📄 host.c
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/* * linux/fs/lockd/host.c * * Management for NLM peer hosts. The nlm_host struct is shared * between client and server implementation. The only reason to * do so is to reduce code bloat. * * Copyright (C) 1996, Olaf Kirch <okir@monad.swb.de> */#include <linux/types.h>#include <linux/slab.h>#include <linux/in.h>#include <linux/in6.h>#include <linux/sunrpc/clnt.h>#include <linux/sunrpc/svc.h>#include <linux/lockd/lockd.h>#include <linux/mutex.h>#include <net/ipv6.h>#define NLMDBG_FACILITY NLMDBG_HOSTCACHE#define NLM_HOST_NRHASH 32#define NLM_HOST_REBIND (60 * HZ)#define NLM_HOST_EXPIRE (300 * HZ)#define NLM_HOST_COLLECT (120 * HZ)static struct hlist_head nlm_hosts[NLM_HOST_NRHASH];static unsigned long next_gc;static int nrhosts;static DEFINE_MUTEX(nlm_host_mutex);static void nlm_gc_hosts(void);struct nlm_lookup_host_info { const int server; /* search for server|client */ const struct sockaddr *sap; /* address to search for */ const size_t salen; /* it's length */ const unsigned short protocol; /* transport to search for*/ const u32 version; /* NLM version to search for */ const char *hostname; /* remote's hostname */ const size_t hostname_len; /* it's length */ const struct sockaddr *src_sap; /* our address (optional) */ const size_t src_len; /* it's length */ const int noresvport; /* use non-priv port */};/* * Hash function must work well on big- and little-endian platforms */static unsigned int __nlm_hash32(const __be32 n){ unsigned int hash = (__force u32)n ^ ((__force u32)n >> 16); return hash ^ (hash >> 8);}static unsigned int __nlm_hash_addr4(const struct sockaddr *sap){ const struct sockaddr_in *sin = (struct sockaddr_in *)sap; return __nlm_hash32(sin->sin_addr.s_addr);}static unsigned int __nlm_hash_addr6(const struct sockaddr *sap){ const struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)sap; const struct in6_addr addr = sin6->sin6_addr; return __nlm_hash32(addr.s6_addr32[0]) ^ __nlm_hash32(addr.s6_addr32[1]) ^ __nlm_hash32(addr.s6_addr32[2]) ^ __nlm_hash32(addr.s6_addr32[3]);}static unsigned int nlm_hash_address(const struct sockaddr *sap){ unsigned int hash; switch (sap->sa_family) { case AF_INET: hash = __nlm_hash_addr4(sap); break; case AF_INET6: hash = __nlm_hash_addr6(sap); break; default: hash = 0; } return hash & (NLM_HOST_NRHASH - 1);}static void nlm_clear_port(struct sockaddr *sap){ switch (sap->sa_family) { case AF_INET: ((struct sockaddr_in *)sap)->sin_port = 0; break; case AF_INET6: ((struct sockaddr_in6 *)sap)->sin6_port = 0; break; }}/* * Common host lookup routine for server & client */static struct nlm_host *nlm_lookup_host(struct nlm_lookup_host_info *ni){ struct hlist_head *chain; struct hlist_node *pos; struct nlm_host *host; struct nsm_handle *nsm = NULL; mutex_lock(&nlm_host_mutex); if (time_after_eq(jiffies, next_gc)) nlm_gc_hosts(); /* We may keep several nlm_host objects for a peer, because each * nlm_host is identified by * (address, protocol, version, server/client) * We could probably simplify this a little by putting all those * different NLM rpc_clients into one single nlm_host object. * This would allow us to have one nlm_host per address. */ chain = &nlm_hosts[nlm_hash_address(ni->sap)]; hlist_for_each_entry(host, pos, chain, h_hash) { if (!nlm_cmp_addr(nlm_addr(host), ni->sap)) continue; /* See if we have an NSM handle for this client */ if (!nsm) nsm = host->h_nsmhandle; if (host->h_proto != ni->protocol) continue; if (host->h_version != ni->version) continue; if (host->h_server != ni->server) continue; if (ni->server && !nlm_cmp_addr(nlm_srcaddr(host), ni->src_sap)) continue; /* Move to head of hash chain. */ hlist_del(&host->h_hash); hlist_add_head(&host->h_hash, chain); nlm_get_host(host); dprintk("lockd: nlm_lookup_host found host %s (%s)\n", host->h_name, host->h_addrbuf); goto out; } /* * The host wasn't in our hash table. If we don't * have an NSM handle for it yet, create one. */ if (nsm) atomic_inc(&nsm->sm_count); else { host = NULL; nsm = nsm_get_handle(ni->sap, ni->salen, ni->hostname, ni->hostname_len); if (!nsm) { dprintk("lockd: nlm_lookup_host failed; " "no nsm handle\n"); goto out; } } host = kzalloc(sizeof(*host), GFP_KERNEL); if (!host) { nsm_release(nsm); dprintk("lockd: nlm_lookup_host failed; no memory\n"); goto out; } host->h_name = nsm->sm_name; host->h_addrbuf = nsm->sm_addrbuf; memcpy(nlm_addr(host), ni->sap, ni->salen); host->h_addrlen = ni->salen; nlm_clear_port(nlm_addr(host)); memcpy(nlm_srcaddr(host), ni->src_sap, ni->src_len); host->h_version = ni->version; host->h_proto = ni->protocol; host->h_rpcclnt = NULL; mutex_init(&host->h_mutex); host->h_nextrebind = jiffies + NLM_HOST_REBIND; host->h_expires = jiffies + NLM_HOST_EXPIRE; atomic_set(&host->h_count, 1); init_waitqueue_head(&host->h_gracewait); init_rwsem(&host->h_rwsem); host->h_state = 0; /* pseudo NSM state */ host->h_nsmstate = 0; /* real NSM state */ host->h_nsmhandle = nsm; host->h_server = ni->server; host->h_noresvport = ni->noresvport; hlist_add_head(&host->h_hash, chain); INIT_LIST_HEAD(&host->h_lockowners); spin_lock_init(&host->h_lock); INIT_LIST_HEAD(&host->h_granted); INIT_LIST_HEAD(&host->h_reclaim); nrhosts++; dprintk("lockd: nlm_lookup_host created host %s\n", host->h_name);out: mutex_unlock(&nlm_host_mutex); return host;}/* * Destroy a host */static voidnlm_destroy_host(struct nlm_host *host){ struct rpc_clnt *clnt; BUG_ON(!list_empty(&host->h_lockowners)); BUG_ON(atomic_read(&host->h_count)); nsm_unmonitor(host); nsm_release(host->h_nsmhandle); clnt = host->h_rpcclnt; if (clnt != NULL) rpc_shutdown_client(clnt); kfree(host);}/** * nlmclnt_lookup_host - Find an NLM host handle matching a remote server * @sap: network address of server * @salen: length of server address * @protocol: transport protocol to use * @version: NLM protocol version * @hostname: '\0'-terminated hostname of server * @noresvport: 1 if non-privileged port should be used * * Returns an nlm_host structure that matches the passed-in * [server address, transport protocol, NLM version, server hostname]. * If one doesn't already exist in the host cache, a new handle is * created and returned. */struct nlm_host *nlmclnt_lookup_host(const struct sockaddr *sap, const size_t salen, const unsigned short protocol, const u32 version, const char *hostname, int noresvport){ const struct sockaddr source = { .sa_family = AF_UNSPEC, }; struct nlm_lookup_host_info ni = { .server = 0, .sap = sap, .salen = salen, .protocol = protocol, .version = version, .hostname = hostname, .hostname_len = strlen(hostname), .src_sap = &source, .src_len = sizeof(source), .noresvport = noresvport, }; dprintk("lockd: %s(host='%s', vers=%u, proto=%s)\n", __func__, (hostname ? hostname : "<none>"), version, (protocol == IPPROTO_UDP ? "udp" : "tcp")); return nlm_lookup_host(&ni);}/** * nlmsvc_lookup_host - Find an NLM host handle matching a remote client * @rqstp: incoming NLM request * @hostname: name of client host * @hostname_len: length of client hostname * * Returns an nlm_host structure that matches the [client address, * transport protocol, NLM version, client hostname] of the passed-in * NLM request. If one doesn't already exist in the host cache, a * new handle is created and returned. * * Before possibly creating a new nlm_host, construct a sockaddr * for a specific source address in case the local system has * multiple network addresses. The family of the address in * rq_daddr is guaranteed to be the same as the family of the * address in rq_addr, so it's safe to use the same family for
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