📄 复件 main.py
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if this._NPCtype==0:
this._char.LastNPC=this._NPCID;
this.SendMess("THIS NPC ID:"+str(this._NPCID),6);
CLNPC=this._char.LastNPC
if this.BackendDBNPCSAYDB(str(CLNPC),str(this._NPCcontrol))==True:
SendDate=this.BackendDBNPC2(str(CLNPC),str(this._NPCcontrol));
SendDate.Finish();
this.Consoles("Loaded NPC("+str(CLNPC)+str(_NPCcontrol)+ ") data from DB.");
else:
CmdNPC=this.NewNPC2(CLNPC,this._NPCcontrol)
if CLNPC==10063:
if this._NPCcontrol == 0:
CmdNPC.Face(12)
CmdNPC.Say("this is awesme! Way better hahaha!")
if this._char.Quests.Contains("1")==True:
CmdNPC.Say("Awesome you are doing my Quest!")
if this._char.Quests.Contains(1000)==True:
CmdNPC.Say("Arhh i see you Know the command Thunder.")
CmdNPC.Link("Well it did take abit todo!", 1);
if this._char.Level >119:
CmdNPC.Link("Ok that is just awesome!", 255);
CmdNPC.Link("Ok that is just awesome!", 255);
CmdNPC.Link("Ok that is just awesome!", 255);
CmdNPC.Link("Ok that is just awesome!", 255);
CmdNPC.Link("Ok that is just awesome!", 255);
CmdNPC.Finish();
if this._NPCcontrol == 1:
CmdNPC.Face(15);
CmdNPC.Say("Rarrr, im a weird NPC!");
CmdNPC.Link("Bring me back to the start!", 0);
CmdNPC.Finish();
elif CLNPC ==10050:
if this._NPCcontrol == 0:
CmdNPC.Face(12);
CmdNPC.Say("Where are you heading for? I can teleport you for a price");
CmdNPC.Say("of 100 silver.");
CmdNPC.Link("Phoenix Castle", 1);
CmdNPC.Link("Desert City", 2);
CmdNPC.Link("Ape Mountain", 3);
CmdNPC.Link("Bird Island", 4);
CmdNPC.Link("Mine Cave", 5);
CmdNPC.Link("Market", 6);
CmdNPC.Finish();
if this._NPCcontrol == 1:
if this._client.Char.Money>99:
Teleport_Gold=this._client.Char.Money-100;
this._client.Char.Money=int(Teleport_Gold);
this.SendCharacterInfo(this._client.Char);
this.SpawnCharacter(this._client,555,957,1002);
else:
CmdNPC.Say("Sorry, you do not have 100 silver.");
CmdNPC.Link("I see.", 255);
CmdNPC.Finish();
if this._NPCcontrol == 2:
if this._client.Char.Money>99:
Teleport_Gold=this._client.Char.Money-100;
this._client.Char.Money=int(Teleport_Gold);
this.SendCharacterInfo(this._client.Char);
this.SpawnCharacter(this._client,69,473,1002);
else:
CmdNPC.Say("Sorry, you do not have 100 silver.");
CmdNPC.Link("I see.", 255);
CmdNPC.Finish();
if this._NPCcontrol == 3:
if this._client.Char.Money>99:
Teleport_Gold=this._client.Char.Money-100;
this._client.Char.Money=int(Teleport_Gold);
this.SendCharacterInfo(this._client.Char);
this.SpawnCharacter(this._client,555,957,1002);
else:
CmdNPC.Say("Sorry, you do not have 100 silver.");
CmdNPC.Link("I see.", 255);
CmdNPC.Finish();
if this._NPCcontrol == 4:
if this._client.Char.Money>99:
Teleport_Gold=this._client.Char.Money-100;
this._client.Char.Money=int(Teleport_Gold);
this.SendCharacterInfo(this._client.Char);
this.SpawnCharacter(this._client,232,190,1002);
else:
CmdNPC.Say("Sorry, you do not have 100 silver.");
