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📄 growldefines.h

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////  GrowlDefines.h//#ifndef _GROWLDEFINES_H#define _GROWLDEFINES_H#ifdef __OBJC__#define XSTR(x) (@x)#define STRING NSString *#else#define XSTR CFSTR#define STRING CFStringRef#endif/*!	@header GrowlDefines.h *	@abstract   Defines all the notification keys. *	@discussion Defines all the keys used for registration with Growl and for *	 Growl notifications. * *	 Most applications should use the functions or methods of Growl.framework *	 instead of posting notifications such as those described here. *	@updated 2004-01-25 */// UserInfo Keys for Registration#pragma mark UserInfo Keys for Registration/*!	@group Registration userInfo keys *//*	@abstract	Keys for the userInfo dictionary of a GROWL_APP_REGISTRATION distributed notification. *	@discussion The values of these keys describe the application and the *	 notifications it may post. * *	 Your application must register with Growl before it can post Growl *	 notifications (and have them not be ignored). However, as of Growl 0.6, *	 posting GROWL_APP_REGISTRATION notifications directly is no longer the *	 preferred way to register your application. Your application should instead *	 use Growl.framework's delegate system. *	 See +[GrowlApplicationBridge setGrowlDelegate:] or Growl_SetDelegate for *	 more information. *//*!	@defined GROWL_APP_NAME *	@abstract The name of your application. *	@discussion The name of your application. This should remain stable between *	 different versions and incarnations of your application. *	 For example, "SurfWriter" is a good app name, whereas "SurfWriter 2.0" and *	 "SurfWriter Lite" are not. */#define GROWL_APP_NAME					XSTR("ApplicationName")/*!	@defined GROWL_APP_ICON *	@abstract The image data for your application's icon. *	@discussion Image data representing your application's icon. This may be *	 superimposed on a notification icon as a badge, used as the notification *	 icon when a notification-specific icon is not supplied, or ignored *	 altogether, depending on the display. Must be in a format supported by *	 NSImage, such as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF. * *	 Optional. Not supported by all display plugins. */#define GROWL_APP_ICON					XSTR("ApplicationIcon")/*!	@defined GROWL_NOTIFICATIONS_DEFAULT *	@abstract The array of notifications to turn on by default. *	@discussion These are the names of the notifications that should be enabled *	 by default when your application registers for the first time. If your *	 application reregisters, Growl will look here for any new notification *	 names found in GROWL_NOTIFICATIONS_ALL, but ignore any others. */#define GROWL_NOTIFICATIONS_DEFAULT		XSTR("DefaultNotifications")/*!	@defined GROWL_NOTIFICATIONS_ALL *	@abstract The array of all notifications your application can send. *	@discussion These are the names of all of the notifications that your *	 application may post. See GROWL_NOTIFICATION_NAME for a discussion of good *	 notification names. */#define GROWL_NOTIFICATIONS_ALL			XSTR("AllNotifications")/*!	@defined	GROWL_TICKET_VERSION *	@abstract	The version of your registration ticket. *	@discussion	Include this key in a ticket plist file that you put in your *	 application bundle for auto-discovery. The current ticket version is 1. */#define GROWL_TICKET_VERSION			XSTR("TicketVersion")// UserInfo Keys for Notifications#pragma mark UserInfo Keys for Notifications/*!	@group Notification userInfo keys *//*	@abstract	Keys for the userInfo dictionary of a GROWL_NOTIFICATION distributed notification. *	@discussion The values of these keys describe the content of a Growl *	 notification. * *	 Not all of these keys are supported by all displays. Only the name, title, *	 and description of a notification are universal. Most of the built-in *	 displays do support all of these keys, and most other visual displays *	 probably will also. But, as of 0.6, the Log, MailMe, and Speech displays *	 support only textual data. *//*!	@defined GROWL_NOTIFICATION_NAME *	@abstract The name of the notification. *	@discussion The name of the notification. This should be human-readable, as *	 it's shown in the prefpane, in the list of notifications your application *	 supports. */#define GROWL_NOTIFICATION_NAME			XSTR("NotificationName")/*!	@defined GROWL_NOTIFICATION_TITLE *	@abstract The title to display in the notification. *	@discussion The title of the notification. Should be very brief. *	 The title usually says what happened, e.g. "Download complete". */#define GROWL_NOTIFICATION_TITLE		XSTR("NotificationTitle")/*!	