📄 test-strings.cc.svn-base
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// Copyright 2006-2008 the V8 project authors. All rights reserved.// Check that we can traverse very deep stacks of ConsStrings using// StringInputBuffer. Check that Get(int) works on very deep stacks// of ConsStrings. These operations may not be very fast, but they// should be possible without getting errors due to too deep recursion.#include <stdlib.h>#include "v8.h"#include "factory.h"#include "cctest.h"unsigned int seed = 123;static uint32_t gen() { uint64_t z; z = seed; z *= 279470273; z %= 4294967291U; seed = static_cast<unsigned int>(z); return static_cast<uint32_t>(seed >> 16);}using namespace v8::internal;static v8::Persistent<v8::Context> env;static void InitializeVM() { if (env.IsEmpty()) { v8::HandleScope scope; const char* extensions[] = { "v8/print" }; v8::ExtensionConfiguration config(1, extensions); env = v8::Context::New(&config); } v8::HandleScope scope; env->Enter();}static const int NUMBER_OF_BUILDING_BLOCKS = 128;static const int DEEP_DEPTH = 8 * 1024;static const int SUPER_DEEP_DEPTH = 80 * 1024;static void InitializeBuildingBlocks( Handle<String> building_blocks[NUMBER_OF_BUILDING_BLOCKS]) { for (int i = 0; i < NUMBER_OF_BUILDING_BLOCKS; i++) { int len = gen() % 16; if (len > 14) { len += 1234; } switch (gen() % 4) { case 0: { uc16 buf[2000]; for (int j = 0; j < len; j++) { buf[j] = gen() % 65536; } building_blocks[i] = Factory::NewStringFromTwoByte(Vector<const uc16>(buf, len)); for (int j = 0; j < len; j++) { CHECK_EQ(buf[j], building_blocks[i]->Get(j)); } break; } case 1: { char buf[2000]; for (int j = 0; j < len; j++) { buf[j] = gen() % 128; } building_blocks[i] = Factory::NewStringFromAscii(Vector<const char>(buf, len)); for (int j = 0; j < len; j++) { CHECK_EQ(buf[j], building_blocks[i]->Get(j)); } break; } case 2: { class Resource: public v8::String::ExternalStringResource, public Malloced { public: explicit Resource(Vector<const uc16> string): data_(string.start()) { length_ = string.length(); } virtual const uint16_t* data() const { return data_; } virtual size_t length() const { return length_; } private: const uc16* data_; size_t length_; }; uc16* buf = NewArray<uc16>(len); for (int j = 0; j < len; j++) { buf[j] = gen() % 65536; } Resource* resource = new Resource(Vector<const uc16>(buf, len)); building_blocks[i] = Factory::NewExternalStringFromTwoByte(resource); for (int j = 0; j < len; j++) { CHECK_EQ(buf[j], building_blocks[i]->Get(j)); } break; } case 3: { char* buf = NewArray<char>(len); for (int j = 0; j < len; j++) { buf[j] = gen() % 128; } building_blocks[i] = Factory::NewStringFromAscii(Vector<const char>(buf, len)); for (int j = 0; j < len; j++) { CHECK_EQ(buf[j], building_blocks[i]->Get(j)); } break; } } }}static Handle<String> ConstructLeft( Handle<String> building_blocks[NUMBER_OF_BUILDING_BLOCKS], int depth) { Handle<String> answer = Factory::NewStringFromAscii(CStrVector("")); for (int i = 0; i < depth; i++) { answer = Factory::NewConsString(answer, building_blocks[i % NUMBER_OF_BUILDING_BLOCKS]); } return answer;}static Handle<String> ConstructRight( Handle<String> building_blocks[NUMBER_OF_BUILDING_BLOCKS], int depth) { Handle<String> answer = Factory::NewStringFromAscii(CStrVector("")); for (int i = depth - 1; i >= 0; i--) { answer = Factory::NewConsString(building_blocks[i % NUMBER_OF_BUILDING_BLOCKS], answer); } return answer;}static Handle<String> ConstructBalancedHelper( Handle<String> building_blocks[NUMBER_OF_BUILDING_BLOCKS], int from, int to) { ASSERT(to > from); if (to - from == 1) { return building_blocks[from % NUMBER_OF_BUILDING_BLOCKS]; } if (to - from == 2) { return Factory::NewConsString( building_blocks[from % NUMBER_OF_BUILDING_BLOCKS], building_blocks[(from+1) % NUMBER_OF_BUILDING_BLOCKS]); } return Factory::NewConsString( ConstructBalancedHelper(building_blocks, from, from + ((to - from) / 2)), ConstructBalancedHelper(building_blocks, from + ((to - from) / 2), to));}static Handle<String> ConstructBalanced( Handle<String> building_blocks[NUMBER_OF_BUILDING_BLOCKS]) { return ConstructBalancedHelper(building_blocks, 0, DEEP_DEPTH);}static StringInputBuffer buffer;static void Traverse(Handle<String> s1, Handle<String> s2) { int i = 0; buffer.Reset(*s1); StringInputBuffer buffer2(*s2); while (buffer.has_more()) { CHECK(buffer2.has_more()); uint16_t c = buffer.GetNext(); CHECK_EQ(c, buffer2.GetNext()); i++; } CHECK_EQ(s1->length(), i); CHECK_EQ(s2->length(), i);}static void TraverseFirst(Handle<String> s1, Handle<String> s2, int chars) { int i = 0; buffer.Reset(*s1); StringInputBuffer buffer2(*s2); while (buffer.has_more() && i < chars) { CHECK(buffer2.has_more()); uint16_t c = buffer.GetNext(); CHECK_EQ(c, buffer2.GetNext()); i++; } s1->Get(s1->length() - 1); s2->Get(s2->length() - 1);}TEST(Traverse) { printf("TestTraverse\n"); InitializeVM(); v8::HandleScope scope; Handle<String> building_blocks[NUMBER_OF_BUILDING_BLOCKS]; InitializeBuildingBlocks(building_blocks); Handle<String> flat = ConstructBalanced(building_blocks); FlattenString(flat); Handle<String> left_asymmetric = ConstructLeft(building_blocks, DEEP_DEPTH); Handle<String> right_asymmetric = ConstructRight(building_blocks, DEEP_DEPTH); Handle<String> symmetric = ConstructBalanced(building_blocks); printf("1\n"); Traverse(flat, symmetric); printf("2\n"); Traverse(flat, left_asymmetric); printf("3\n"); Traverse(flat, right_asymmetric); printf("4\n"); Handle<String> left_deep_asymmetric = ConstructLeft(building_blocks, SUPER_DEEP_DEPTH); Handle<String> right_deep_asymmetric = ConstructRight(building_blocks, SUPER_DEEP_DEPTH); printf("5\n"); TraverseFirst(left_asymmetric, left_deep_asymmetric, 1050); printf("6\n"); TraverseFirst(left_asymmetric, right_deep_asymmetric, 65536); printf("7\n"); Handle<String> right_deep_slice = Factory::NewStringSlice(left_deep_asymmetric, left_deep_asymmetric->length() - 1050, left_deep_asymmetric->length() - 50); Handle<String> left_deep_slice = Factory::NewStringSlice(right_deep_asymmetric, right_deep_asymmetric->length() - 1050, right_deep_asymmetric->length() - 50); printf("8\n"); Traverse(right_deep_slice, left_deep_slice); printf("9\n"); FlattenString(left_asymmetric); printf("10\n"); Traverse(flat, left_asymmetric); printf("11\n"); FlattenString(right_asymmetric); printf("12\n"); Traverse(flat, right_asymmetric); printf("14\n"); FlattenString(symmetric); printf("15\n"); Traverse(flat, symmetric); printf("16\n"); FlattenString(left_deep_asymmetric); printf("18\n");}static Handle<String> SliceOf(Handle<String> underlying) { int start = gen() % underlying->length(); int end = start + gen() % (underlying->length() - start); return Factory::NewStringSlice(underlying, start, end);}static