/* save regs */	gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);	gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);	gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);	seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);	seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);		/* blank screen */	seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);	/* save font at plane 2 */	if (state->flags & VGA_SAVE_FONT0) {		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);		for (i = 0; i < 4 * 8192; i++) 			saved->vga_font0[i] = vga_r(fbbase, i);	}	/* save font at plane 3 */	if (state->flags & VGA_SAVE_FONT1) {		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);		for (i = 0; i < state->memsize; i++) 			saved->vga_font1[i] = vga_r(fbbase, i);	}		/* save font at plane 0/1 */	if (state->flags & VGA_SAVE_TEXT) {		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);		for (i = 0; i < 8192; i++) 			saved->vga_text[i] = vga_r(fbbase, i);		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);		for (i = 0; i < 8192; i++) 			saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i); 	}	/* restore regs */	vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);	vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);	vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);	vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);	vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);	/* unblank screen */	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);}static void restore_vga_text(struct vgastate *state, void __iomem *fbbase){	struct regstate *saved = (struct regstate *) state->vidstate;	int i;	u8 gr1, gr3, gr4, gr5, gr6, gr8;	u8 seq1, seq2, seq4;	/* save regs */	gr1 = vga_rgfx(state->vgabase, VGA_GFX_SR_ENABLE);	gr3 = vga_rgfx(state->vgabase, VGA_GFX_DATA_ROTATE);	gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);	gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);	gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);	gr8 = vga_rgfx(state->vgabase, VGA_GFX_BIT_MASK);	seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);	seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);		/* blank screen */	seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);	if (state->depth == 4) {		vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, 0x0);		vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, 0xff);		vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, 0x00);	}		/* restore font at plane 2 */	if (state->flags & VGA_SAVE_FONT0) {		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);		for (i = 0; i < 4 * 8192; i++) 			vga_w(fbbase, i, saved->vga_font0[i]);	}	/* restore font at plane 3 */	if (state->flags & VGA_SAVE_FONT1) {		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);		for (i = 0; i < state->memsize; i++) 			vga_w(fbbase, i, saved->vga_font1[i]);	}		/* restore font at plane 0/1 */	if (state->flags & VGA_SAVE_TEXT) {		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);		for (i = 0; i < 8192; i++) 			vga_w(fbbase, i, saved->vga_text[i]);				vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);		for (i = 0; i < 8192; i++) 			vga_w(fbbase, i, saved->vga_text[8192+i]); 	}	/* unblank screen */	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);	/* restore regs */	vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, gr1);	vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, gr3);	vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);	vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);	vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);	vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, gr8);	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);	vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);	vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);}			      static void save_vga_mode(struct vgastate *state){	struct regstate *saved = (struct regstate *) state->vidstate;	unsigned short iobase;	int i;	saved->misc = vga_r(state->vgabase, VGA_MIS_R);	if (saved->misc & 1)		iobase = 0x3d0;	else		iobase = 0x3b0;	for (i = 0; i < state->num_crtc; i++) 		saved->crtc[i] = vga_rcrtcs(state->vgabase, iobase, i);		vga_r(state->vgabase, iobase + 0xa); 	vga_w(state->vgabase, VGA_ATT_W, 0x00);	for (i = 0; i < state->num_attr; i++) {		vga_r(state->vgabase, iobase + 0xa);		saved->attr[i] = vga_rattr(state->vgabase, i);	}	vga_r(state->vgabase, iobase + 0xa);	vga_w(state->vgabase, VGA_ATT_W, 0x20);	for (i = 0; i < state->num_gfx; i++) 		saved->gfx[i] = vga_rgfx(state->vgabase, i);	for (i = 0; i < state->num_seq; i++) 		saved->seq[i] = vga_rseq(state->vgabase, i);}static void restore_vga_mode(struct vgastate *state){	struct regstate *saved = (struct regstate *) state->vidstate;	unsigned short iobase;	int i;	vga_w(state->vgabase, VGA_MIS_W, saved->misc);	if (saved->misc & 1)		iobase = 