⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 growlapplicationbridge-carbon.h

📁 lumaqq
💻 H
📖 第 1 页 / 共 3 页
字号:
	CFStringRef title;	/*	The description supplements the title with more	 *	 information. It is usually longer and sometimes involves a list of	 *	 subjects. For example, for a 'Download complete' notification, the	 *	 description might have one filename per line. GrowlMail in Growl 0.6	 *	 uses a description of '%d new mail(s)' (formatted with the number of	 *	 messages).	 */	CFStringRef description;	/*	The notification icon usually indicates either what	 *	 happened (it may have the same icon as e.g. a toolbar item that	 *	 started the process that led to the notification), or what it happened	 *	 to (e.g. a document icon).	 *	 *	 The icon data is optional, so it can be <code>NULL</code>. In that	 *	 case, the application icon is used alone. Not all displays support	 *	 icons.	 *	 *	 The data can be in any format supported by NSImage. As of Mac OS X	 *	 10.3, this includes the .icns, TIFF, JPEG, GIF, PNG, PDF, and PICT form	 *	 ats.	 */	CFDataRef iconData;	/*	Priority is new in Growl 0.6, and is represented as a	 *	 signed integer from -2 to +2. 0 is Normal priority, -2 is Very Low	 *	 priority, and +2 is Very High priority.	 *	 *	 Not all displays support priority. If you do not wish to assign a	 *	 priority to your notification, assign 0.	 */	signed int priority;	/*	These bits are not used in Growl 0.6. Set them to 0.	 */	unsigned reserved: 31;	/*	When the sticky bit is clear, in most displays,	 *	 notifications disappear after a certain amount of time. Sticky	 *	 notifications, however, remain on-screen until the user dismisses them	 *	 explicitly, usually by clicking them.	 *	 *	 Sticky notifications were introduced in Growl 0.6. Most notifications	 *	 should not be sticky. Not all displays support sticky notifications,	 *	 and the user may choose in Growl's preference pane to force the	 *	 notification to be sticky or non-sticky, in which case the sticky bit	 *	 in the notification will be ignored.	 */	unsigned isSticky: 1;	/*	If this is not <code>NULL</code>, and your click callback	 *	 is not <code>NULL</code> either, this will be passed to the callback	 *	 when your notification is clicked by the user.	 *	 *	 Click feedback was introduced in Growl 0.6, and it is optional. Not	 *	 all displays support click feedback.	 */	CFPropertyListRef clickContext;	/*	If this is not <code>NULL</code>, it will be called instead	 *	 of the Growl delegate's click callback when clickContext is	 *	 non-<code>NULL</code> and the notification is clicked on by the user.	 *	 *	 Click feedback was introduced in Growl 0.6, and it is optional. Not	 *	 all displays support click feedback.	 *	 *	 The per-notification click callback is not yet supported as of Growl	 *	 0.7.	 */	void (*clickCallback)(CFPropertyListRef clickContext);};#pragma mark -#pragma mark Easy initialisers/*!	@defined	InitGrowlDelegate *	@abstract	Callable macro. Initializes a Growl delegate structure to defaults. *	@discussion	Call with a pointer to a struct Growl_Delegate. All of the *	 members of the structure will be set to 0 or <code>NULL</code>, except for *	 size (which will be set to <code>sizeof(struct Growl_Delegate)</code>) and *	 referenceCount (which will be set to 1). */#define InitGrowlDelegate(delegate) \	do { \		if (delegate) { \			(delegate)->size = sizeof(struct Growl_Delegate); \			(delegate)->applicationName = NULL; \			(delegate)->registrationDictionary = NULL; \			(delegate)->applicationIconData = NULL; \			(delegate)->growlInstallationWindowTitle = NULL; \			(delegate)->growlInstallationInformation = NULL; \			(delegate)->growlUpdateWindowTitle = NULL; \			(delegate)->growlUpdateInformation = NULL; \			(delegate)->referenceCount = 1U; \			(delegate)->retain = NULL; \			(delegate)->release = NULL; \			(delegate)->growlIsReady = NULL; \			(delegate)->growlNotificationWasClicked = NULL; \			(delegate)->growlNotificationTimedOut = NULL; \		} \	} while(0)/*!	@defined	InitGrowlNotification *	@abstract	Callable macro. Initializes a Growl notification structure to defaults. *	@discussion	Call with a pointer to a struct Growl_Notification. All of *	 the members of the structure will be set to 0 or <code>NULL</code>, except *	 for size (which will be set to *	<code>sizeof(struct Growl_Notification)</code>). */#define InitGrowlNotification(notification) \	do { \		if (notification) { \			(notification)->size = sizeof(struct Growl_Notification); \			(notification)->name = NULL; \			(notification)->title = NULL; \			(notification)->description = NULL; \			(notification)->iconData = NULL; \			(notification)->priority = 0; \			(notification)->reserved = 0U; \			(notification)->isSticky = false; \			(notification)->clickContext = NULL; \		} \	} while(0)#pragma mark -#pragma mark Public API//	@functiongroup	Managing the Growl delegate/*!	