Handle<String> ConstructSliceTree( Handle<String> building_blocks[NUMBER_OF_BUILDING_BLOCKS], int from, int to) { ASSERT(to > from); if (to - from <= 1) return SliceOf(building_blocks[from % NUMBER_OF_BUILDING_BLOCKS]); if (to - from == 2) { Handle<String> lhs = building_blocks[from % NUMBER_OF_BUILDING_BLOCKS]; if (gen() % 2 == 0) lhs = SliceOf(lhs); Handle<String> rhs = building_blocks[(from+1) % NUMBER_OF_BUILDING_BLOCKS]; if (gen() % 2 == 0) rhs = SliceOf(rhs); return Factory::NewConsString(lhs, rhs); } Handle<String> branch = Factory::NewConsString( ConstructBalancedHelper(building_blocks, from, from + ((to - from) / 2)), ConstructBalancedHelper(building_blocks, from + ((to - from) / 2), to)); if (gen() % 2 == 0) return branch; return(SliceOf(branch));}TEST(Slice) { printf("TestSlice\n"); InitializeVM(); v8::HandleScope scope; Handle<String> building_blocks[NUMBER_OF_BUILDING_BLOCKS]; InitializeBuildingBlocks(building_blocks); seed = 42; Handle<String> slice_tree = ConstructSliceTree(building_blocks, 0, DEEP_DEPTH); seed = 42; Handle<String> flat_slice_tree = ConstructSliceTree(building_blocks, 0, DEEP_DEPTH); FlattenString(flat_slice_tree); Traverse(flat_slice_tree, slice_tree);}static const int DEEP_ASCII_DEPTH = 100000;TEST(DeepAscii) { printf("TestDeepAscii\n"); InitializeVM(); v8::HandleScope scope; char* foo = NewArray<char>(DEEP_ASCII_DEPTH); for (int i = 0; i < DEEP_ASCII_DEPTH; i++) { foo[i] = "foo "[i % 4]; } Handle<String> string = Factory::NewStringFromAscii(Vector<const char>(foo, DEEP_ASCII_DEPTH)); Handle<String> foo_string = Factory::NewStringFromAscii(CStrVector("foo")); for (int i = 0; i < DEEP_ASCII_DEPTH; i += 10) { string = Factory::NewConsString(string, foo_string); } Handle<String> flat_string = Factory::NewConsString(string, foo_string); FlattenString(flat_string); for (int i = 0; i < 500; i++) { TraverseFirst(flat_string, string, DEEP_ASCII_DEPTH); }}TEST(Utf8Conversion) { // Smoke test for converting strings to utf-8. InitializeVM(); v8::HandleScope handle_scope; // A simple ascii string const char* ascii_string = "abcdef12345"; int len = v8::String::New(ascii_string, strlen(ascii_string))->Utf8Length(); CHECK_EQ(strlen(ascii_string), len); // A mixed ascii and non-ascii string // U+02E4 -> CB A4 // U+0064 -> 64 // U+12E4 -> E1 8B A4 // U+0030 -> 30 // U+3045 -> E3 81 85 const uint16_t mixed_string[] = {0x02E4, 0x0064, 0x12E4, 0x0030, 0x3045}; // The characters we expect to be output const unsigned char as_utf8[11] = {0xCB, 0xA4, 0x64, 0xE1, 0x8B, 0xA4, 0x30, 0xE3, 0x81, 0x85, 0x00}; // The number of bytes expected to be written for each length const int lengths[12] = {0, 0, 2, 3, 3, 3, 6, 7, 7, 7, 10, 11}; v8::Handle<v8::String> mixed = v8::String::New(mixed_string, 5); CHECK_EQ(10, mixed->Utf8Length()); // Try encoding the string with all capacities char buffer[11]; const char kNoChar = static_cast<char>(-1); for (int i = 0; i <= 11; i++) { // Clear the buffer before reusing it for (int j = 0; j < 11; j++) buffer[j] = kNoChar; int written = mixed->WriteUtf8(buffer, i); CHECK_EQ(lengths[i], written); // Check that the contents are correct for (int j = 0; j < lengths[i]; j++) CHECK_EQ(as_utf8[j], static_cast<unsigned char>(buffer[j])); // Check that the rest of the buffer hasn't been touched for (int j = lengths[i]; j < 11; j++) CHECK_EQ(kNoChar, buffer[j]); }}
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