📄 init.lds
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/****************************************************************************/
/* */
/* INIT.LDS - LD script to link the whole project. */
/* */
/* Copyright (c) 2006 Cirrus Logic, Inc. */
/* */
/****************************************************************************/
/*
* Define where to put the various object files in the player.
*/
SECTIONS
{
/*
* Put the read-only sections first.
*/
.text ROBASE :
{
__robase__ = .;
*(.text .rodata);
__rolimit__ = .;
}
/*
* Put all of the read-write data sections after the read-only sections.
*/
.data . :
{
__rwbase__ = .;
*(.data);
}
/*
* Place all the zero-init sections after the read-write data sections.
*/
.bss . :
{
__zibase__ = .;
*(.bss);
__rwlimit__ = .;
}
}
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