itunescontrolview.h
来自「lumaqq」· C头文件 代码 · 共 69 行
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69 行
/* * LumaQQ - Cross platform QQ client, special edition for Mac * * Copyright (C) 2007 luma <stubma@163.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #import <Cocoa/Cocoa.h>#define kImagePlay @"play.png"#define kImagePlayRollover @"play_rollover.png"#define kImagePlayPressed @"play_pressed.png"#define kImagePause @"pause.png"#define kImagePauseRollover @"pause_rollover.png"#define kImagePausePressed @"pause_pressed.png"#define kImageStop @"stop.png"#define kImageStopRollover @"stop_rollover.png"#define kImageStopPressed @"stop_pressed.png"#define kImageNext @"next.png"#define kImageNextRollover @"next_rollover.png"#define kImageNextPressed @"next_pressed.png"#define kImagePrevious @"previous.png"#define kImagePreviousRollover @"previous_rollover.png"#define kImagePreviousPressed @"previous_pressed.png"#define kStateNormal 0#define kStateRollover 1#define kStatePressed 2@interface iTunesControlView : NSView { NSTrackingRectTag m_playPauseTag; NSTrackingRectTag m_stopTag; NSTrackingRectTag m_nextTag; NSTrackingRectTag m_previousTag; NSToolTipTag m_playPauseTipTag; NSToolTipTag m_stopTipTag; NSToolTipTag m_nextTipTag; NSToolTipTag m_previousTipTag; int m_playPauseState; int m_stopState; int m_nextState; int m_previousState; BOOL m_playing;}// helper- (NSImage*)imageNamed:(NSString*)name;- (BOOL)executeScript:(NSString*)script;- (void)setPlaying:(BOOL)value;@end
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