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📄 pm3fb.c

📁 Linux环境下视频显示卡设备的驱动程序源代码
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/* *  linux/drivers/video/pm3fb.c -- 3DLabs Permedia3 frame buffer device * *  Copyright (C) 2001 Romain Dolbeau <romain@dolbeau.org>. * *  Ported to 2.6 kernel on 1 May 2007 by Krzysztof Helt <krzysztof.h1@wp.pl> *	based on pm2fb.c * *  Based on code written by: *	   Sven Luther, <luther@dpt-info.u-strasbg.fr> *	   Alan Hourihane, <alanh@fairlite.demon.co.uk> *	   Russell King, <rmk@arm.linux.org.uk> *  Based on linux/drivers/video/skeletonfb.c: *	Copyright (C) 1997 Geert Uytterhoeven *  Based on linux/driver/video/pm2fb.c: *	Copyright (C) 1998-1999 Ilario Nardinocchi (nardinoc@CS.UniBO.IT) *	Copyright (C) 1999 Jakub Jelinek (jakub@redhat.com) * *  This file is subject to the terms and conditions of the GNU General Public *  License. See the file COPYING in the main directory of this archive for *  more details. * */#include <linux/module.h>#include <linux/kernel.h>#include <linux/errno.h>#include <linux/string.h>#include <linux/mm.h>#include <linux/slab.h>#include <linux/delay.h>#include <linux/fb.h>#include <linux/init.h>#include <linux/pci.h>#ifdef CONFIG_MTRR#include <asm/mtrr.h>#endif#include <video/pm3fb.h>#if !defined(CONFIG_PCI)#error "Only generic PCI cards supported."#endif#undef PM3FB_MASTER_DEBUG#ifdef PM3FB_MASTER_DEBUG#define DPRINTK(a, b...)	\	printk(KERN_DEBUG "pm3fb: %s: " a, __func__ , ## b)#else#define DPRINTK(a, b...)#endif#define PM3_PIXMAP_SIZE	(2048 * 4)/* * Driver data */static int hwcursor = 1;static char *mode_option __devinitdata;static int noaccel __devinitdata;/* mtrr option */#ifdef CONFIG_MTRRstatic int nomtrr __devinitdata;#endif/* * This structure defines the hardware state of the graphics card. Normally * you place this in a header file in linux/include/video. This file usually * also includes register information. That allows other driver subsystems * and userland applications the ability to use the same header file to * avoid duplicate work and easy porting of software. */struct pm3_par {	unsigned char	__iomem *v_regs;/* virtual address of p_regs */	u32		video;		/* video flags before blanking */	u32		base;		/* screen base in 128 bits unit */	u32		palette[16];	int		mtrr_handle;};/* * Here we define the default structs fb_fix_screeninfo and fb_var_screeninfo * if we don't use modedb. If we do use modedb see pm3fb_init how to use it * to get a fb_var_screeninfo. Otherwise define a default var as well. */static struct fb_fix_screeninfo pm3fb_fix __devinitdata = {	.id =		"Permedia3",	.type =		FB_TYPE_PACKED_PIXELS,	.visual =	FB_VISUAL_PSEUDOCOLOR,	.xpanstep =	1,	.ypanstep =	1,	.ywrapstep =	0,	.accel =	FB_ACCEL_3DLABS_PERMEDIA3,};/* * Utility functions */static inline u32 PM3_READ_REG(struct pm3_par *par, s32 off){	return fb_readl(par->v_regs + off);}static inline void PM3_WRITE_REG(struct pm3_par *par, s32 off, u32 v){	fb_writel(v, par->v_regs + off);}static inline void PM3_WAIT(struct pm3_par *par, u32 n){	while (PM3_READ_REG(par, PM3InFIFOSpace) < n)		cpu_relax();}static inline void PM3_WRITE_DAC_REG(struct pm3_par *par, unsigned r, u8 v){	PM3_WAIT(par, 3);	PM3_WRITE_REG(par, PM3RD_IndexHigh, (r >> 8) & 0xff);	PM3_WRITE_REG(par, PM3RD_IndexLow, r & 0xff);	wmb();	PM3_WRITE_REG(par, PM3RD_IndexedData, v);	wmb();}static inline void pm3fb_set_color(struct pm3_par *par, unsigned char regno,			unsigned char r, unsigned char g, unsigned char b){	PM3_WAIT(par, 4);	PM3_WRITE_REG(par, PM3RD_PaletteWriteAddress, regno);	wmb();	PM3_WRITE_REG(par, PM3RD_PaletteData, r);	wmb();	PM3_WRITE_REG(par, PM3RD_PaletteData, g);	wmb();	PM3_WRITE_REG(par, PM3RD_PaletteData, b);	wmb();}static void pm3fb_clear_colormap(struct pm3_par *par,			unsigned char r, unsigned char g, unsigned char b){	int i;	for (i = 0; i < 256 ; i++)		pm3fb_set_color(par, i, r, g, b);}/* Calculating various clock parameters */static void pm3fb_calculate_clock(unsigned long reqclock,				unsigned char *prescale,				unsigned char *feedback,				unsigned char *postscale){	int f, pre, post;	unsigned long freq;	long freqerr = 1000;	long currerr;	for (f = 1; f < 256; f++) {		for (pre = 1; pre < 256; pre++) {			for (post = 0; post < 5; post++) {				freq = ((2*PM3_REF_CLOCK * f) >> post) / pre;				currerr = (reqclock > freq)					? reqclock - freq					: freq - reqclock;				if (currerr < freqerr) {					freqerr = currerr;					*feedback = f;					*prescale = pre;					*postscale = post;				}			}		}	}}static inline int pm3fb_depth(const struct fb_var_screeninfo *var){	if (var->bits_per_pixel == 16)		return var->red.length + var->green.length			+ var->blue.length;	return var->bits_per_pixel;}static inline int pm3fb_shift_bpp(unsigned bpp, int v){	switch (bpp) {	case 8:		return (v >> 4);	case 16:		return (v >> 3);	case 32:		return (v >> 2);	}	DPRINTK("Unsupported depth %u\n", bpp);	return 0;}/* acceleration */static int pm3fb_sync(struct fb_info *info){	struct pm3_par *par = info->par;	PM3_WAIT(par, 2);	PM3_WRITE_REG(par, PM3FilterMode, PM3FilterModeSync);	PM3_WRITE_REG(par, PM3Sync, 0);	mb();	do {		while ((PM3_READ_REG(par, PM3OutFIFOWords)) == 0)			cpu_relax();	} while ((PM3_READ_REG(par, PM3OutputFifo)) != PM3Sync_Tag);	return 0;}static void pm3fb_init_engine(struct fb_info *info){	struct pm3_par *par = info->par;	const u32 width = (info->var.xres_virtual + 7) & ~7;	PM3_WAIT(par, 50);	PM3_WRITE_REG(par, PM3FilterMode, PM3FilterModeSync);	PM3_WRITE_REG(par, PM3StatisticMode, 0x0);	PM3_WRITE_REG(par, PM3DeltaMode, 0x0);	PM3_WRITE_REG(par, PM3RasterizerMode, 0x0);	PM3_WRITE_REG(par, PM3ScissorMode, 0x0);	PM3_WRITE_REG(par, PM3LineStippleMode, 0x0);	PM3_WRITE_REG(par, PM3AreaStippleMode, 0x0);	PM3_WRITE_REG(par, PM3GIDMode, 0x0);	