@function	Growl_SetDelegate *	@abstract	Replaces the current Growl delegate with a new one, or removes *	 the Growl delegate. *	@param	newDelegate *	@result	Returns false and does nothing else if a pointer that was passed in *	 is unsatisfactory (because it is non-<code>NULL</code>, but at least one *	 required member of it is <code>NULL</code>). Otherwise, sets or unsets the *	 delegate and returns true. *	@discussion	When <code>newDelegate</code> is non-<code>NULL</code>, sets *	 the delegate to <code>newDelegate</code>. When it is <code>NULL</code>, *	 the current delegate will be unset, and no delegate will be in place. * *	 It is legal for <code>newDelegate</code> to be the current delegate; *	 nothing will happen, and Growl_SetDelegate will return true. It is also *	 legal for it to be <code>NULL</code>, as described above; again, it will *	 return true. * *	 If there was a delegate in place before the call, Growl_SetDelegate will *	 call the old delegate's release member if it was non-<code>NULL</code>. If *	 <code>newDelegate</code> is non-<code>NULL</code>, Growl_SetDelegate will *	 call <code>newDelegate->retain</code>, and set the delegate to its return *	 value. * *	 If you are using Growl-WithInstaller.framework, and an older version of *	 Growl is installed on the user's system, the user will automatically be *	 prompted to update. * *	 GrowlApplicationBridge currently does not copy this structure, nor does it *	 retain any of the CF objects in the structure (it regards the structure as *	 a container that retains the objects when they are added and releases them *	 when they are removed or the structure is destroyed). Also, *	 GrowlApplicationBridge currently does not modify any member of the *	 structure, except possibly the referenceCount by calling the retain and *	 release members. */Boolean Growl_SetDelegate(struct Growl_Delegate *newDelegate);/*!	@function	Growl_GetDelegate *	@abstract	Returns the current Growl delegate, if any. *	@result	The current Growl delegate. *	@discussion	Returns the last pointer passed into Growl_SetDelegate, or *	 <code>NULL</code> if no such call has been made. * *	 This function follows standard Core Foundation reference-counting rules. *	 Because it is a Get function, not a Copy function, it will not retain the *	 delegate on your behalf. You are responsible for retaining and releasing *	 the delegate as needed. */struct Growl_Delegate *Growl_GetDelegate(void);#pragma mark -//	@functiongroup	Posting Growl notifications/*!	@function	Growl_PostNotification *	@abstract	Posts a Growl notification. *	@param	notification	The notification to post. *	@discussion	This is the preferred means for sending a Growl notification. *	 The notification name and at least one of the title and description are *	 required (all three are preferred). All other parameters may be *	 <code>NULL</code> (or 0 or false as appropriate) to accept default values. * *	 If using the Growl-WithInstaller framework, if Growl is not installed the *	 user will be prompted to install Growl. *	 If the user cancels, this function will have no effect until the next *	 application session, at which time when it is called the user will be *	 prompted again. The user is also given the option to not be prompted again. *	 If the user does choose to install Growl, the requested notification will *	 be displayed once Growl is installed and running. */void Growl_PostNotification(const struct Growl_Notification *notification);/*!	@function Growl_PostNotificationWithDictionary*	@abstract	Notifies using a userInfo dictionary suitable for passing to*	 CFDistributedNotificationCenter.*	@param	userInfo	The dictionary to notify with.*	@discussion	Before Growl 0.6, your application would have posted*	 notifications using CFDistributedNotificationCenter by creating a userInfo*	 dictionary with the notification data. This had the advantage of allowing*	 you to add other data to the dictionary for programs besides Growl that*	 might be listening.**	 This function allows you to use such dictionaries without being restricted*	 to using CFDistributedNotificationCenter. The keys for this dictionary *	 can be found in GrowlDefines.h.*/void Growl_PostNotificationWithDictionary(CFDictionaryRef userInfo);/*!	@function	Growl_NotifyWithTitleDescriptionNameIconPriorityStickyClickContext *	@abstract	Posts a Growl notification using parameter values. *	@param	title	The title of the notification. *	@param	description	The description of the notification. *	@param	notificationName	The name of the notification as listed in the *	 registration dictionary. *	@param	iconData	Data representing a notification icon. Can be <code>NULL</code>. *	@param	priority	The priority of the notification (-2 to +2, with -2 *	 being Very Low and +2 being Very High). *	@param	isSticky	If true, requests that this notification wait for a *	 response from the user. *	@param	clickContext	An object to pass to the clickCallback, if any. Can *	 be <code>NULL</code>, in which case the clickCallback is not called. *	@discussion	Creates a temporary Growl_Notification, fills it out with the *	 supplied information, and calls Growl_PostNotification on it. *	 See struct Growl_Notification and Growl_PostNotification for more *	 information. * *	 The icon data can be in any format supported by NSImage. As of Mac OS X *	 10.3, this includes the .icns, TIFF, JPEG, GIF, PNG, PDF, and PICT formats. */void Growl_NotifyWithTitleDescriptionNameIconPriorityStickyClickContext( /*inhale*/	CFStringRef title,	CFStringRef description,	CFStringRef notificationName,	CFDataRef iconData,	signed int priority,	Boolean isSticky,	CFPropertyListRef clickContext);#pragma mark -//	@functiongroup	Registering

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -