📄 mbxfb.c
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/* * linux/drivers/video/mbx/mbxfb.c * * Copyright (C) 2006-2007 8D Technologies inc * Raphael Assenat <raph@8d.com> * - Added video overlay support * - Various improvements * * Copyright (C) 2006 Compulab, Ltd. * Mike Rapoport <mike@compulab.co.il> * - Creation of driver * * Based on pxafb.c * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive for * more details. * * Intel 2700G (Marathon) Graphics Accelerator Frame Buffer Driver * */#include <linux/delay.h>#include <linux/fb.h>#include <linux/init.h>#include <linux/module.h>#include <linux/platform_device.h>#include <linux/uaccess.h>#include <asm/io.h>#include <video/mbxfb.h>#include "regs.h"#include "reg_bits.h"static unsigned long virt_base_2700;#define write_reg(val, reg) do { writel((val), (reg)); } while(0)/* Without this delay, the graphics appears somehow scaled and * there is a lot of jitter in scanlines. This delay is probably * needed only after setting some specific register(s) somewhere, * not all over the place... */#define write_reg_dly(val, reg) do { writel((val), reg); udelay(1000); } while(0)#define MIN_XRES 16#define MIN_YRES 16#define MAX_XRES 2048#define MAX_YRES 2048#define MAX_PALETTES 16/* FIXME: take care of different chip revisions with different sizes of ODFB */#define MEMORY_OFFSET 0x60000struct mbxfb_info { struct device *dev; struct resource *fb_res; struct resource *fb_req; struct resource *reg_res; struct resource *reg_req; void __iomem *fb_virt_addr; unsigned long fb_phys_addr; void __iomem *reg_virt_addr; unsigned long reg_phys_addr; int (*platform_probe) (struct fb_info * fb); int (*platform_remove) (struct fb_info * fb); u32 pseudo_palette[MAX_PALETTES];#ifdef CONFIG_FB_MBX_DEBUG void *debugfs_data;#endif};static struct fb_var_screeninfo mbxfb_default __devinitdata = { .xres = 640, .yres = 480, .xres_virtual = 640, .yres_virtual = 480, .bits_per_pixel = 16, .red = {11, 5, 0}, .green = {5, 6, 0}, .blue = {0, 5, 0}, .activate = FB_ACTIVATE_TEST, .height = -1, .width = -1, .pixclock = 40000, .left_margin = 48, .right_margin = 16, .upper_margin = 33, .lower_margin = 10, .hsync_len = 96, .vsync_len = 2, .vmode = FB_VMODE_NONINTERLACED, .sync = FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT,};static struct fb_fix_screeninfo mbxfb_fix __devinitdata = { .id = "MBX", .type = FB_TYPE_PACKED_PIXELS, .visual = FB_VISUAL_TRUECOLOR, .xpanstep = 0, .ypanstep = 0, .ywrapstep = 0, .accel = FB_ACCEL_NONE,};struct pixclock_div { u8 m; u8 n; u8 p;};static unsigned int mbxfb_get_pixclock(unsigned int pixclock_ps, struct pixclock_div *div){ u8 m, n, p; unsigned int err = 0; unsigned int min_err = ~0x0; unsigned int clk; unsigned int best_clk = 0; unsigned int ref_clk = 13000; /* FIXME: take from platform data */ unsigned int pixclock; /* convert pixclock to KHz */ pixclock = PICOS2KHZ(pixclock_ps); /* PLL output freq = (ref_clk * M) / (N * 2^P) * * M: 1 to 63 * N: 1 to 7 * P: 0 to 7 */ /* RAPH: When N==1, the resulting pixel clock appears to * get divided by 2. Preventing N=1 by starting the following * loop at 2 prevents this. Is this a bug with my chip * revision or something