📄 asciictype.h
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/* * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef WTF_ASCIICType_h#define WTF_ASCIICType_h// The behavior of many of the functions in the <ctype.h> header is dependent// on the current locale. But in the WebKit project, all uses of those functions// are in code processing something that's not locale-specific. These equivalents// for some of the <ctype.h> functions are named more explicitly, not dependent// on the C library locale, and we should also optimize them as needed.// All functions return false or leave the character unchanged if passed a character// that is outside the range 0-7F. So they can be used on Unicode strings or// characters if the intent is to do processing only if the character is ASCII. inline bool isASCIIAlpha(char c) { return (c | 0x20) >= 'a' && (c | 0x20) <= 'z'; } inline bool isASCIIAlpha(unsigned short c) { return (c | 0x20) >= 'a' && (c | 0x20) <= 'z'; } inline bool isASCIIAlpha(int c) { return (c | 0x20) >= 'a' && (c | 0x20) <= 'z'; } inline bool isASCIIAlphanumeric(char c) { return c >= '0' && c <= '9' || (c | 0x20) >= 'a' && (c | 0x20) <= 'z'; } inline bool isASCIIAlphanumeric(unsigned short c) { return c >= '0' && c <= '9' || (c | 0x20) >= 'a' && (c | 0x20) <= 'z'; } inline bool isASCIIAlphanumeric(int c) { return c >= '0' && c <= '9' || (c | 0x20) >= 'a' && (c | 0x20) <= 'z'; } inline bool isASCIIDigit(char c) { return (c >= '0') & (c <= '9'); } inline bool isASCIIDigit(unsigned short c) { return (c >= '0') & (c <= '9'); } inline bool isASCIIDigit(int c) { return (c >= '0') & (c <= '9'); } inline bool isASCIIHexDigit(char c) { return c >= '0' && c <= '9' || (c | 0x20) >= 'a' && (c | 0x20) <= 'f'; } inline bool isASCIIHexDigit(unsigned short c) { return c >= '0' && c <= '9' || (c | 0x20) >= 'a' && (c | 0x20) <= 'f'; } inline bool isASCIIHexDigit(int c) { return c >= '0' && c <= '9' || (c | 0x20) >= 'a' && (c | 0x20) <= 'f'; } inline bool isASCIILower(char c) { return c >= 'a' && c <= 'z'; } inline bool isASCIILower(unsigned short c) { return c >= 'a' && c <= 'z'; } inline bool isASCIILower(int c) { return c >= 'a' && c <= 'z'; } inline bool isASCIIUpper(char c) { return c >= 'A' && c <= 'Z'; } inline bool isASCIIUpper(unsigned short c) { return c >= 'A' && c <= 'Z'; } inline bool isASCIIUpper(int c) { return c >= 'A' && c <= 'Z'; } /* Statistics from a run of Apple's page load test for callers of isASCIISpace: character count --------- ----- non-spaces 689383 20 space 294720 0A \n 89059 09 \t 28320 0D \r 0 0C \f 0 0B \v 0 */ inline bool isASCIISpace(char c) { return c <= ' ' && (c == ' ' || (c <= 0xD && c >= 0x9)); } inline bool isASCIISpace(unsigned short c) { return c <= ' ' && (c == ' ' || (c <= 0xD && c >= 0x9)); } inline bool isASCIISpace(int c) { return c <= ' ' && (c == ' ' || (c <= 0xD && c >= 0x9)); } inline char toASCIILower(char c) { return c | ((c >= 'A' && c <= 'Z') << 5); } inline unsigned short toASCIILower(unsigned short c) { return c | ((c >= 'A' && c <= 'Z') << 5); } inline int toASCIILower(int c) { return c | ((c >= 'A' && c <= 'Z') << 5); } inline char toASCIIUpper(char c) { return static_cast<char>(c & ~((c >= 'a' && c <= 'z') << 5)); } inline unsigned short toASCIIUpper(unsigned short c) { return static_cast<unsigned short>(c & ~((c >= 'a' && c <= 'z') << 5)); } inline int toASCIIUpper(int c) { return static_cast<int>(c & ~((c >= 'a' && c <= 'z') << 5)); } inline int toASCIIHexValue(char c) { ASSERT(isASCIIHexDigit(c)); return c < 'A' ? c - '0' : (c - 'A' + 10) & 0xF; } inline int toASCIIHexValue(unsigned short c) { ASSERT(isASCIIHexDigit(c)); return c < 'A' ? c - '0' : (c - 'A' + 10) & 0xF; } inline int toASCIIHexValue(int c) { ASSERT(isASCIIHexDigit(c)); return c < 'A' ? c - '0' : (c - 'A' + 10) & 0xF; }#endif
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