📄 svgalib.c
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/* * Common utility functions for VGA-based graphics cards. * * Copyright (c) 2006-2007 Ondrej Zajicek <santiago@crfreenet.org> * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive for * more details. * * Some parts are based on David Boucher's viafb (http://davesdomain.org.uk/viafb/) */#include <linux/module.h>#include <linux/kernel.h>#include <linux/string.h>#include <linux/fb.h>#include <linux/svga.h>#include <linux/slab.h>#include <asm/types.h>#include <asm/io.h>/* Write a CRT register value spread across multiple registers */void svga_wcrt_multi(const struct vga_regset *regset, u32 value) { u8 regval, bitval, bitnum; while (regset->regnum != VGA_REGSET_END_VAL) { regval = vga_rcrt(NULL, regset->regnum); bitnum = regset->lowbit; while (bitnum <= regset->highbit) { bitval = 1 << bitnum; regval = regval & ~bitval; if (value & 1) regval = regval | bitval; bitnum ++; value = value >> 1; } vga_wcrt(NULL, regset->regnum, regval); regset ++; }}/* Write a sequencer register value spread across multiple registers */void svga_wseq_multi(const struct vga_regset *regset, u32 value) { u8 regval, bitval, bitnum; while (regset->regnum != VGA_REGSET_END_VAL) { regval = vga_rseq(NULL, regset->regnum); bitnum = regset->lowbit; while (bitnum <= regset->highbit) { bitval = 1 << bitnum; regval = regval & ~bitval; if (value & 1) regval = regval | bitval; bitnum ++; value = value >> 1; } vga_wseq(NULL, regset->regnum, regval); regset ++; }}static unsigned int svga_regset_size(const struct vga_regset *regset){ u8 count = 0; while (regset->regnum != VGA_REGSET_END_VAL) { count += regset->highbit - regset->lowbit + 1; regset ++; } return 1 << count;}/* ------------------------------------------------------------------------- *//* Set graphics controller registers to sane values */void svga_set_default_gfx_regs(void){ /* All standard GFX registers (GR00 - GR08) */ vga_wgfx(NULL, VGA_GFX_SR_VALUE, 0x00); vga_wgfx(NULL, VGA_GFX_SR_ENABLE, 0x00); vga_wgfx(NULL, VGA_GFX_COMPARE_VALUE, 0x00); vga_wgfx(NULL, VGA_GFX_DATA_ROTATE, 0x00); vga_wgfx(NULL, VGA_GFX_PLANE_READ, 0x00); vga_wgfx(NULL, VGA_GFX_MODE, 0x00);/* vga_wgfx(NULL, VGA_GFX_MODE, 0x20); *//* vga_wgfx(NULL, VGA_GFX_MODE, 0x40); */ vga_wgfx(NULL, VGA_GFX_MISC, 0x05);/* vga_wgfx(NULL, VGA_GFX_MISC, 0x01); */ vga_wgfx(NULL, VGA_GFX_COMPARE_MASK, 0x0F); vga_wgfx(NULL, VGA_GFX_BIT_MASK, 0xFF);}/* Set attribute controller registers to sane values */void svga_set_default_atc_regs(void){ u8 count; vga_r(NULL, 0x3DA); vga_w(NULL, VGA_ATT_W, 0x00); /* All standard ATC registers (AR00 - AR14) */ for (count = 0; count <= 0xF; count ++) svga_wattr(count, count); svga_wattr(VGA_ATC_MODE, 0x01);/* svga_wattr(VGA_ATC_MODE, 0x41); */ svga_wattr(VGA_ATC_OVERSCAN, 0x00); svga_wattr(VGA_ATC_PLANE_ENABLE, 0x0F); svga_wattr(VGA_ATC_PEL, 0x00); svga_wattr(VGA_ATC_COLOR_PAGE, 0x00); vga_r(NULL, 0x3DA); vga_w(NULL, VGA_ATT_W, 0x20);}/* Set sequencer registers to sane values */void svga_set_default_seq_regs(void){ /* Standard sequencer registers (SR01 - SR04), SR00 is not set */ vga_wseq(NULL, VGA_SEQ_CLOCK_MODE, VGA_SR01_CHAR_CLK_8DOTS); vga_wseq(NULL, VGA_SEQ_PLANE_WRITE, VGA_SR02_ALL_PLANES); vga_wseq(NULL, VGA_SEQ_CHARACTER_MAP, 0x00);/* vga_wseq(NULL, VGA_SEQ_MEMORY_MODE, VGA_SR04_EXT_MEM | VGA_SR04_SEQ_MODE | VGA_SR04_CHN_4M); */ vga_wseq(NULL, VGA_SEQ_MEMORY_MODE, VGA_SR04_EXT_MEM | VGA_SR04_SEQ_MODE);}/* Set CRTC registers to sane values */void svga_set_default_crt_regs(void){ /* Standard CRT registers CR03 CR08 CR09 CR14 CR17 */ svga_wcrt_mask(0x03, 0x80, 0x80); /* Enable vertical retrace EVRA */ vga_wcrt(NULL, VGA_CRTC_PRESET_ROW, 0); svga_wcrt_mask(VGA_CRTC_MAX_SCAN, 0, 0x1F); vga_wcrt(NULL, VGA_CRTC_UNDERLINE, 0); vga_wcrt(NULL, VGA_CRTC_MODE, 0xE3);}void svga_set_textmode_vga_regs(void){ /* svga_wseq_mask(0x1, 0x00, 0x01); */ /* Switch 8/9 pixel per char */ vga_wseq(NULL, VGA_SEQ_MEMORY_MODE, VGA_SR04_EXT_MEM); vga_wseq(NULL, VGA_SEQ_PLANE_WRITE, 0x03); vga_wcrt(NULL, VGA_CRTC_MAX_SCAN, 0x0f); /* 0x4f */ vga_wcrt(NULL, VGA_CRTC_UNDERLINE, 0x1f); svga_wcrt_mask(VGA_CRTC_MODE, 0x23, 0x7f); vga_wcrt(NULL, VGA_CRTC_CURSOR_START, 0x0d); vga_wcrt(NULL, VGA_CRTC_CURSOR_END, 0x0e); vga_wcrt(NULL, VGA_CRTC_CURSOR_HI, 0x00); vga_wcrt(NULL, VGA_CRTC_CURSOR_LO, 0x00); vga_wgfx(NULL, VGA_GFX_MODE, 0x10); /* Odd/even memory mode */ vga_wgfx(NULL, VGA_GFX_MISC, 0x0E); /* Misc graphics register - text mode enable */ vga_wgfx(NULL, VGA_GFX_COMPARE_MASK, 0x00); vga_r(NULL, 0x3DA); vga_w(NULL, VGA_ATT_W, 0x00); svga_wattr(0x10, 0x0C); /* Attribute Mode Control Register - text mode, blinking and line graphics */ svga_wattr(0x13, 0x08); /* Horizontal Pixel Panning Register */ vga_r(NULL, 0x3DA); vga_w(NULL, VGA_ATT_W, 0x20);}#if 0void svga_dump_var(struct fb_var_screeninfo *var, int node){ pr_debug("fb%d: var.vmode : 0x%X\n", node, var->vmode); pr_debug("fb%d: var.xres : %d\n", node, var->xres); pr_debug("fb%d: var.yres : %d\n", node, var->yres); pr_debug("fb%d: var.bits_per_pixel: %d\n", node, var->bits_per_pixel); pr_debug("fb%d: var.xres_virtual : %d\n", node, var->xres_virtual); pr_debug("fb%d: var.yres_virtual : %d\n", node, var->yres_virtual); pr_debug("fb%d: var.left_margin : %d\n", node, var->left_margin); pr_debug("fb%d: var.right_margin : %d\n", node, var->right_margin); pr_debug("fb%d: var.upper_margin : %d\n", node, var->upper_margin); pr_debug("fb%d: var.lower_margin : %d\n", node, var->lower_margin); pr_debug("fb%d: var.hsync_len : %d\n", node, var->hsync_len); pr_debug("fb%d: var.vsync_len : %d\n", node, var->vsync_len); pr_debug("fb%d: var.sync : 0x%X\n", node, var->sync); pr_debug("fb%d: var.pixclock : %d\n\n", node, var->pixclock);}#endif /* 0 *//* ------------------------------------------------------------------------- */void svga_settile(struct fb_info *info, struct fb_tilemap *map){ const u8 *font = map->data; u8 __iomem *fb = (u8 __iomem *)info->screen_base; int i, c; if ((map->width != 8) || (map->height != 16) || (map->depth != 1) || (map->length != 256)) { printk(KERN_ERR "fb%d: unsupported font parameters: width %d, height %d, depth %d, length %d\n", info->node, map->width, map->height, map->depth, map->length); return; } fb += 2; for (c = 0; c < map->length; c++) { for (i = 0; i < map->height; i++) { fb_writeb(font[i], fb + i * 4);// fb[i * 4] = font[i]; } fb += 128; font += map->height; }}/* Copy area in text (tileblit) mode */void svga_tilecopy(struct fb_info *info, struct fb_tilearea *area){ int dx, dy; /* colstride is halved in this function because u16 are used */ int colstride = 1 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK); int rowstride = colstride * (info->var.xres_virtual / 8); u16 __iomem *fb = (u16 __iomem *) info->screen_base; u16 __iomem *src, *dst; if ((area->sy > area->dy) || ((area->sy == area->dy) && (area->sx > area->dx))) { src = fb + area->sx * colstride + area->sy * rowstride; dst = fb + area->dx * colstride + area->dy * rowstride; } else { src = fb + (area->sx + area->width - 1) * colstride + (area->sy + area->height - 1) * rowstride; dst = fb + (area->dx + area->width - 1) * colstride + (area->dy + area->height - 1) * rowstride; colstride = -colstride; rowstride = -rowstride; } for (dy = 0; dy < area->height; dy++) { u16 __iomem *src2 = src; u16 __iomem *dst2 = dst; for (dx = 0; dx < area->width; dx++) { fb_writew(fb_readw(src2), dst2);// *dst2 = *src2; src2 += colstride; dst2 += colstride; } src += rowstride; dst += rowstride; }}/* Fill area in text (tileblit) mode */void svga_tilefill(struct fb_info *info, struct fb_tilerect *rect){ int dx, dy; int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK); int rowstride = colstride * (info->var.xres_virtual / 8); int attr = (0x0F & rect->bg) << 4 | (0x0F & rect->fg); u8 __iomem *fb = (u8 __iomem *)info->screen_base; fb += rect->sx * colstride + rect->sy * rowstride; for (dy = 0; dy < rect->height; dy++) { u8 __iomem *fb2 = fb; for (dx = 0; dx < rect->width; dx++) { fb_writeb(rect->index, fb2); fb_writeb(attr, fb2 + 1); fb2 += colstride; } fb += rowstride; }}/* Write text in text (tileblit) mode */void svga_tileblit(struct fb_info *info, struct fb_tileblit *blit){ int dx, dy, i; int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK); int rowstride = colstride * (info->var.xres_virtual / 8); int attr = (0x0F & blit->bg) << 4 | (0x0F & blit->fg); u8 __iomem *fb = (u8 __iomem *)info->screen_base; fb += blit->sx * colstride + blit->sy * rowstride; i=0; for (dy=0; dy < blit->height; dy ++) { u8 __iomem *fb2 = fb; for (dx = 0; dx < blit->width; dx ++) { fb_writeb(blit->indices[i], fb2); fb_writeb(attr, fb2 + 1); fb2 += colstride; i ++; if (i == blit->length) return; } fb += rowstride; }}/* Set cursor in text (tileblit) mode */void svga_tilecursor(struct fb_info *info, struct fb_tilecursor *cursor){ u8 cs = 0x0d; u8 ce = 0x0e; u16 pos = cursor->sx + (info->var.xoffset / 8) + (cursor->sy + (info->var.yoffset / 16)) * (info->var.xres_virtual / 8); if (! cursor -> mode) return; svga_wcrt_mask(0x0A, 0x20, 0x20); /* disable cursor */ if (cursor -> shape == FB_TILE_CURSOR_NONE) return; switch (cursor -> shape) { case FB_TILE_CURSOR_UNDERLINE: cs = 0x0d; break; case FB_TILE_CURSOR_LOWER_THIRD: cs = 0x09; break; case FB_TILE_CURSOR_LOWER_HALF: cs = 0x07; break; case FB_TILE_CURSOR_TWO_THIRDS: cs = 0x05; break; case FB_TILE_CURSOR_BLOCK: cs = 0x01; break; } /* set cursor position */
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