📄 switchview.h
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#if !defined(AFX_SWITCHVIEW_H__40E05BFA_8708_4D8A_B30F_9EEF9BD30778__INCLUDED_)
#define AFX_SWITCHVIEW_H__40E05BFA_8708_4D8A_B30F_9EEF9BD30778__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SwitchView.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSwitchView form view
#ifndef __AFXEXT_H__
#include <afxext.h>
#endif
class CSwitchView : public CFormView
{
protected:
CSwitchView(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CSwitchView)
// Form Data
public:
//{{AFX_DATA(CSwitchView)
enum { IDD = IDD_VIDEO_AUDIO };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Attributes
public:
// Operations
public:
void EnableRadio(BOOL bEnable);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSwitchView)
public:
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CSwitchView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
//{{AFX_MSG(CSwitchView)
afx_msg void OnTvRadio();
afx_msg void OnRadioRadio();
afx_msg void OnAllRadio();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SWITCHVIEW_H__40E05BFA_8708_4D8A_B30F_9EEF9BD30778__INCLUDED_)
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