PM3_WRITE_REG(par, PM3DepthMode, 0x0);	PM3_WRITE_REG(par, PM3StencilMode, 0x0);	PM3_WRITE_REG(par, PM3StencilData, 0x0);	PM3_WRITE_REG(par, PM3ColorDDAMode, 0x0);	PM3_WRITE_REG(par, PM3TextureCoordMode, 0x0);	PM3_WRITE_REG(par, PM3TextureIndexMode0, 0x0);	PM3_WRITE_REG(par, PM3TextureIndexMode1, 0x0);	PM3_WRITE_REG(par, PM3TextureReadMode, 0x0);	PM3_WRITE_REG(par, PM3LUTMode, 0x0);	PM3_WRITE_REG(par, PM3TextureFilterMode, 0x0);	PM3_WRITE_REG(par, PM3TextureCompositeMode, 0x0);	PM3_WRITE_REG(par, PM3TextureApplicationMode, 0x0);	PM3_WRITE_REG(par, PM3TextureCompositeColorMode1, 0x0);	PM3_WRITE_REG(par, PM3TextureCompositeAlphaMode1, 0x0);	PM3_WRITE_REG(par, PM3TextureCompositeColorMode0, 0x0);	PM3_WRITE_REG(par, PM3TextureCompositeAlphaMode0, 0x0);	PM3_WRITE_REG(par, PM3FogMode, 0x0);	PM3_WRITE_REG(par, PM3ChromaTestMode, 0x0);	PM3_WRITE_REG(par, PM3AlphaTestMode, 0x0);	PM3_WRITE_REG(par, PM3AntialiasMode, 0x0);	PM3_WRITE_REG(par, PM3YUVMode, 0x0);	PM3_WRITE_REG(par, PM3AlphaBlendColorMode, 0x0);	PM3_WRITE_REG(par, PM3AlphaBlendAlphaMode, 0x0);	PM3_WRITE_REG(par, PM3DitherMode, 0x0);	PM3_WRITE_REG(par, PM3LogicalOpMode, 0x0);	PM3_WRITE_REG(par, PM3RouterMode, 0x0);	PM3_WRITE_REG(par, PM3Window, 0x0);	PM3_WRITE_REG(par, PM3Config2D, 0x0);	PM3_WRITE_REG(par, PM3SpanColorMask, 0xffffffff);	PM3_WRITE_REG(par, PM3XBias, 0x0);	PM3_WRITE_REG(par, PM3YBias, 0x0);	PM3_WRITE_REG(par, PM3DeltaControl, 0x0);	PM3_WRITE_REG(par, PM3BitMaskPattern, 0xffffffff);	PM3_WRITE_REG(par, PM3FBDestReadEnables,			   PM3FBDestReadEnables_E(0xff) |			   PM3FBDestReadEnables_R(0xff) |			   PM3FBDestReadEnables_ReferenceAlpha(0xff));	PM3_WRITE_REG(par, PM3FBDestReadBufferAddr0, 0x0);	PM3_WRITE_REG(par, PM3FBDestReadBufferOffset0, 0x0);	PM3_WRITE_REG(par, PM3FBDestReadBufferWidth0,			   PM3FBDestReadBufferWidth_Width(width));	PM3_WRITE_REG(par, PM3FBDestReadMode,			   PM3FBDestReadMode_ReadEnable |			   PM3FBDestReadMode_Enable0);	PM3_WRITE_REG(par, PM3FBSourceReadBufferAddr, 0x0);	PM3_WRITE_REG(par, PM3FBSourceReadBufferOffset, 0x0);	PM3_WRITE_REG(par, PM3FBSourceReadBufferWidth,			   PM3FBSourceReadBufferWidth_Width(width));	PM3_WRITE_REG(par, PM3FBSourceReadMode,			   PM3FBSourceReadMode_Blocking |			   PM3FBSourceReadMode_ReadEnable);	PM3_WAIT(par, 2);	{		/* invert bits in bitmask */		unsigned long rm = 1 | (3 << 7);		switch (info->var.bits_per_pixel) {		case 8:			PM3_WRITE_REG(par, PM3PixelSize,					   PM3PixelSize_GLOBAL_8BIT);#ifdef __BIG_ENDIAN			rm |= 3 << 15;#endif			break;		case 16:			PM3_WRITE_REG(par, PM3PixelSize,					   PM3PixelSize_GLOBAL_16BIT);#ifdef __BIG_ENDIAN			rm |= 2 << 15;#endif			break;		case 32:			PM3_WRITE_REG(par, PM3PixelSize,					   PM3PixelSize_GLOBAL_32BIT);			break;		default:			DPRINTK(1, "Unsupported depth %d\n",				info->var.bits_per_pixel);			break;		}		PM3_WRITE_REG(par, PM3RasterizerMode, rm);	}	PM3_WAIT(par, 20);	