@defined GROWL_NOTIFICATION_DESCRIPTION *	@abstract The description to display in the notification. *	@discussion The description should be longer and more verbose than the title. *	 The description usually tells the subject of the action, *	 e.g. "Growl-0.6.dmg downloaded in 5.02 minutes". */#define GROWL_NOTIFICATION_DESCRIPTION  	XSTR("NotificationDescription")/*!	@defined GROWL_NOTIFICATION_ICON *	@discussion Image data for the notification icon. Must be in a format *	 supported by NSImage, such as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF. * *	 Optional. Not supported by all display plugins. */#define GROWL_NOTIFICATION_ICON			XSTR("NotificationIcon")/*!	@defined GROWL_NOTIFICATION_APP_ICON *	@discussion Image data for the application icon, in case GROWL_APP_ICON does *	 not apply for some reason. Must be in a format supported by NSImage, such *	 as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF. * *	 Optional. Not supported by all display plugins. */#define GROWL_NOTIFICATION_APP_ICON		XSTR("NotificationAppIcon")/*!	@defined GROWL_NOTIFICATION_PRIORITY *	@discussion The priority of the notification as an integer number from *	 -2 to +2 (+2 being highest). * *	 Optional. Not supported by all display plugins. */#define GROWL_NOTIFICATION_PRIORITY		XSTR("NotificationPriority")/*!	@defined GROWL_NOTIFICATION_STICKY *	@discussion A Boolean number controlling whether the notification is sticky. * *	 Optional. Not supported by all display plugins. */#define GROWL_NOTIFICATION_STICKY		XSTR("NotificationSticky")/*!	@defined GROWL_NOTIFICATION_CLICK_CONTEXT *	@abstract Identifies which notification was clicked. *	@discussion An identifier for the notification for clicking purposes. * *	 This will be passed back to the application when the notification is *	 clicked. It must be plist-encodable (a data, dictionary, array, number, or *	 string object), and it should be unique for each notification you post. *	 A good click context would be a UUID string returned by NSProcessInfo or *	 CFUUID. * *	 Optional. Not supported by all display plugins. */#define GROWL_NOTIFICATION_CLICK_CONTEXT			XSTR("NotificationClickContext")/*!	@defined GROWL_DISPLAY_PLUGIN *	@discussion The name of a display plugin which should be used for this notification. *    Optional. If this key is not set or the specified display plugin does not *    exist, the display plugin stored in the application ticket is used. This key *    allows applications to use different default display plugins for their *    notifications. The user can still override those settings in the preference *    pane. */#define GROWL_DISPLAY_PLUGIN				XSTR("NotificationDisplayPlugin")/*!	@defined GROWL_NOTIFICATION_IDENTIFIER *	@abstract An identifier for the notification for coalescing purposes. *   Notifications with the same identifier fall into the same class; only *   the last notification of a class is displayed on the screen. If a *   notification of the same class is currently being displayed, it is *   replaced by this notification. * *	 Optional. Not supported by all display plugins. */#define GROWL_NOTIFICATION_IDENTIFIER	XSTR("GrowlNotificationIdentifier")/*!	@defined GROWL_APP_PID *	@abstract The process identifier of the process which sends this *   notification. If this field is set, the application will only receive *   clicked and timed out notifications which originate from this process. * *	 Optional. */#define GROWL_APP_PID					XSTR("ApplicationPID")// Notifications#pragma mark Notifications/*!	@group Notification names *//*	@abstract	Names of distributed notifications used by Growl. *	@discussion	These are notifications used by applications (directly or *	 indirectly) to interact with Growl, and by Growl for interaction between *	 its components. * *	 Most of these should no longer be used in Growl 0.6 and later, in favor of *	 Growl.framework's GrowlApplicationBridge APIs. *//*!	@defined GROWL_APP_REGISTRATION *	@abstract The distributed notification for registering your application. *	@discussion This is the name of the distributed notification that can be *	 used to register applications with Growl. * *	 The userInfo dictionary for this notification can contain these keys: *	 <ul> *	 	<li>GROWL_APP_NAME</li> *	 	<li>GROWL_APP_ICON</li> *	 	<li>GROWL_NOTIFICATIONS_ALL</li> *	 	<li>GROWL_NOTIFICATIONS_DEFAULT</li> *	 </ul> * *	 No longer recommended as of Growl 0.6. An alternate method of registering *	 is to use Growl.framework's delegate system. *	 See +[GrowlApplicationBridge setGrowlDelegate:] or Growl_SetDelegate for *	 more information. */#define GROWL_APP_REGISTRATION			XSTR("GrowlApplicationRegistrationNotification")/*!	