📄 pm3fb.c
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/* * linux/drivers/video/pm3fb.c -- 3DLabs Permedia3 frame buffer device * * Copyright (C) 2001 Romain Dolbeau <romain@dolbeau.org>. * * Ported to 2.6 kernel on 1 May 2007 by Krzysztof Helt <krzysztof.h1@wp.pl> * based on pm2fb.c * * Based on code written by: * Sven Luther, <luther@dpt-info.u-strasbg.fr> * Alan Hourihane, <alanh@fairlite.demon.co.uk> * Russell King, <rmk@arm.linux.org.uk> * Based on linux/drivers/video/skeletonfb.c: * Copyright (C) 1997 Geert Uytterhoeven * Based on linux/driver/video/pm2fb.c: * Copyright (C) 1998-1999 Ilario Nardinocchi (nardinoc@CS.UniBO.IT) * Copyright (C) 1999 Jakub Jelinek (jakub@redhat.com) * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive for * more details. * */#include <linux/module.h>#include <linux/kernel.h>#include <linux/errno.h>#include <linux/string.h>#include <linux/mm.h>#include <linux/slab.h>#include <linux/delay.h>#include <linux/fb.h>#include <linux/init.h>#include <linux/pci.h>#ifdef CONFIG_MTRR#include <asm/mtrr.h>#endif#include <video/pm3fb.h>#if !defined(CONFIG_PCI)#error "Only generic PCI cards supported."#endif#undef PM3FB_MASTER_DEBUG#ifdef PM3FB_MASTER_DEBUG#define DPRINTK(a, b...) \ printk(KERN_DEBUG "pm3fb: %s: " a, __func__ , ## b)#else#define DPRINTK(a, b...)#endif#define PM3_PIXMAP_SIZE (2048 * 4)/* * Driver data */static int hwcursor = 1;static char *mode_option __devinitdata;static int noaccel __devinitdata;/* mtrr option */#ifdef CONFIG_MTRRstatic int nomtrr __devinitdata;#endif/* * This structure defines the hardware state of the graphics card. Normally * you place this in a header file in linux/include/video. This file usually * also includes register information. That allows other driver subsystems * and userland applications the ability to use the same header file to * avoid duplicate work and easy porting of software. */struct pm3_par { unsigned char __iomem *v_regs;/* virtual address of p_regs */ u32 video; /* video flags before blanking */ u32 base; /* screen base in 128 bits unit */ u32 palette[16]; int mtrr_handle;};/* * Here we define the default structs fb_fix_screeninfo and fb_var_screeninfo * if we don't use modedb. If we do use modedb see pm3fb_init how to use it * to get a fb_var_screeninfo. Otherwise define a default var as well. */static struct fb_fix_screeninfo pm3fb_fix __devinitdata = { .id = "Permedia3", .type = FB_TYPE_PACKED_PIXELS, .visual = FB_VISUAL_PSEUDOCOLOR, .xpanstep = 1, .ypanstep = 1, .ywrapstep = 0, .accel = FB_ACCEL_3DLABS_PERMEDIA3,};/* * Utility functions */static inline u32 PM3_READ_REG(struct pm3_par *par, s32 off){ return fb_readl(par->v_regs + off);}static inline void PM3_WRITE_REG(struct pm3_par *par, s32 off, u32 v){ fb_writel(v, par->v_regs + off);}static inline void PM3_WAIT(struct pm3_par *par, u32 n){ while (PM3_READ_REG(par, PM3InFIFOSpace) < n) cpu_relax();}static inline void PM3_WRITE_DAC_REG(struct pm3_par *par, unsigned r, u8 v){ PM3_WAIT(par, 3); PM3_WRITE_REG(par, PM3RD_IndexHigh, (r >> 8) & 0xff); PM3_WRITE_REG(par, PM3RD_IndexLow, r & 0xff); wmb(); PM3_WRITE_REG(par, PM3RD_IndexedData, v); wmb();}static inline void pm3fb_set_color(struct pm3_par *par, unsigned char regno, unsigned char r, unsigned char g, unsigned char b){ PM3_WAIT(par, 4); PM3_WRITE_REG(par, PM3RD_PaletteWriteAddress, regno); wmb(); PM3_WRITE_REG(par, PM3RD_PaletteData, r); wmb(); PM3_WRITE_REG(par, PM3RD_PaletteData, g); wmb(); PM3_WRITE_REG(par, PM3RD_PaletteData, b); wmb();}static void pm3fb_clear_colormap(struct pm3_par *par, unsigned char r, unsigned char g, unsigned char b){ int i; for (i = 0; i < 256 ; i++) pm3fb_set_color(par, i, r, g, b);}/* Calculating various clock parameters */static void pm3fb_calculate_clock(unsigned long reqclock, unsigned char *prescale, unsigned char *feedback, unsigned char *postscale){ int f, pre, post; unsigned long freq; long freqerr = 1000; long currerr; for (f = 1; f < 256; f++) { for (pre = 1; pre < 256; pre++) { for (post = 0; post < 5; post++) { freq = ((2*PM3_REF_CLOCK * f) >> post) / pre; currerr = (reqclock > freq) ? reqclock - freq : freq - reqclock; if (currerr < freqerr) { freqerr = currerr; *feedback = f; *prescale = pre; *postscale = post; } } } }}static inline int pm3fb_depth(const struct fb_var_screeninfo *var){ if (var->bits_per_pixel == 16) return var->red.length + var->green.length + var->blue.length; return var->bits_per_pixel;}static inline int pm3fb_shift_bpp(unsigned bpp, int v){ switch (bpp) { case 8: return (v >> 4); case 16: return (v >> 3); case 32: return (v >> 2); } DPRINTK("Unsupported depth %u\n", bpp); return 0;}/* acceleration */static int pm3fb_sync(struct fb_info *info){ struct pm3_par *par = info->par; PM3_WAIT(par, 2); PM3_WRITE_REG(par, PM3FilterMode, PM3FilterModeSync); PM3_WRITE_REG(par, PM3Sync, 0); mb(); do { while ((PM3_READ_REG(par, PM3OutFIFOWords)) == 0) cpu_relax(); } while ((PM3_READ_REG(par, PM3OutputFifo)) != PM3Sync_Tag); return 0;}static void pm3fb_init_engine(struct fb_info *info){ struct pm3_par *par = info->par; const u32 width = (info->var.xres_virtual + 7) & ~7; PM3_WAIT(par, 50); PM3_WRITE_REG(par, PM3FilterMode, PM3FilterModeSync); PM3_WRITE_REG(par, PM3StatisticMode, 0x0); PM3_WRITE_REG(par, PM3DeltaMode, 0x0); PM3_WRITE_REG(par, PM3RasterizerMode, 0x0); PM3_WRITE_REG(par, PM3ScissorMode, 0x0); PM3_WRITE_REG(par, PM3LineStippleMode, 0x0); PM3_WRITE_REG(par, PM3AreaStippleMode, 0x0); PM3_WRITE_REG(par, PM3GIDMode, 0x0); PM3_WRITE_REG(par, PM3DepthMode, 