📄 debug-stepin-constructor.js
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// Copyright 2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met://// * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following// disclaimer in the documentation and/or other materials provided// with the distribution.// * Neither the name of Google Inc. nor the names of its// contributors may be used to endorse or promote products derived// from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.// Flags: --expose-debug-as debug// Get the Debug object exposed from the debug context global object.Debug = debug.Debug// Simple debug event handler which counts the number of breaks hit and steps.var break_break_point_hit_count = 0;function listener(event, exec_state, event_data, data) { if (event == Debug.DebugEvent.Break) { break_break_point_hit_count++; // Continue stepping until returned to bottom frame. if (exec_state.frameCount() > 1) { exec_state.prepareStep(Debug.StepAction.StepIn); } // Test that there is a script. assertTrue(typeof(event_data.func().script()) == 'object'); }};// Add the debug event listener.Debug.addListener(listener);// Test step into constructor with simple constructor.function X() {}function f() { debugger; new X();};break_break_point_hit_count = 0;f();assertEquals(5, break_break_point_hit_count);// Test step into constructor with builtin constructor.function g() { debugger; new Date();};break_break_point_hit_count = 0;g();assertEquals(5, break_break_point_hit_count);// Get rid of the debug event listener.Debug.removeListener(listener);
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