@defined GROWL_APP_REGISTRATION_CONF *	@abstract The distributed notification for confirming registration. *	@discussion The name of the distributed notification sent to confirm the *	 registration. Used by the Growl preference pane. Your application probably *	 does not need to use this notification. */#define GROWL_APP_REGISTRATION_CONF		XSTR("GrowlApplicationRegistrationConfirmationNotification")/*!	@defined GROWL_NOTIFICATION *	@abstract The distributed notification for Growl notifications. *	@discussion This is what it all comes down to. This is the name of the *	 distributed notification that your application posts to actually send a *	 Growl notification. * *	 The userInfo dictionary for this notification can contain these keys: *	 <ul> *	 	<li>GROWL_NOTIFICATION_NAME (required)</li> *	 	<li>GROWL_NOTIFICATION_TITLE (required)</li> *	 	<li>GROWL_NOTIFICATION_DESCRIPTION (required)</li> *	 	<li>GROWL_NOTIFICATION_ICON</li> *	 	<li>GROWL_NOTIFICATION_APP_ICON</li> *	 	<li>GROWL_NOTIFICATION_PRIORITY</li> *	 	<li>GROWL_NOTIFICATION_STICKY</li> *	 	<li>GROWL_NOTIFICATION_CLICK_CONTEXT</li> *	 	<li>GROWL_APP_NAME (required)</li> *	 </ul> * *	 No longer recommended as of Growl 0.6. Three alternate methods of posting *	 notifications are +[GrowlApplicationBridge notifyWithTitle:description:notificationName:iconData:priority:isSticky:clickContext:], *	 Growl_NotifyWithTitleDescriptionNameIconPriorityStickyClickContext, and *	 Growl_PostNotification. */#define GROWL_NOTIFICATION				XSTR("GrowlNotification")/*!	@defined GROWL_SHUTDOWN*	@abstract The distributed notification name that tells Growl to shutdown.*	@discussion The Growl preference pane posts this notification when the*	 "Stop Growl" button is clicked.*/#define GROWL_SHUTDOWN					XSTR("GrowlShutdown")/*!	@defined GROWL_PING *	@abstract A distributed notification to check whether Growl is running. *	@discussion This is used by the Growl preference pane. If it receives a *	 GROWL_PONG, the preference pane takes this to mean that Growl is running. */#define GROWL_PING						XSTR("Honey, Mind Taking Out The Trash")/*!	@defined GROWL_PONG *	@abstract The distributed notification sent in reply to GROWL_PING. *	@discussion GrowlHelperApp posts this in reply to GROWL_PING. */#define GROWL_PONG						XSTR("What Do You Want From Me, Woman")/*!	@defined GROWL_IS_READY *	@abstract The distributed notification sent when Growl starts up. *	@discussion GrowlHelperApp posts this when it has begin listening on all of *	 its sources for new notifications. GrowlApplicationBridge (in *	 Growl.framework), upon receiving this notification, reregisters using the *	 registration dictionary supplied by its delegate. */#define GROWL_IS_READY					XSTR("Lend Me Some Sugar; I Am Your Neighbor!")/*!	@defined GROWL_NOTIFICATION_CLICKED *	@abstract The distributed notification sent when a supported notification is clicked. *	@discussion When a Growl notification with a click context is clicked on by *	 the user, Growl posts this distributed notification. *	 The GrowlApplicationBridge responds to this notification by calling a *	 callback in its delegate. */#define GROWL_NOTIFICATION_CLICKED		XSTR("GrowlClicked!")#define GROWL_NOTIFICATION_TIMED_OUT	XSTR("GrowlTimedOut!")/*!	@group Other symbols *//* Symbols which don't fit into any of the other categories. *//*!	@defined GROWL_KEY_CLICKED_CONTEXT *	@abstract Used internally as the key for the clickedContext passed over DNC. *	@discussion This key is used in GROWL_NOTIFICATION_CLICKED, and contains the *	 click context that was supplied in the original notification. */#define GROWL_KEY_CLICKED_CONTEXT		XSTR("ClickedContext")/*!	@defined GROWL_REG_DICT_EXTENSION *	@abstract The filename extension for registration dictionaries. *	@discussion The GrowlApplicationBridge in Growl.framework registers with *	 Growl by creating a file with the extension of .(GROWL_REG_DICT_EXTENSION) *	 and opening it in the GrowlHelperApp. This happens whether or not Growl is *	 running; if it was stopped, it quits immediately without listening for *	 notifications. */#define GROWL_REG_DICT_EXTENSION		XSTR("growlRegDict")#endif //ndef _GROWLDEFINES_H

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