I dont understand? */ for (m = 1; m < 64; m++) { for (n = 2; n < 8; n++) { for (p = 0; p < 8; p++) { clk = (ref_clk * m) / (n * (1 << p)); err = (clk > pixclock) ? (clk - pixclock) : (pixclock - clk); if (err < min_err) { min_err = err; best_clk = clk; div->m = m; div->n = n; div->p = p; } } } } return KHZ2PICOS(best_clk);}static int mbxfb_setcolreg(u_int regno, u_int red, u_int green, u_int blue, u_int trans, struct fb_info *info){ u32 val, ret = 1; if (regno < MAX_PALETTES) { u32 *pal = info->pseudo_palette; val = (red & 0xf800) | ((green & 0xfc00) >> 5) | ((blue & 0xf800) >> 11); pal[regno] = val; ret = 0; } return ret;}static int mbxfb_check_var(struct fb_var_screeninfo *var, struct fb_info *info){ struct pixclock_div div; var->pixclock = mbxfb_get_pixclock(var->pixclock, &div); if (var->xres < MIN_XRES) var->xres = MIN_XRES; if (var->yres < MIN_YRES) var->yres = MIN_YRES; if (var->xres > MAX_XRES) return -EINVAL; if (var->yres > MAX_YRES) return -EINVAL; var->xres_virtual = max(var->xres_virtual, var->xres); var->yres_virtual = max(var->yres_virtual, var->yres); switch (var->bits_per_pixel) { /* 8 bits-per-pixel is not supported yet */ case 8: return -EINVAL; case 16: var->green.length = (var->green.length == 5) ? 5 : 6; var->red.length = 5; var->blue.length = 5; var->transp.length = 6 - var->green.length; var->blue.offset = 0; var->green.offset = 5; var->red.offset = 5 + var->green.length; var->transp.offset = (5 + var->red.offset) & 15; break; case 24: /* RGB 888 */ case 32: /* RGBA 8888 */ var->red.offset = 16; var->red.length = 8; var->green.offset = 8; var->green.length = 8; var->blue.offset = 0; var->blue.length = 8; var->transp.length = var->bits_per_pixel - 24; var->transp.offset = (var->transp.length) ? 24 : 0; break; } var->red.msb_right = 0; var->green.msb_right = 0; var->blue.msb_right = 0; var->transp.msb_right = 0; return 0;}static int mbxfb_set_par(struct fb_info *info){ struct fb_var_screeninfo *var = &info->var; struct pixclock_div div; ushort hbps, ht, hfps, has; ushort vbps, vt, vfps, vas; u32 gsctrl = readl(GSCTRL); u32 gsadr = readl(GSADR); info->fix.line_length = var->xres_virtual * var->bits_per_pixel / 8; /* setup color mode */ gsctrl &= ~(FMsk(GSCTRL_GPIXFMT)); /* FIXME: add *WORKING* support for 8-bits per color */ if (info->var.bits_per_pixel == 8) { return -EINVAL; } else { fb_dealloc_cmap(&info->cmap); gsctrl &= ~GSCTRL_LUT_EN; info->fix.visual = FB_VISUAL_TRUECOLOR; switch (info->var.bits_per_pixel) { case 16: if (info->var.green.length == 5) gsctrl |= GSCTRL_GPIXFMT_ARGB1555; else gsctrl |= GSCTRL_GPIXFMT_RGB565; break; case 24: gsctrl |= GSCTRL_GPIXFMT_RGB888; break; case 32: gsctrl |= GSCTRL_GPIXFMT_ARGB8888; break; } } /* setup resolution */ gsctrl &= ~(FMsk(GSCTRL_GSWIDTH) | FMsk(GSCTRL_GSHEIGHT)); gsctrl |= Gsctrl_Width(info->var.xres) | Gsctrl_Height(info->var.yres); write_reg_dly(gsctrl, GSCTRL); gsadr &= ~(FMsk(GSADR_SRCSTRIDE)); gsadr |= Gsadr_Srcstride(info->var.xres * info->var.bits_per_pixel / (8 * 16) - 1); write_reg_dly(gsadr, GSADR); /* setup timings */ var->pixclock = mbxfb_get_pixclock(info->var.pixclock, &div); write_reg_dly((Disp_Pll_M(div.m) | Disp_Pll_N(div.n) | Disp_Pll_P(div.p) | DISP_PLL_EN), DISPPLL); hbps = var->hsync_len; has = hbps + var->left_margin; hfps = has + var->xres; ht = hfps + var->right_margin; vbps = var->vsync_len; vas = vbps + var->upper_margin; vfps = vas + var->yres; vt = vfps + var->lower_margin; write_reg_dly((Dht01_Hbps(hbps) | Dht01_Ht(ht)), DHT01); write_reg_dly((Dht02_Hlbs(has) | Dht02_Has(has)), DHT02); write_reg_dly((Dht03_Hfps(hfps) | Dht03_Hrbs(hfps)), DHT03); write_reg_dly((Dhdet_Hdes(has) | Dhdet_Hdef(hfps)), DHDET); write_reg_dly((Dvt01_Vbps(vbps) | Dvt01_Vt(vt)), DVT01); write_reg_dly((Dvt02_Vtbs(vas) | Dvt02_Vas(vas)), DVT02); write_reg_dly((Dvt03_Vfps(vfps) | Dvt03_Vbbs(vfps)), DVT03); write_reg_dly((Dvdet_Vdes(vas) | Dvdet_Vdef(vfps)), DVDET); write_reg_dly((Dvectrl_Vevent(vfps) | Dvectrl_Vfetch(vbps)), DVECTRL); write_reg_dly((readl(DSCTRL) | DSCTRL_SYNCGEN_EN), DSCTRL); write_reg_dly(DINTRE_VEVENT0_EN, DINTRE); return 0;}static int mbxfb_blank(int blank, struct fb_info *info){ switch (blank) { case FB_BLANK_POWERDOWN: case FB_BLANK_VSYNC_SUSPEND: case FB_BLANK_HSYNC_SUSPEND: case FB_BLANK_NORMAL: write_reg_dly((readl(DSCTRL) & ~DSCTRL_SYNCGEN_EN), DSCTRL); write_reg_dly((readl(PIXCLK) & ~PIXCLK_EN), PIXCLK); write_reg_dly((readl(VOVRCLK) & ~VOVRCLK_EN), VOVRCLK); break; case FB_BLANK_UNBLANK: write_reg_dly((readl(DSCTRL) | DSCTRL_SYNCGEN_EN), DSCTRL); write_reg_dly((readl(PIXCLK) | PIXCLK_EN), PIXCLK); break; } return 0;}static int mbxfb_setupOverlay(struct mbxfb_overlaySetup *set){ u32 vsctrl, vscadr, vsadr; u32 sssize, spoctrl, shctrl; u32 vubase, vvbase; u32 vovrclk; if (set->scaled_width==0 || set->scaled_height==0) return -EINVAL; /* read registers which have reserved bits * so we can write them back as-is. */ vovrclk = readl(VOVRCLK); vsctrl = readl(VSCTRL); vscadr = readl(VSCADR); vubase = readl(VUBASE); vvbase = readl(VVBASE); shctrl = readl(SHCTRL); spoctrl = readl(SPOCTRL); sssize = readl(SSSIZE); vsctrl &= ~( FMsk(VSCTRL_VSWIDTH) | FMsk(VSCTRL_VSHEIGHT) | FMsk(VSCTRL_VPIXFMT) | VSCTRL_GAMMA_EN | VSCTRL_CSC_EN | VSCTRL_COSITED ); vsctrl |= Vsctrl_Width(set->width) | Vsctrl_Height(set->height) | VSCTRL_CSC_EN; vscadr &= ~(VSCADR_STR_EN | FMsk(VSCADR_VBASE_ADR) ); vubase &= ~(VUBASE_UVHALFSTR | FMsk(VUBASE_UBASE_ADR)); vvbase &= ~(FMsk(VVBASE_VBASE_ADR)); switch (set->fmt) { case MBXFB_FMT_YUV16: vsctrl |= VSCTRL_VPIXFMT_YUV12; set->Y_stride = ((set->width) + 0xf ) & ~0xf; break; case MBXFB_FMT_YUV12: vsctrl |= VSCTRL_VPIXFMT_YUV12; set->Y_stride = ((set->width) + 0xf ) & ~0xf; vubase |= VUBASE_UVHALFSTR; break; case MBXFB_FMT_UY0VY1: vsctrl |= VSCTRL_VPIXFMT_UY0VY1; set->Y_stride = (set->width*2 + 0xf ) & ~0xf; break; case MBXFB_FMT_VY0UY1: vsctrl |= VSCTRL_VPIXFMT_VY0UY1; set->Y_stride = (set->width*2 + 0xf ) & ~0xf; break; case MBXFB_FMT_Y0UY1V: vsctrl |= VSCTRL_VPIXFMT_Y0UY1V; set->Y_stride = (set->width*2 + 0xf ) & ~0xf; break; case MBXFB_FMT_Y0VY1U: vsctrl |= VSCTRL_VPIXFMT_Y0VY1U; set->Y_stride = (set->width*2 + 0xf ) & ~0xf; break; default: return -EINVAL; } /* VSCTRL has the bits which sets the Video Pixel Format. * When passing from a packed to planar format, * if we write VSCTRL first, VVBASE and VUBASE would * be