📄 lumaqqapplication.mm
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/* * LumaQQ - Cross platform QQ client, special edition for Mac * * Copyright (C) 2007 luma <stubma@163.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 0 2111-1307 USA */#import "LumaQQApplication.h"#import "KeyDevour.h"#import "WindowRegistry.h"#import "MainWindowController.h"static MainWindowController* m_activeMainWindow = nil;@implementation LumaQQApplication- (void)sendEvent:(NSEvent *)anEvent { switch([anEvent type]) { case NSKeyDown: if(([anEvent modifierFlags] & NSCommandKeyMask) != 0) { NSWindow* keyWindow = [self keyWindow]; if(keyWindow) { NSResponder* responder = [keyWindow firstResponder]; if(responder && [responder conformsToProtocol:@protocol(KeyDevour)] && [(id<KeyDevour>)responder eatKey:anEvent]) { [responder tryToPerform:@selector(keyDown:) with:anEvent]; return; } } } break; case NSKeyUp: if(([anEvent modifierFlags] & NSCommandKeyMask) != 0) { NSWindow* keyWindow = [self keyWindow]; if(keyWindow) { NSResponder* responder = [keyWindow firstResponder]; if(responder && [responder conformsToProtocol:@protocol(KeyDevour)] && [(id<KeyDevour>)responder eatKey:anEvent]) { [responder tryToPerform:@selector(keyUp:) with:anEvent]; return; } } } break; } [super sendEvent:anEvent];}+ (void)applicationWillCrash { NSEnumerator* e = [WindowRegistry mainWindowEnumerator]; while(MainWindowController* main = [e nextObject]) { [[main client] logout]; [main saveImportantInfo]; }}+ (MainWindowController*)activeMainWindow { return m_activeMainWindow;}+ (void)setActiveMainWindow:(MainWindowController*)main { [main retain]; [m_activeMainWindow release]; m_activeMainWindow = main;}+ (int)pendingMessageCount { int count = 0; NSEnumerator* e = [WindowRegistry mainWindowEnumerator]; while(MainWindowController* main = [e nextObject]) count += [[main messageQueue] pendingMessageCount]; return count;}- (void)orderFrontStandardAboutPanel:(id)sender { [WindowRegistry showAboutWindow];}@end
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