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📄 lumaqqapplication.mm

📁 lumaqq
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/* * LumaQQ - Cross platform QQ client, special edition for Mac * * Copyright (C) 2007 luma <stubma@163.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 0 2111-1307 USA */#import "LumaQQApplication.h"#import "KeyDevour.h"#import "WindowRegistry.h"#import "MainWindowController.h"static MainWindowController* m_activeMainWindow = nil;@implementation LumaQQApplication- (void)sendEvent:(NSEvent *)anEvent {	switch([anEvent type]) {		case NSKeyDown:			if(([anEvent modifierFlags] & NSCommandKeyMask) != 0) {				NSWindow* keyWindow = [self keyWindow];				if(keyWindow) {					NSResponder* responder = [keyWindow firstResponder];					if(responder && [responder conformsToProtocol:@protocol(KeyDevour)] && [(id<KeyDevour>)responder eatKey:anEvent]) {						[responder tryToPerform:@selector(keyDown:) with:anEvent];						return;					}				}				}			break;		case NSKeyUp:			if(([anEvent modifierFlags] & NSCommandKeyMask) != 0) {				NSWindow* keyWindow = [self keyWindow];				if(keyWindow) {					NSResponder* responder = [keyWindow firstResponder];					if(responder && [responder conformsToProtocol:@protocol(KeyDevour)] && [(id<KeyDevour>)responder eatKey:anEvent]) {						[responder tryToPerform:@selector(keyUp:) with:anEvent];						return;					}				}				}			break;	}		[super sendEvent:anEvent];}+ (void)applicationWillCrash {	NSEnumerator* e = [WindowRegistry mainWindowEnumerator];	while(MainWindowController* main = [e nextObject]) {		[[main client] logout];		[main saveImportantInfo];	}}+ (MainWindowController*)activeMainWindow {	return m_activeMainWindow;}+ (void)setActiveMainWindow:(MainWindowController*)main {	[main retain];	[m_activeMainWindow release];	m_activeMainWindow = main;}+ (int)pendingMessageCount {	int count = 0;	NSEnumerator* e = [WindowRegistry mainWindowEnumerator];	while(MainWindowController* main = [e nextObject])		count += [[main messageQueue] pendingMessageCount];	return count;}- (void)orderFrontStandardAboutPanel:(id)sender {	[WindowRegistry showAboutWindow];}@end

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