0x0); PM3_WRITE_REG(par, PM3StencilMode, 0x0); PM3_WRITE_REG(par, PM3StencilData, 0x0); PM3_WRITE_REG(par, PM3ColorDDAMode, 0x0); PM3_WRITE_REG(par, PM3TextureCoordMode, 0x0); PM3_WRITE_REG(par, PM3TextureIndexMode0, 0x0); PM3_WRITE_REG(par, PM3TextureIndexMode1, 0x0); PM3_WRITE_REG(par, PM3TextureReadMode, 0x0); PM3_WRITE_REG(par, PM3LUTMode, 0x0); PM3_WRITE_REG(par, PM3TextureFilterMode, 0x0); PM3_WRITE_REG(par, PM3TextureCompositeMode, 0x0); PM3_WRITE_REG(par, PM3TextureApplicationMode, 0x0); PM3_WRITE_REG(par, PM3TextureCompositeColorMode1, 0x0); PM3_WRITE_REG(par, PM3TextureCompositeAlphaMode1, 0x0); PM3_WRITE_REG(par, PM3TextureCompositeColorMode0, 0x0); PM3_WRITE_REG(par, PM3TextureCompositeAlphaMode0, 0x0); PM3_WRITE_REG(par, PM3FogMode, 0x0); PM3_WRITE_REG(par, PM3ChromaTestMode, 0x0); PM3_WRITE_REG(par, PM3AlphaTestMode, 0x0); PM3_WRITE_REG(par, PM3AntialiasMode, 0x0); PM3_WRITE_REG(par, PM3YUVMode, 0x0); PM3_WRITE_REG(par, PM3AlphaBlendColorMode, 0x0); PM3_WRITE_REG(par, PM3AlphaBlendAlphaMode, 0x0); PM3_WRITE_REG(par, PM3DitherMode, 0x0); PM3_WRITE_REG(par, PM3LogicalOpMode, 0x0); PM3_WRITE_REG(par, PM3RouterMode, 0x0); PM3_WRITE_REG(par, PM3Window, 0x0); PM3_WRITE_REG(par, PM3Config2D, 0x0); PM3_WRITE_REG(par, PM3SpanColorMask, 0xffffffff); PM3_WRITE_REG(par, PM3XBias, 0x0); PM3_WRITE_REG(par, PM3YBias, 0x0); PM3_WRITE_REG(par, PM3DeltaControl, 0x0); PM3_WRITE_REG(par, PM3BitMaskPattern, 0xffffffff); PM3_WRITE_REG(par, PM3FBDestReadEnables, PM3FBDestReadEnables_E(0xff) | PM3FBDestReadEnables_R(0xff) | PM3FBDestReadEnables_ReferenceAlpha(0xff)); PM3_WRITE_REG(par, PM3FBDestReadBufferAddr0, 0x0); PM3_WRITE_REG(par, PM3FBDestReadBufferOffset0, 0x0); PM3_WRITE_REG(par, PM3FBDestReadBufferWidth0, PM3FBDestReadBufferWidth_Width(width)); PM3_WRITE_REG(par, PM3FBDestReadMode, PM3FBDestReadMode_ReadEnable | PM3FBDestReadMode_Enable0); PM3_WRITE_REG(par, PM3FBSourceReadBufferAddr, 0x0); PM3_WRITE_REG(par, PM3FBSourceReadBufferOffset, 0x0); PM3_WRITE_REG(par, PM3FBSourceReadBufferWidth, PM3FBSourceReadBufferWidth_Width(width)); PM3_WRITE_REG(par, PM3FBSourceReadMode, PM3FBSourceReadMode_Blocking | PM3FBSourceReadMode_ReadEnable); PM3_WAIT(par, 2); { /* invert bits in bitmask */ unsigned long rm = 1 | (3 << 7); switch (info->var.bits_per_pixel) { case 8: PM3_WRITE_REG(par, PM3PixelSize, PM3PixelSize_GLOBAL_8BIT);#ifdef __BIG_ENDIAN rm |= 3 << 15;#endif break; case 16: PM3_WRITE_REG(par, PM3PixelSize, PM3PixelSize_GLOBAL_16BIT);#ifdef __BIG_ENDIAN rm |= 2 << 15;#endif break; case 32: PM3_WRITE_REG(par, PM3PixelSize, PM3PixelSize_GLOBAL_32BIT); break; default: DPRINTK(1, "Unsupported depth %d\n", info->var.bits_per_pixel); break; } PM3_WRITE_REG(par, PM3RasterizerMode, rm); } PM3_WAIT(par, 20); PM3_WRITE_REG(par, PM3FBSoftwareWriteMask, 