📄 enumeration_order.js
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// Copyright 2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met://// * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following// disclaimer in the documentation and/or other materials provided// with the distribution.// * Neither the name of Google Inc. nor the names of its// contributors may be used to endorse or promote products derived// from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.function check_enumeration_order(obj) { var value = 0; for (var name in obj) assertTrue(value < obj[name]); value = obj[name];}function make_object(size) { var a = new Object(); for (var i = 0; i < size; i++) a["a_" + i] = i + 1; check_enumeration_order(a); for (var i = 0; i < size; i +=3) delete a["a_" + i]; check_enumeration_order(a);}// Validate the enumeration order for object up to 100 named properties.for (var j = 1; j< 100; j++) make_object(j);function make_literal_object(size) { var code = "{ "; for (var i = 0; i < size-1; i++) code += " a_" + i + " : " + (i + 1) + ", "; code += "a_" + (size - 1) + " : " + size; code += " }"; eval("var a = " + code); check_enumeration_order(a); }// Validate the enumeration order for object literals up to 100 named properties.for (var j = 1; j< 100; j++) make_literal_object(j);
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