📄 modeleffecttask.mm
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/* * LumaQQ - Cross platform QQ client, special edition for Mac * * Copyright (C) 2007 luma <stubma@163.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */#import "ModelEffectTask.h"#import "MainWindowController.h"@implementation ModelEffectTask+ (ModelEffectTask*)taskWithMainWindow:(MainWindowController*)mainWindowController object:(id)object { ModelEffectTask* task = [[ModelEffectTask alloc] initWithMainWindow:mainWindowController object:object]; return [task autorelease];}- (id)initWithMainWindow:(MainWindowController*)mainWindowController object:(id)object { self = [super init]; if(self) { m_mainWindowController = [mainWindowController retain]; m_object = [object retain]; m_flashTimes = 0; } return self;}- (void) dealloc { [m_mainWindowController release]; [m_object release]; [super dealloc];}- (BOOL)isEqual:(id)anObject { if([anObject isMemberOfClass:[ModelEffectTask class]]) { if(m_mainWindowController == [(ModelEffectTask*)anObject mainWindow] && [m_object isEqual:[anObject keyObject]]) return YES; } return NO;}- (id)keyObject { return m_object;}- (void)doTask { if([m_object isMemberOfClass:[Group class]]) [[m_mainWindowController userOutline] reloadItem:m_object]; else if([m_object isMemberOfClass:[Cluster class]]) [[m_mainWindowController clusterOutline] reloadItem:m_object]; else if([m_object isMemberOfClass:[User class]]){ if([(User*)m_object onlining]) m_flashTimes++; [[m_mainWindowController userOutline] reloadItem:m_object]; } else if([m_object isMemberOfClass:[Mobile class]]) [[m_mainWindowController mobileTable] reloadData];}- (BOOL)shouldStop:(id)refObject { if([m_object isMemberOfClass:[User class]]) { User* user = (User*)m_object; if(m_flashTimes > 20) { [user setOnlining:NO]; m_flashTimes = 0; } if(![user onlining] && [user messageCount] <= 0 && [user mobileMessageCount] <= 0 && [user tempSessionMessageCount] <= 0 || refObject == m_mainWindowController || refObject == m_object) { [self doTask]; return YES; } } else if([m_object messageCount] <= 0 || refObject == m_mainWindowController || refObject == m_object) { [self doTask]; return YES; } return NO;}- (MainWindowController*)mainWindow { return m_mainWindowController;}@end
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