PM3_WRITE_REG(par, PM3FBSoftwareWriteMask, 0xffffffff);	PM3_WRITE_REG(par, PM3FBHardwareWriteMask, 0xffffffff);	PM3_WRITE_REG(par, PM3FBWriteMode,			   PM3FBWriteMode_WriteEnable |			   PM3FBWriteMode_OpaqueSpan |			   PM3FBWriteMode_Enable0);	PM3_WRITE_REG(par, PM3FBWriteBufferAddr0, 0x0);	PM3_WRITE_REG(par, PM3FBWriteBufferOffset0, 0x0);	PM3_WRITE_REG(par, PM3FBWriteBufferWidth0,			   PM3FBWriteBufferWidth_Width(width));	PM3_WRITE_REG(par, PM3SizeOfFramebuffer, 0x0);	{		/* size in lines of FB */		unsigned long sofb = info->screen_size /			info->fix.line_length;		if (sofb > 4095)			PM3_WRITE_REG(par, PM3SizeOfFramebuffer, 4095);		else			PM3_WRITE_REG(par, PM3SizeOfFramebuffer, sofb);		switch (info->var.bits_per_pixel) {		case 8:			PM3_WRITE_REG(par, PM3DitherMode,					   (1 << 10) | (2 << 3));			break;		case 16:			PM3_WRITE_REG(par, PM3DitherMode,					   (1 << 10) | (1 << 3));			break;		case 32:			PM3_WRITE_REG(par, PM3DitherMode,					   (1 << 10) | (0 << 3));			break;		default:			DPRINTK(1, "Unsupported depth %d\n",				info->current_par->depth);			break;		}	}	PM3_WRITE_REG(par, PM3dXDom, 0x0);	PM3_WRITE_REG(par, PM3dXSub, 0x0);	PM3_WRITE_REG(par, PM3dY, 1 << 16);	PM3_WRITE_REG(par, PM3StartXDom, 0x0);	PM3_WRITE_REG(par, PM3StartXSub, 0x0);	PM3_WRITE_REG(par, PM3StartY, 0x0);	PM3_WRITE_REG(par, PM3Count, 0x0);/* Disable LocalBuffer. better safe than sorry */	PM3_WRITE_REG(par, PM3LBDestReadMode, 0x0);	PM3_WRITE_REG(par, PM3LBDestReadEnables, 0x0);	PM3_WRITE_REG(par, PM3LBSourceReadMode, 0x0);	PM3_WRITE_REG(par, PM3LBWriteMode, 0x0);	pm3fb_sync(info);}static void pm3fb_fillrect(struct fb_info *info,				const struct fb_fillrect *region){	struct pm3_par *par = info->par;	struct fb_fillrect modded;	int vxres, vyres;	int rop;	u32 color = (info->fix.visual == FB_VISUAL_TRUECOLOR) ?		((u32 *)info->pseudo_palette)[region->color] : region->color;	if (info->state != FBINFO_STATE_RUNNING)		return;	if (info->flags & FBINFO_HWACCEL_DISABLED) {		cfb_fillrect(info, region);		return;	}	if (region->rop == ROP_COPY )		rop = PM3Config2D_ForegroundROP(0x3); /* GXcopy */	else		rop = PM3Config2D_ForegroundROP(0x6) | /* GXxor */			PM3Config2D_FBDestReadEnable;	vxres = info->var.xres_virtual;	vyres = info->var.yres_virtual;	memcpy(&modded, region, sizeof(struct fb_fillrect));	if (!modded.width || !modded.height ||	    modded.dx >= vxres || modded.dy >= vyres)		return;	if (modded.dx + modded.width  > vxres)		modded.width  = vxres - modded.dx;	if (modded.dy + modded.height > vyres)		modded.height = vyres - modded.dy;	if (info->var.bits_per_pixel == 8)		color |= color << 8;	if (info->var.bits_per_pixel <= 16)		color |= color << 16;	PM3_WAIT(par, 4);	/* ROP Ox3 is GXcopy */	PM3_WRITE_REG(par, PM3Config2D,			PM3Config2D_UseConstantSource |			PM3Config2D_ForegroundROPEnable |			rop |			PM3Config2D_FBWriteEnable);	PM3_WRITE_REG(par, PM3ForegroundColor, color);	