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📄 svgalib.c

📁 Linux环境下视频显示卡设备的驱动程序源代码
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/* * Common utility functions for VGA-based graphics cards. * * Copyright (c) 2006-2007 Ondrej Zajicek <santiago@crfreenet.org> * * This file is subject to the terms and conditions of the GNU General Public * License.  See the file COPYING in the main directory of this archive for * more details. * * Some parts are based on David Boucher's viafb (http://davesdomain.org.uk/viafb/) */#include <linux/module.h>#include <linux/kernel.h>#include <linux/string.h>#include <linux/fb.h>#include <linux/svga.h>#include <linux/slab.h>#include <asm/types.h>#include <asm/io.h>/* Write a CRT register value spread across multiple registers */void svga_wcrt_multi(const struct vga_regset *regset, u32 value) {	u8 regval, bitval, bitnum;	while (regset->regnum != VGA_REGSET_END_VAL) {		regval = vga_rcrt(NULL, regset->regnum);		bitnum = regset->lowbit;		while (bitnum <= regset->highbit) {			bitval = 1 << bitnum;			regval = regval & ~bitval;			if (value & 1) regval = regval | bitval;			bitnum ++;			value = value >> 1;		}		vga_wcrt(NULL, regset->regnum, regval);		regset ++;	}}/* Write a sequencer register value spread across multiple registers */void svga_wseq_multi(const struct vga_regset *regset, u32 value) {	u8 regval, bitval, bitnum;	while (regset->regnum != VGA_REGSET_END_VAL) {		regval = vga_rseq(NULL, regset->regnum);		bitnum = regset->lowbit;		while (bitnum <= regset->highbit) {			bitval = 1 << bitnum;			regval = regval & ~bitval;			if (value & 1) regval = regval | bitval;			bitnum ++;			value = value >> 1;		}		vga_wseq(NULL, regset->regnum, regval);		regset ++;	}}static unsigned int svga_regset_size(const struct vga_regset *regset){	u8 count = 0;	while (regset->regnum != VGA_REGSET_END_VAL) {		count += regset->highbit - regset->lowbit + 1;		regset ++;	}	return 1 << count;}/* ------------------------------------------------------------------------- *//* Set graphics controller registers to sane values */void svga_set_default_gfx_regs(void){	/* All standard GFX registers (GR00 - GR08) */	vga_wgfx(NULL, VGA_GFX_SR_VALUE, 0x00);	vga_wgfx(NULL, VGA_GFX_SR_ENABLE, 0x00);	vga_wgfx(NULL, VGA_GFX_COMPARE_VALUE, 0x00);	vga_wgfx(NULL, VGA_GFX_DATA_ROTATE, 0x00);	vga_wgfx(NULL, VGA_GFX_PLANE_READ, 0x00);	vga_wgfx(NULL, VGA_GFX_MODE, 0x00);/*	vga_wgfx(NULL, VGA_GFX_MODE, 0x20); *//*	vga_wgfx(NULL, VGA_GFX_MODE, 0x40); */	vga_wgfx(NULL, VGA_GFX_MISC, 0x05);/*	vga_wgfx(NULL, VGA_GFX_MISC, 0x01); */	vga_wgfx(NULL, VGA_GFX_COMPARE_MASK, 0x0F);	vga_wgfx(NULL, VGA_GFX_BIT_MASK, 0xFF);}/* Set attribute controller registers to sane values */void svga_set_default_atc_regs(void){	u8 count;	vga_r(NULL, 0x3DA);	vga_w(NULL, VGA_ATT_W, 0x00);	/* All standard ATC registers (AR00 - AR14) */	for (count = 0; count <= 0xF; count ++)		svga_wattr(count, count);	svga_wattr(VGA_ATC_MODE, 0x01);/*	svga_wattr(VGA_ATC_MODE, 0x41); */	svga_wattr(VGA_ATC_OVERSCAN, 0x00);	svga_wattr(VGA_ATC_PLANE_ENABLE, 0x0F);	svga_wattr(VGA_ATC_PEL, 0x00);	svga_wattr(VGA_ATC_COLOR_PAGE, 0x00);	vga_r(NULL, 0x3DA);	vga_w(NULL, VGA_ATT_W, 0x20);}/* Set sequencer registers to sane values */void svga_set_default_seq_regs(void){	/* Standard sequencer registers (SR01 - SR04), SR00 is not set */	vga_wseq(NULL, VGA_SEQ_CLOCK_MODE, VGA_SR01_CHAR_CLK_8DOTS);	vga_wseq(NULL, VGA_SEQ_PLANE_WRITE, VGA_SR02_ALL_PLANES);	vga_wseq(NULL, VGA_SEQ_CHARACTER_MAP, 0x00);/*	vga_wseq(NULL, VGA_SEQ_MEMORY_MODE, VGA_SR04_EXT_MEM | VGA_SR04_SEQ_MODE | VGA_SR04_CHN_4M); */	vga_wseq(NULL, VGA_SEQ_MEMORY_MODE, VGA_SR04_EXT_MEM | VGA_SR04_SEQ_MODE);}/* Set CRTC registers to sane values */void svga_set_default_crt_regs(void){	/* Standard CRT registers CR03 CR08 CR09 CR14 CR17 */	svga_wcrt_mask(0x03, 0x80, 0x80);	/* Enable vertical retrace EVRA */	vga_wcrt(NULL, VGA_CRTC_PRESET_ROW, 0);	svga_wcrt_mask(VGA_CRTC_MAX_SCAN, 0, 0x1F);	vga_wcrt(NULL, VGA_CRTC_UNDERLINE, 0);	vga_wcrt(NULL, VGA_CRTC_MODE, 0xE3);}void svga_set_textmode_vga_regs(void){	/* svga_wseq_mask(0x1, 0x00, 0x01); */   /* Switch 8/9 pixel per char */	vga_wseq(NULL, VGA_SEQ_MEMORY_MODE,	VGA_SR04_EXT_MEM);	vga_wseq(NULL, VGA_SEQ_PLANE_WRITE,	0x03);	vga_wcrt(NULL, VGA_CRTC_MAX_SCAN,	0x0f); /* 0x4f */	vga_wcrt(NULL, VGA_CRTC_UNDERLINE,	0x1f);	svga_wcrt_mask(VGA_CRTC_MODE,		0x23, 0x7f);	vga_wcrt(NULL, VGA_CRTC_CURSOR_START,	0x0d);	vga_wcrt(NULL, VGA_CRTC_CURSOR_END,	0x0e);	vga_wcrt(NULL, VGA_CRTC_CURSOR_HI,	0x00);	vga_wcrt(NULL, VGA_CRTC_CURSOR_LO,	0x00);	vga_wgfx(NULL, VGA_GFX_MODE,		0x10); /* Odd/even memory mode */	vga_wgfx(NULL, VGA_GFX_MISC,		0x0E); /* Misc graphics register - text mode enable */	vga_wgfx(NULL, VGA_GFX_COMPARE_MASK,	0x00);	vga_r(NULL, 0x3DA);	vga_w(NULL, VGA_ATT_W, 0x00);	svga_wattr(0x10, 0x0C);			/* Attribute Mode Control Register - text mode, blinking and line graphics */	svga_wattr(0x13, 0x08);			/* Horizontal Pixel Panning Register  */	vga_r(NULL, 0x3DA);	vga_w(NULL, VGA_ATT_W, 0x20);}#if 0void svga_dump_var(struct fb_var_screeninfo *var, int node){	pr_debug("fb%d: var.vmode         : 0x%X\n", node, var->vmode);	pr_debug("fb%d: var.xres          : %d\n", node, var->xres);	pr_debug("fb%d: var.yres          : %d\n", node, var->yres);	pr_debug("fb%d: var.bits_per_pixel: %d\n", node, var->bits_per_pixel);	pr_debug("fb%d: var.xres_virtual  : %d\n", node, var->xres_virtual);	pr_debug("fb%d: var.yres_virtual  : %d\n", node, var->yres_virtual);	pr_debug("fb%d: var.left_margin   : %d\n", node, var->left_margin);	pr_debug("fb%d: var.right_margin  : %d\n", node, var->right_margin);	pr_debug("fb%d: var.upper_margin  : %d\n", node, var->upper_margin);	pr_debug("fb%d: var.lower_margin  : %d\n", node, var->lower_margin);	pr_debug("fb%d: var.hsync_len     : %d\n", node, var->hsync_len);	pr_debug("fb%d: var.vsync_len     : %d\n", node, var->vsync_len);	pr_debug("fb%d: var.sync          : 0x%X\n", node, var->sync);	pr_debug("fb%d: var.pixclock      : %d\n\n", node, var->pixclock);}#endif  /*  0  *//* ------------------------------------------------------------------------- */void svga_settile(struct fb_info *info, struct fb_tilemap *map){	const u8 *font = map->data;	u8 __iomem *fb = (u8 __iomem *)info->screen_base;	int i, c;	if ((map->width != 8) || (map->height != 16) ||	    (map->depth != 1) || (map->length != 256)) {	    	printk(KERN_ERR "fb%d: unsupported font parameters: width %d, height %d, depth %d, length %d\n",			info->node, map->width, map->height, map->depth, map->length);		return;	}	fb += 2;	for (c = 0; c < map->length; c++) {		for (i = 0; i < map->height; i++) {			fb_writeb(font[i], fb + i * 4);//			fb[i * 4] = font[i];		}		fb += 128;		font += map->height;	}}/* Copy area in text (tileblit) mode */void svga_tilecopy(struct fb_info *info, struct fb_tilearea *area){	int dx, dy;	/*  colstride is halved in this function because u16 are used */	int colstride = 1 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);	int rowstride = colstride * (info->var.xres_virtual / 8);	u16 __iomem *fb = (u16 __iomem *) info->screen_base;	u16 __iomem *src, *dst;	if ((area->sy > area->dy) ||	    ((area->sy == area->dy) && (area->sx > area->dx))) {		src = fb + area->sx * colstride + area->sy * rowstride;		dst = fb + area->dx * colstride + area->dy * rowstride;	    } else {		src = fb + (area->sx + area->width - 1) * colstride			 + (area->sy + area->height - 1) * rowstride;		dst = fb + (area->dx + area->width - 1) * colstride			 + (area->dy + area->height - 1) * rowstride;		colstride = -colstride;		rowstride = -rowstride;	    }	for (dy = 0; dy < area->height; dy++) {		u16 __iomem *src2 = src;		u16 __iomem *dst2 = dst;		for (dx = 0; dx < area->width; dx++) {			fb_writew(fb_readw(src2), dst2);//			*dst2 = *src2;			src2 += colstride;			dst2 += colstride;		}		src += rowstride;		dst += rowstride;	}}/* Fill area in text (tileblit) mode */void svga_tilefill(struct fb_info *info, struct fb_tilerect *rect){	int dx, dy;	int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);	int rowstride = colstride * (info->var.xres_virtual / 8);	int attr = (0x0F & rect->bg) << 4 | (0x0F & rect->fg);	u8 __iomem *fb = (u8 __iomem *)info->screen_base;	fb += rect->sx * colstride + rect->sy * rowstride;	for (dy = 0; dy < rect->height; dy++) {		u8 __iomem *fb2 = fb;		for (dx = 0; dx < rect->width; dx++) {			fb_writeb(rect->index, fb2);			fb_writeb(attr, fb2 + 1);			fb2 += colstride;		}		fb += rowstride;	}}/* Write text in text (tileblit) mode */void svga_tileblit(struct fb_info *info, struct fb_tileblit *blit){	int dx, dy, i;	int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);	int rowstride = colstride * (info->var.xres_virtual / 8);	int attr = (0x0F & blit->bg) << 4 | (0x0F & blit->fg);	u8 __iomem *fb = (u8 __iomem *)info->screen_base;	fb += blit->sx * colstride + blit->sy * rowstride;	i=0;	for (dy=0; dy < blit->height; dy ++) {		u8 __iomem *fb2 = fb;		for (dx = 0; dx < blit->width; dx ++) {			fb_writeb(blit->indices[i], fb2);			fb_writeb(attr, fb2 + 1);			fb2 += colstride;			i ++;			if (i == blit->length) return;		}		fb += rowstride;	}}/* Set cursor in text (tileblit) mode */void svga_tilecursor(struct fb_info *info, struct fb_tilecursor *cursor){	u8 cs = 0x0d;	u8 ce = 0x0e;	u16 pos =  cursor->sx + (info->var.xoffset /  8)		+ (cursor->sy + (info->var.yoffset / 16))		   * (info->var.xres_virtual / 8);	if (! cursor -> mode)		return;	svga_wcrt_mask(0x0A, 0x20, 0x20); /* disable cursor */	if (cursor -> shape == FB_TILE_CURSOR_NONE)		return;	switch (cursor -> shape) {	case FB_TILE_CURSOR_UNDERLINE:		cs = 0x0d;		break;	case FB_TILE_CURSOR_LOWER_THIRD:		cs = 0x09;		break;	case FB_TILE_CURSOR_LOWER_HALF:		cs = 0x07;		break;	case FB_TILE_CURSOR_TWO_THIRDS:		cs = 0x05;		break;	case FB_TILE_CURSOR_BLOCK:		cs = 0x01;		break;	}	/* set cursor position */

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