0xffffffff); PM3_WRITE_REG(par, PM3FBHardwareWriteMask, 0xffffffff); PM3_WRITE_REG(par, PM3FBWriteMode, PM3FBWriteMode_WriteEnable | PM3FBWriteMode_OpaqueSpan | PM3FBWriteMode_Enable0); PM3_WRITE_REG(par, PM3FBWriteBufferAddr0, 0x0); PM3_WRITE_REG(par, PM3FBWriteBufferOffset0, 0x0); PM3_WRITE_REG(par, PM3FBWriteBufferWidth0, PM3FBWriteBufferWidth_Width(width)); PM3_WRITE_REG(par, PM3SizeOfFramebuffer, 0x0); { /* size in lines of FB */ unsigned long sofb = info->screen_size / info->fix.line_length; if (sofb > 4095) PM3_WRITE_REG(par, PM3SizeOfFramebuffer, 4095); else PM3_WRITE_REG(par, PM3SizeOfFramebuffer, sofb); switch (info->var.bits_per_pixel) { case 8: PM3_WRITE_REG(par, PM3DitherMode, (1 << 10) | (2 << 3)); break; case 16: PM3_WRITE_REG(par, PM3DitherMode, (1 << 10) | (1 << 3)); break; case 32: PM3_WRITE_REG(par, PM3DitherMode, (1 << 10) | (0 << 3)); break; default: DPRINTK(1, "Unsupported depth %d\n", info->current_par->depth); break; } } PM3_WRITE_REG(par, PM3dXDom, 0x0); PM3_WRITE_REG(par, PM3dXSub, 0x0); PM3_WRITE_REG(par, PM3dY, 1 << 16); PM3_WRITE_REG(par, PM3StartXDom, 0x0); PM3_WRITE_REG(par, PM3StartXSub, 0x0); PM3_WRITE_REG(par, PM3StartY, 0x0); PM3_WRITE_REG(par, PM3Count, 0x0);/* Disable LocalBuffer. better safe than sorry */ PM3_WRITE_REG(par, PM3LBDestReadMode, 0x0); PM3_WRITE_REG(par, PM3LBDestReadEnables, 0x0); PM3_WRITE_REG(par, PM3LBSourceReadMode, 0x0); PM3_WRITE_REG(par, PM3LBWriteMode, 0x0); pm3fb_sync(info);}static void pm3fb_fillrect(struct fb_info *info, const struct fb_fillrect *region){ struct pm3_par *par = info->par; struct fb_fillrect modded; int vxres, vyres; int rop; u32 color = (info->fix.visual == FB_VISUAL_TRUECOLOR) ? ((u32 *)info->pseudo_palette)[region->color] : region->color; if (info->state != FBINFO_STATE_RUNNING) return; if (info->flags & FBINFO_HWACCEL_DISABLED) { cfb_fillrect(info, region); return; } if (region->rop == ROP_COPY ) rop = PM3Config2D_ForegroundROP(0x3); /* GXcopy */ else rop = PM3Config2D_ForegroundROP(0x6) | /* GXxor */ PM3Config2D_FBDestReadEnable; vxres = info->var.xres_virtual; vyres = info->var.yres_virtual; memcpy(&modded, region, sizeof(struct fb_fillrect)); if (!modded.width || !modded.height || modded.dx >= vxres || modded.dy >= vyres) return; if (modded.dx + modded.width > vxres) modded.width = vxres - modded.dx; if (modded.dy + modded.height > vyres) modded.height = vyres - modded.dy; if (info->var.bits_per_pixel == 8) color |= color << 8; if (info->var.bits_per_pixel <= 16) color |= color << 16; PM3_WAIT(par, 4); /* ROP Ox3 is GXcopy */ PM3_WRITE_REG(par, PM3Config2D, PM3Config2D_UseConstantSource | PM3Config2D_ForegroundROPEnable | rop | PM3Config2D_FBWriteEnable); PM3_WRITE_REG(par, PM3ForegroundColor, color); PM3_WRITE_REG(par, PM3RectanglePosition, PM3RectanglePosition_XOffset(modded.dx) | PM3RectanglePosition_YOffset(modded.dy)); PM3_WRITE_REG(par, PM3Render2D, PM3Render2D_XPositive | PM3Render2D_YPositive | PM3Render2D_Operation_Normal | PM3Render2D_SpanOperation | PM3Render2D_Width(modded.width) | PM3Render2D_Height(modded.height));}static void pm3fb_copyarea(struct fb_info *info, const struct fb_copyarea *area){ struct pm3_par *par = info->par; struct fb_copyarea modded; u32 vxres, vyres; int x_align, o_x, o_y; if (info->state != FBINFO_STATE_RUNNING) return; if (info->flags & FBINFO_HWACCEL_DISABLED) { cfb_copyarea(info, area); return; } memcpy(&modded, area, sizeof(struct fb_copyarea)); vxres = info->var.xres_virtual; vyres = info->var.yres_virtual; if (!modded.width || !modded.height || modded.sx >= vxres || modded.sy >= vyres || modded.dx >= vxres || modded.dy >= vyres) return; if (modded.sx + modded.width > vxres) modded.width = vxres - modded.sx; if (modded.dx + modded.width > vxres) modded.width = vxres - modded.dx; if (modded.sy + modded.height > vyres) modded.height = vyres - modded.sy; if (modded.dy + modded.height > vyres) modded.height = vyres - modded.dy; o_x = modded.sx - modded.dx; /*(sx > dx ) ? (sx - dx) : (dx - sx); */ o_y = modded.sy - modded.dy; /*(sy > dy ) ? (sy - dy) : (dy - sy); */ x_align = (modded.sx & 0x1f); PM3_WAIT(par, 6); PM3_WRITE_REG(par, PM3Config2D, PM3Config2D_UserScissorEnable | PM3Config2D_ForegroundROPEnable | PM3Config2D_Blocking | PM3Config2D_ForegroundROP(0x3) | /* Ox3 is GXcopy */ PM3Config2D_FBWriteEnable); PM3_WRITE_REG(par, PM3ScissorMinXY, ((modded.dy & 0x0fff) << 16) | (modded.dx & 0x0fff)); PM3_WRITE_REG(par, PM3ScissorMaxXY, (((modded.dy + modded.height) & 0x0fff) << 16) | ((modded.dx + modded.width) & 0x0fff)); PM3_WRITE_REG(par, PM3FBSourceReadBufferOffset, PM3FBSourceReadBufferOffset_XOffset(o_x) | PM3FBSourceReadBufferOffset_YOffset(o_y)); PM3_WRITE_REG(par, PM3RectanglePosition, PM3RectanglePosition_XOffset(modded.dx - x_align) | PM3RectanglePosition_YOffset(modded.dy)); PM3_WRITE_REG(par, PM3Render2D, ((modded.sx > modded.dx) ? PM3Render2D_XPositive : 0) | ((modded.sy > modded.dy) ? PM3Render2D_YPositive : 0) | PM3Render2D_Operation_Normal | PM3Render2D_SpanOperation | PM3Render2D_FBSourceReadEnable | PM3Render2D_Width(modded.width + x_align) | PM3Render2D_Height(modded.height));}static void pm3fb_imageblit(struct fb_info *info, const struct fb_image *image){ struct pm3_par *par = info->par; u32 height = image->height; u32 fgx, bgx; const u32 *src = (const u32 *)image->data; if (info->state != FBINFO_STATE_RUNNING) return; if (info->flags & FBINFO_HWACCEL_DISABLED) { cfb_imageblit(info, image); return; }
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