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📄 tickmark.cpp

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/**************************************************************************\ * *  This file is part of the Coin 3D visualization library. *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved. * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU General Public License *  ("GPL") version 2 as published by the Free Software Foundation. *  See the file LICENSE.GPL at the root directory of this source *  distribution for additional information about the GNU GPL. * *  For using Coin with software that can not be combined with the GNU *  GPL, and for taking advantage of the additional benefits of our *  support services, please contact Systems in Motion about acquiring *  a Coin Professional Edition License. * *  See <URL:http://www.coin3d.org> for more information. * *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY. *  <URL:http://www.sim.no>. *\**************************************************************************/#include "TickMark.h"TickMark::TickMark(QCanvas * canvas): QCanvasPolygon(canvas){  QPointArray pa(3);  pa[0] = QPoint(-6,15);  pa[1] = QPoint(6,15);  pa[2] = QPoint(0,0);  this->setPoints(pa);}TickMark::~TickMark(){}bool TickMark::hit(QPoint p) const{  if (this->visible()) {    if (this->boundingRect().contains(p)) {      return TRUE;    }  }  return FALSE;}float TickMark::getPos() const{  return float(this->x()) / ((float)canvas()->width() + 0.5f);}

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