0x3d0;	else		iobase = 0x3b0;	/* turn off display */	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, 		 saved->seq[VGA_SEQ_CLOCK_MODE] | 0x20);	/* disable sequencer */	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01);		/* enable palette addressing */	vga_r(state->vgabase, iobase + 0xa);	vga_w(state->vgabase, VGA_ATT_W, 0x00);	for (i = 2; i < state->num_seq; i++) 		vga_wseq(state->vgabase, i, saved->seq[i]);	/* unprotect vga regs */	vga_wcrtcs(state->vgabase, iobase, 17, saved->crtc[17] & ~0x80);	for (i = 0; i < state->num_crtc; i++) 		vga_wcrtcs(state->vgabase, iobase, i, saved->crtc[i]);		for (i = 0; i < state->num_gfx; i++) 		vga_wgfx(state->vgabase, i, saved->gfx[i]);	for (i = 0; i < state->num_attr; i++) {		vga_r(state->vgabase, iobase + 0xa);		vga_wattr(state->vgabase, i, saved->attr[i]);	}	/* reenable sequencer */	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03);	/* turn display on */	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, 		 saved->seq[VGA_SEQ_CLOCK_MODE] & ~(1 << 5));	/* disable video/palette source */	vga_r(state->vgabase, iobase + 0xa);	vga_w(state->vgabase, VGA_ATT_W, 0x20);}static void save_vga_cmap(struct vgastate *state){	struct regstate *saved = (struct regstate *) state->vidstate;	int i;	vga_w(state->vgabase, VGA_PEL_MSK, 0xff);		/* assumes DAC is readable and writable */	vga_w(state->vgabase, VGA_PEL_IR, 0x00);	for (i = 0; i < 768; i++)		saved->vga_cmap[i] = vga_r(state->vgabase, VGA_PEL_D);}static void restore_vga_cmap(struct vgastate *state){	struct regstate *saved = (struct regstate *) state->vidstate;	int i;	vga_w(state->vgabase, VGA_PEL_MSK, 0xff);	/* assumes DAC is readable and writable */	vga_w(state->vgabase, VGA_PEL_IW, 0x00);	for (i = 0; i < 768; i++)		vga_w(state->vgabase, VGA_PEL_D, saved->vga_cmap[i]);}static void vga_cleanup(struct vgastate *state){	if (state->vidstate != NULL) {		struct regstate *saved = (struct regstate *) state->vidstate;		vfree(saved->vga_font0);		vfree(saved->vga_font1);		vfree(saved->vga_text);		vfree(saved->vga_cmap);		vfree(saved->attr);		kfree(saved);		state->vidstate = NULL;	}}		int save_vga(struct vgastate *state){	struct regstate *saved;	saved = kzalloc(sizeof(struct regstate), GFP_KERNEL);	if (saved == NULL)		return 1;	state->vidstate = (void *)saved;			if (state->flags & VGA_SAVE_CMAP) {		saved->vga_cmap = vmalloc(768);		if (!saved->vga_cmap) {			vga_cleanup(state);			return 1;		}		save_vga_cmap(state);	}	if (state->flags & VGA_SAVE_MODE) {		int total;		if (state->num_attr < 21)			state->num_attr = 21;		if (state->num_crtc < 25)			state->num_crtc = 25;		if (state->num_gfx < 9)			state->num_gfx = 9;		if (state->num_seq < 5)			state->num_seq = 5;		total = state->num_attr + state->num_crtc +			state->num_gfx + state->num_seq;		saved->attr = vmalloc(total);		if (!saved->attr) {			vga_cleanup(state);			return 1;		}		saved->crtc = saved->attr + state->num_attr;		saved->gfx = saved->crtc + state->num_crtc;		saved->seq = saved->gfx + state->num_gfx;		save_vga_mode(state);	}	if (state->flags & VGA_SAVE_FONTS) {		void __iomem *fbbase;		/* exit if window is less than 32K */		if (state->memsize && state->memsize < 4 * 8192) {			vga_cleanup(state);			return 1;		}		if (!state->memsize)			state->memsize = 8 * 8192;				if (!state->membase)			state->membase = 0xA0000;		fbbase = ioremap(state->membase, state->memsize);		if (!fbbase) {			vga_cleanup(state);			return 1;		}		/* 		 * save only first 32K used by vgacon		 */		if (state->flags & VGA_SAVE_FONT0) {			saved->vga_font0 = vmalloc(4 * 8192);			if (!saved->vga_font0) {				iounmap(fbbase);				vga_cleanup(state);				return 1;			}		}		/* 		 * largely unused, but if required by the caller		 * we'll just save everything.		 */		if (state->flags & VGA_SAVE_FONT1) {			saved->vga_font1 = vmalloc(state->memsize);			if (!saved->vga_font1) {				iounmap(fbbase);				vga_cleanup(state);				return 1;			}		}		/*		 * Save 8K at plane0[0], and 8K at plane1[16K]		 */		if (state->flags & VGA_SAVE_TEXT) {			saved->vga_text = vmalloc(8192 * 2);			if (!saved->vga_text) {				iounmap(fbbase);				vga_cleanup(state);				return 1;			}		}				save_vga_text(state, fbbase);		iounmap(fbbase);	}	return 0;}int restore_vga (struct vgastate *state){	if (state->vidstate == NULL)		return 1;	if (state->flags & VGA_SAVE_MODE)		restore_vga_mode(state);	if (state->flags & VGA_SAVE_FONTS) {		void __iomem *fbbase = ioremap(state->membase, state->memsize);		if (!fbbase) {			vga_cleanup(state);			return 1;		}		restore_vga_text(state, fbbase);		iounmap(fbbase);	}	if (state->flags & VGA_SAVE_CMAP)		restore_vga_cmap(state);	vga_cleanup(state);	return 0;}EXPORT_SYMBOL(save_vga);EXPORT_SYMBOL(restore_vga);MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");MODULE_DESCRIPTION("VGA State Save/Restore");MODULE_LICENSE("GPL");

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