📄 tickmark.cpp
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/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2003 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See <URL:http://www.coin3d.org> for more information. * * Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY. * <URL:http://www.sim.no>. *\**************************************************************************/#include "TickMark.h"TickMark::TickMark(QCanvas * canvas): QCanvasPolygon(canvas){ QPointArray pa(3); pa[0] = QPoint(-6,15); pa[1] = QPoint(6,15); pa[2] = QPoint(0,0); this->setPoints(pa);}TickMark::~TickMark(){}bool TickMark::hit(QPoint p) const{ if (this->visible()) { if (this->boundingRect().contains(p)) { return TRUE; } } return FALSE;}float TickMark::getPos() const{ return float(this->x()) / ((float)canvas()->width() + 0.5f);}
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