zero if we would not set them here. (And then, * the chips hangs and only a reset seems to fix it). * * If course, the values calculated here have no meaning * for packed formats. */ set->UV_stride = ((set->width/2) + 0x7 ) & ~0x7; set->U_offset = set->height * set->Y_stride; set->V_offset = set->U_offset + set->height * set->UV_stride; vubase |= Vubase_Ubase_Adr( (0x60000 + set->mem_offset + set->U_offset)>>3); vvbase |= Vvbase_Vbase_Adr( (0x60000 + set->mem_offset + set->V_offset)>>3); vscadr |= Vscadr_Vbase_Adr((0x60000 + set->mem_offset)>>4); if (set->enable) vscadr |= VSCADR_STR_EN; vsadr = Vsadr_Srcstride((set->Y_stride)/16-1) | Vsadr_Xstart(set->x) | Vsadr_Ystart(set->y); sssize &= ~(FMsk(SSSIZE_SC_WIDTH) | FMsk(SSSIZE_SC_HEIGHT)); sssize = Sssize_Sc_Width(set->scaled_width-1) | Sssize_Sc_Height(set->scaled_height-1); spoctrl &= ~(SPOCTRL_H_SC_BP | SPOCTRL_V_SC_BP | SPOCTRL_HV_SC_OR | SPOCTRL_VS_UR_C | FMsk(SPOCTRL_VPITCH)); spoctrl |= Spoctrl_Vpitch((set->height<<11)/set->scaled_height); /* Bypass horiz/vert scaler when same size */ if (set->scaled_width == set->width) spoctrl |= SPOCTRL_H_SC_BP; if (set->scaled_height == set->height) spoctrl |= SPOCTRL_V_SC_BP; shctrl &= ~(FMsk(SHCTRL_HPITCH) | SHCTRL_HDECIM); shctrl |= Shctrl_Hpitch((set->width<<11)/set->scaled_width); /* Video plane registers */ write_reg(vsctrl, VSCTRL); write_reg(vscadr, VSCADR); write_reg(vubase, VUBASE); write_reg(vvbase, VVBASE); write_reg(vsadr, VSADR); /* Video scaler registers */ write_reg(sssize, SSSIZE); write_reg(spoctrl, SPOCTRL); write_reg(shctrl, SHCTRL); /* Clock */ if (set->enable) vovrclk |= 1; else vovrclk &= ~1; write_reg(vovrclk, VOVRCLK); return 0;}static int mbxfb_ioctl_planeorder(struct mbxfb_planeorder *porder){ unsigned long gscadr, vscadr; if (porder->bottom == porder->top) return -EINVAL; gscadr = readl(GSCADR); vscadr = readl(VSCADR); gscadr &= ~(FMsk(GSCADR_BLEND_POS)); vscadr &= ~(FMsk(VSCADR_BLEND_POS)); switch (porder->bottom) { case MBXFB_PLANE_GRAPHICS: gscadr |= GSCADR_BLEND_GFX; break; case MBXFB_PLANE_VIDEO: vscadr |= VSCADR_BLEND_GFX; break; default: return -EINVAL; } switch (porder->top) { case MBXFB_PLANE_GRAPHICS: gscadr |= GSCADR_BLEND_VID; break; case MBXFB_PLANE_VIDEO: vscadr |= GSCADR_BLEND_VID; break; default: return -EINVAL; } write_reg_dly(vscadr, VSCADR); write_reg_dly(gscadr, GSCADR); return 0;}static int mbxfb_ioctl_alphactl(struct mbxfb_alphaCtl *alpha){ unsigned long vscadr, vbbase, vcmsk; unsigned long gscadr, gbbase, gdrctrl; vbbase = Vbbase_Glalpha(alpha->overlay_global_alpha) | Vbbase_Colkey(alpha->overlay_colorkey); gbbase = Gbbase_Glalpha(alpha->graphics_global_alpha) | Gbbase_Colkey(alpha->graphics_colorkey); vcmsk = readl(VCMSK); vcmsk &= ~(FMsk(VCMSK_COLKEY_M)); vcmsk |= Vcmsk_colkey_m(alpha->overlay_colorkey_mask); gdrctrl = readl(GDRCTRL); gdrctrl &= ~(FMsk(GDRCTRL_COLKEYM)); gdrctrl |= Gdrctrl_Colkeym(alpha->graphics_colorkey_mask); vscadr = readl(VSCADR); vscadr &= ~(FMsk(VSCADR_BLEND_M) | VSCADR_COLKEYSRC | VSCADR_COLKEY_EN); gscadr = readl(GSCADR); gscadr &= ~(FMsk(GSCADR_BLEND_M) | GSCADR_COLKEY_EN | GSCADR_COLKEYSRC);
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