CmdNPC.Link("I see.", 255);
CmdNPC.Finish();
if this._NPCcontrol == 5:
if this._client.Char.Money>99:
Teleport_Gold=this._client.Char.Money-100;
this._client.Char.Money=int(Teleport_Gold);
this.SendCharacterInfo(this._client.Char);
this.SpawnCharacter(this._client,53,399,1002);
else:
CmdNPC.Say("Sorry, you do not have 100 silver.");
CmdNPC.Link("I see.", 255);
CmdNPC.Finish();
if this._NPCcontrol == 6:
if this._client.Char.Money>99:
Teleport_Gold=this._client.Char.Money-100;
this._client.Char.Money=int(Teleport_Gold);
this.SendCharacterInfo(this._client.Char);
this.SpawnCharacter(this._client,211,196,1036);
else:
CmdNPC.Say("Sorry, you do not have 100 silver.");
CmdNPC.Link("I see.", 255);
CmdNPC.Finish();
elif CLNPC==15140:
if this._NPCcontrol==0:
CmdNPC.Face(20);
if this._char.Quests.Contains("15140")==False:
CmdNPC.Say("Hi There would you like to start my Noobie's Quest?");
CmdNPC.Link("ok.", 1);
CmdNPC.Link("Some other time.", 255);
else:
CmdNPC.Say("Hi there great warrior!");
CmdNPC.Link("Hello.", 255);
CmdNPC.Finish();
elif this._NPCcontrol==1:
CmdNPC.Face(20);
CmdNPC.Say("I see your Level " + _char.Level + ".");
CmdNPC.Say("You are really starting to advance, would you like to do my quest i will reward you very good?");
CmdNPC.Link("Yes Please.", 2);
CmdNPC.Link("Some other time.", 255);
CmdNPC.Finish();
elif this._NPCcontrol==2:
CmdNPC.Face(20);
CmdNPC.Say("Great, Can you please go and find me 20 PK Tickets from killing Pheasents.");
CmdNPC.Say("Once you have collected them, coming back to me for a great reward.");
CmdNPC.Link("ok.", 255);
CmdNPC.Finish();
elif CLNPC==10054:
if this._NPCcontrol==0:
if this._client.Char.Level<70:
CmdNPC.Face(15);
CmdNPC.Say("This is the way to Deserty City. The monsters there are");
CmdNPC.Say("much stronger than you. Are you sure you want to go there?");
CmdNPC.Link("No, I shall not go.", 255);
CmdNPC.Link("Please teleport me there.", 1);
CmdNPC.Finish();
elif this._client.Char.Level>69:
CmdNPC.Say("This is the way to Deserty City. Although you are");
CmdNPC.Say("excellent, it is dangerous to go ahead");
CmdNPC.Link("I see.", 1);
CmdNPC.Finish();
elif this._NPCcontrol==1:
this.SendCharacterInfo(this._client.Char);
this.SpawnCharacter(this._client,217,215,1000);
elif CLNPC==43:
if this._NPCcontrol==0:
CmdNPC.Face(15);
CmdNPC.Say("What can I do for you");
CmdNPC.Link("Visit the jail.", 1);
CmdNPC.Link("Just passing by.", 255);
CmdNPC.Finish();
elif this._NPCcontrol==1:
CmdNPC.Face(15);
CmdNPC.Say("Give me 1000 silver, I will teleport you there. If your PK");
CmdNPC.Say("point are 100+, you will put into the jail.");
CmdNPC.Link("Here are 1000 silver.", 2);
CmdNPC.Link("If so, I will stay here.", 255);
CmdNPC.Finish();
else:
if this._NPCcontrol == 0:
this.SendMess("OK",2);
CmdNPC.Face(12);
CmdNPC.Say("Im NPC ID:"+str(this._NPCID));
CmdNPC.Finish();
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