PM3_WRITE_REG(par, PM3RectanglePosition,			PM3RectanglePosition_XOffset(modded.dx) |			PM3RectanglePosition_YOffset(modded.dy));	PM3_WRITE_REG(par, PM3Render2D,		      PM3Render2D_XPositive |		      PM3Render2D_YPositive |		      PM3Render2D_Operation_Normal |		      PM3Render2D_SpanOperation |		      PM3Render2D_Width(modded.width) |		      PM3Render2D_Height(modded.height));}static void pm3fb_copyarea(struct fb_info *info,				const struct fb_copyarea *area){	struct pm3_par *par = info->par;	struct fb_copyarea modded;	u32 vxres, vyres;	int x_align, o_x, o_y;	if (info->state != FBINFO_STATE_RUNNING)		return;	if (info->flags & FBINFO_HWACCEL_DISABLED) {		cfb_copyarea(info, area);		return;	}	memcpy(&modded, area, sizeof(struct fb_copyarea));	vxres = info->var.xres_virtual;	vyres = info->var.yres_virtual;	if (!modded.width || !modded.height ||	    modded.sx >= vxres || modded.sy >= vyres ||	    modded.dx >= vxres || modded.dy >= vyres)		return;	if (modded.sx + modded.width > vxres)		modded.width = vxres - modded.sx;	if (modded.dx + modded.width > vxres)		modded.width = vxres - modded.dx;	if (modded.sy + modded.height > vyres)		modded.height = vyres - modded.sy;	if (modded.dy + modded.height > vyres)		modded.height = vyres - modded.dy;	o_x = modded.sx - modded.dx;	/*(sx > dx ) ? (sx - dx) : (dx - sx); */	o_y = modded.sy - modded.dy;	/*(sy > dy ) ? (sy - dy) : (dy - sy); */	x_align = (modded.sx & 0x1f);	PM3_WAIT(par, 6);	PM3_WRITE_REG(par, PM3Config2D,			PM3Config2D_UserScissorEnable |			PM3Config2D_ForegroundROPEnable |			PM3Config2D_Blocking |			PM3Config2D_ForegroundROP(0x3) | /* Ox3 is GXcopy */			PM3Config2D_FBWriteEnable);	PM3_WRITE_REG(par, PM3ScissorMinXY,			((modded.dy & 0x0fff) << 16) | (modded.dx & 0x0fff));	PM3_WRITE_REG(par, PM3ScissorMaxXY,			(((modded.dy + modded.height) & 0x0fff) << 16) |			((modded.dx + modded.width) & 0x0fff));	PM3_WRITE_REG(par, PM3FBSourceReadBufferOffset,			PM3FBSourceReadBufferOffset_XOffset(o_x) |			PM3FBSourceReadBufferOffset_YOffset(o_y));	PM3_WRITE_REG(par, PM3RectanglePosition,			PM3RectanglePosition_XOffset(modded.dx - x_align) |			PM3RectanglePosition_YOffset(modded.dy));	PM3_WRITE_REG(par, PM3Render2D,			((modded.sx > modded.dx) ? PM3Render2D_XPositive : 0) |			((modded.sy > modded.dy) ? PM3Render2D_YPositive : 0) |			PM3Render2D_Operation_Normal |			PM3Render2D_SpanOperation |			PM3Render2D_FBSourceReadEnable |			PM3Render2D_Width(modded.width + x_align) |			PM3Render2D_Height(modded.height));}static void pm3fb_imageblit(struct fb_info *info, const struct fb_image *image){	struct pm3_par *par = info->par;	u32 height = image->height;	u32 fgx, bgx;	const u32 *src = (const u32 *)image->data;	if (info->state != FBINFO_STATE_RUNNING)		return;	if (info->flags & FBINFO_HWACCEL_DISABLED) {		cfb_imageblit(info, image);		return;	}

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