📄 test-compiler.cc
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// Copyright 2006-2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met://// * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following// disclaimer in the documentation and/or other materials provided// with the distribution.// * Neither the name of Google Inc. nor the names of its// contributors may be used to endorse or promote products derived// from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.#include <stdlib.h>#include "v8.h"#include "compiler.h"#include "execution.h"#include "factory.h"#include "platform.h"#include "top.h"#include "cctest.h"using namespace v8::internal;static v8::Persistent<v8::Context> env;static void InitializeVM() { if (env.IsEmpty()) { v8::HandleScope scope; const char* extensions[] = { "v8/print", "v8/gc" }; v8::ExtensionConfiguration config(2, extensions); env = v8::Context::New(&config); } v8::HandleScope scope; env->Enter();}static Object* GetGlobalProperty(const char* name) { Handle<String> symbol = Factory::LookupAsciiSymbol(name); return Top::context()->global()->GetProperty(*symbol);}static void SetGlobalProperty(const char* name, Object* value) { Handle<Object> object(value); Handle<String> symbol = Factory::LookupAsciiSymbol(name); Handle<JSObject> global(Top::context()->global()); SetProperty(global, symbol, object, NONE);}static Handle<JSFunction> Compile(const char* source) { Handle<String> source_code(Factory::NewStringFromUtf8(CStrVector(source))); Handle<JSFunction> boilerplate = Compiler::Compile(source_code, Handle<String>(), 0, 0, NULL, NULL); return Factory::NewFunctionFromBoilerplate(boilerplate, Top::global_context());}static double Inc(int x) { const char* source = "result = %d + 1;"; EmbeddedVector<char, 512> buffer; OS::SNPrintF(buffer, source, x); Handle<JSFunction> fun = Compile(buffer.start()); if (fun.is_null()) return -1; bool has_pending_exception; Handle<JSObject> global(Top::context()->global()); Execution::Call(fun, global, 0, NULL, &has_pending_exception); CHECK(!has_pending_exception); return GetGlobalProperty("result")->Number();}TEST(Inc) { InitializeVM(); v8::HandleScope scope; CHECK_EQ(4.0, Inc(3));}static double Add(int x, int y) { Handle<JSFunction> fun = Compile("result = x + y;"); if (fun.is_null()) return -1; SetGlobalProperty("x", Smi::FromInt(x)); SetGlobalProperty("y", Smi::FromInt(y)); bool has_pending_exception; Handle<JSObject> global(Top::context()->global()); Execution::Call(fun, global, 0, NULL, &has_pending_exception); CHECK(!has_pending_exception); return GetGlobalProperty("result")->Number();}TEST(Add) { InitializeVM(); v8::HandleScope scope; CHECK_EQ(5.0, Add(2, 3));}static double Abs(int x) { Handle<JSFunction> fun = Compile("if (x < 0) result = -x; else result = x;"); if (fun.is_null()) return -1; SetGlobalProperty("x", Smi::FromInt(x)); bool has_pending_exception; Handle<JSObject> global(Top::context()->global()); Execution::Call(fun, global, 0, NULL, &has_pending_exception); CHECK(!has_pending_exception); return GetGlobalProperty("result")->Number();}TEST(Abs) { InitializeVM(); v8::HandleScope scope; CHECK_EQ(3.0, Abs(-3));}static double Sum(int n) { Handle<JSFunction> fun = Compile("s = 0; while (n > 0) { s += n; n -= 1; }; result = s;"); if (fun.is_null()) return -1; SetGlobalProperty("n", Smi::FromInt(n)); bool has_pending_exception; Handle<JSObject> global(Top::context()->global()); Execution::Call(fun, global, 0, NULL, &has_pending_exception); CHECK(!has_pending_exception); return GetGlobalProperty("result")->Number();}TEST(Sum) { InitializeVM(); v8::HandleScope scope; CHECK_EQ(5050.0, Sum(100));}TEST(Print) { InitializeVM(); v8::HandleScope scope; const char* source = "for (n = 0; n < 100; ++n) print(n, 1, 2);"; Handle<JSFunction> fun = Compile(source); if (fun.is_null()) return; bool has_pending_exception; Handle<JSObject> global(Top::context()->global()); Execution::Call(fun, global, 0, NULL, &has_pending_exception); CHECK(!has_pending_exception);}// The following test method stems from my coding efforts today. It// tests all the functionality I have added to the compiler todayTEST(Stuff) { InitializeVM(); v8::HandleScope scope; const char* source = "r = 0;\n" "a = new Object;\n" "if (a == a) r+=1;\n" // 1 "if (a != new Object()) r+=2;\n" // 2 "a.x = 42;\n" "if (a.x == 42) r+=4;\n" // 4 "function foo() { var x = 87; return x; }\n" "if (foo() == 87) r+=8;\n" // 8 "function bar() { var x; x = 99; return x; }\n" "if (bar() == 99) r+=16;\n" // 16 "function baz() { var x = 1, y, z = 2; y = 3; return x + y + z; }\n" "if (baz() == 6) r+=32;\n" // 32 "function Cons0() { this.x = 42; this.y = 87; }\n" "if (new Cons0().x == 42) r+=64;\n" // 64 "if (new Cons0().y == 87) r+=128;\n" // 128 "function Cons2(x, y) { this.sum = x + y; }\n" "if (new Cons2(3,4).sum == 7) r+=256;"; // 256 Handle<JSFunction> fun = Compile(source); CHECK(!fun.is_null()); bool has_pending_exception; Handle<JSObject> global(Top::context()->global()); Execution::Call(fun, global, 0, NULL, &has_pending_exception); CHECK(!has_pending_exception); CHECK_EQ(511.0, GetGlobalProperty("r")->Number());}TEST(UncaughtThrow) { InitializeVM(); v8::HandleScope scope; const char* source = "throw 42;"; Handle<JSFunction> fun = Compile(source); CHECK(!fun.is_null()); bool has_pending_exception; Handle<JSObject> global(Top::context()->global()); Handle<Object> result = Execution::Call(fun, global, 0, NULL, &has_pending_exception); CHECK(has_pending_exception); CHECK_EQ(42.0, Top::pending_exception()->Number());}// Tests calling a builtin function from C/C++ code, and the builtin function// performs GC. It creates a stack frame looks like following:// | C (PerformGC) |// | JS-to-C |// | JS |// | C-to-JS |TEST(C2JSFrames) { InitializeVM(); v8::HandleScope scope; const char* source = "function foo(a) { gc(), print(a); }"; Handle<JSFunction> fun0 = Compile(source); CHECK(!fun0.is_null()); // Run the generated code to populate the global object with 'foo'. bool has_pending_exception; Handle<JSObject> global(Top::context()->global()); Execution::Call(fun0, global, 0, NULL, &has_pending_exception); CHECK(!has_pending_exception); Handle<Object> fun1 = Handle<Object>( Top::context()->global()->GetProperty( *Factory::LookupAsciiSymbol("foo"))); CHECK(fun1->IsJSFunction()); Object** argv[1] = { Handle<Object>::cast(Factory::LookupAsciiSymbol("hello")).location() }; Execution::Call(Handle<JSFunction>::cast(fun1), global, 1, argv, &has_pending_exception); CHECK(!has_pending_exception);}
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