📄 messenger.cpp
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// Messenger.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Messenger.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMessengerApp
BEGIN_MESSAGE_MAP(CMessengerApp, CWinApp)
//{{AFX_MSG_MAP(CMessengerApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMessengerApp construction
CMessengerApp::CMessengerApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CMessengerApp object
CMessengerApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CMessengerApp initialization
BOOL CMessengerApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
// To create the main window, this code creates a new frame window
// object and then sets it as the application's main window object.
CMainFrame* pFrame = new CMainFrame;
m_pMainWnd = pFrame;
// create and load the frame with its resources
pFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE, NULL,
NULL);
// The one and only window has been initialized, so show and update it.
pFrame->ShowWindow(SW_SHOW);
pFrame->UpdateWindow();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMessengerApp message handlers
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
#include "HyperLink.h"
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
DDX_Control(pDX, IDC_STATIC_LINK, m_HyperLink);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CMessengerApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CMessengerApp message handlers
BOOL CAboutDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
m_HyperLink.SetURL(_T("http://zgskin.075.cn"));
m_HyperLink.SetUnderline(CHyperLink::ulAlways);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
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