📄 mooout.h
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/**************************************************************************\ * * This file is part of a set of example programs for the Coin library. * Copyright (C) 2000-2003 by Systems in Motion. All rights reserved. * * <URL:http://www.coin3d.org> * * This sourcecode can be redistributed and/or modified under the * terms of the GNU General Public License version 2 as published by * the Free Software Foundation. See the file COPYING at the root * directory of the distribution for more details. * * As a special exception, all sourcecode of the demo examples can be * used for any purpose for licensees of the Coin Professional * Edition License, without the restrictions of the GNU GPL. See our * web pages for information about how to acquire a Professional Edition * License. * * Systems in Motion, <URL:http://www.sim.no>, <mailto:support@sim.no> *\**************************************************************************/// File: MooOut.h// Interface class#ifndef MOO_OUT_H#define MOO_OUT_Hclass MooString;class MooOut{public: MooOut( void ); // constructor ~MooOut( void ); // destructor void out( MooString & string ); // output string void out( const char * string ); // output string void out( const char c ); // output char void nl( void ); // newline void back( void ); // remove previous char void * pixels( void ); // get pixelbuffer void render( void ); // render charbuffer to pixelbuffer void render( char c, // render character to pixelbuffer unsigned int line, unsigned int column ); void cursor( ); // update cursorprotected:private: char buffer[25][80]; unsigned int texture[1024 * 512]; unsigned int color; unsigned int background; unsigned int column; unsigned int line;};#endif // !MOO_OUT_H
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