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📄 switchview.h

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#if !defined(AFX_SWITCHVIEW_H__40E05BFA_8708_4D8A_B30F_9EEF9BD30778__INCLUDED_)
#define AFX_SWITCHVIEW_H__40E05BFA_8708_4D8A_B30F_9EEF9BD30778__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SwitchView.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CSwitchView form view

#ifndef __AFXEXT_H__
#include <afxext.h>
#endif

class CSwitchView : public CFormView
{
protected:
	CSwitchView();           // protected constructor used by dynamic creation
	DECLARE_DYNCREATE(CSwitchView)

// Form Data
public:
	//{{AFX_DATA(CSwitchView)
	enum { IDD = IDD_VIDEO_AUDIO };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

// Attributes
public:

// Operations
public:
	void EnableRadio(BOOL bEnable);

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSwitchView)
	public:
	virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~CSwitchView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

	// Generated message map functions
	//{{AFX_MSG(CSwitchView)
	afx_msg void OnTvRadio();
	afx_msg void OnRadioRadio();
	afx_msg void OnAllRadio();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SWITCHVIEW_H__40E05BFA_8708_4D8A_B30F_9EEF9BD30778__INCLUDED_)

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