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// Copyright 2007-2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met://// * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following// disclaimer in the documentation and/or other materials provided// with the distribution.// * Neither the name of Google Inc. nor the names of its// contributors may be used to endorse or promote products derived// from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.#include "v8.h"#include "codegen-inl.h"#include "debug.h"#include "runtime.h"#include "stub-cache.h"namespace v8 { namespace internal {DeferredCode::DeferredCode(CodeGenerator* generator) : masm_(generator->masm()), generator_(generator), statement_position_(masm_->last_statement_position()), position_(masm_->last_position()) { generator->AddDeferred(this);#ifdef DEBUG comment_ = "";#endif}void CodeGenerator::ProcessDeferred() { while (!deferred_.is_empty()) { DeferredCode* code = deferred_.RemoveLast(); MacroAssembler* masm = code->masm(); // Record position of deferred code stub. if (code->statement_position() != RelocInfo::kNoPosition) { masm->RecordStatementPosition(code->statement_position()); } if (code->position() != RelocInfo::kNoPosition) { masm->RecordPosition(code->position()); } // Bind labels and generate the code. masm->bind(code->enter()); Comment cmnt(masm, code->comment()); code->Generate(); if (code->exit()->is_bound()) { masm->jmp(code->exit()); // platform independent? } }}// Sets the function info on a function.// The start_position points to the first '(' character after the function name// in the full script source. When counting characters in the script source the// the first character is number 0 (not 1).void CodeGenerator::SetFunctionInfo(Handle<JSFunction> fun, int length, int function_token_position, int start_position, int end_position, bool is_expression, bool is_toplevel, Handle<Script> script) { fun->shared()->set_length(length); fun->shared()->set_formal_parameter_count(length); fun->shared()->set_script(*script); fun->shared()->set_function_token_position(function_token_position); fun->shared()->set_start_position(start_position); fun->shared()->set_end_position(end_position); fun->shared()->set_is_expression(is_expression); fun->shared()->set_is_toplevel(is_toplevel);}static Handle<Code> ComputeLazyCompile(int argc) { CALL_HEAP_FUNCTION(StubCache::ComputeLazyCompile(argc), Code);}Handle<JSFunction> CodeGenerator::BuildBoilerplate(FunctionLiteral* node) { // Determine if the function can be lazily compiled. This is // necessary to allow some of our builtin JS files to be lazily // compiled. These builtins cannot be handled lazily by the parser, // since we have to know if a function uses the special natives // syntax, which is something the parser records. bool allow_lazy = node->AllowsLazyCompilation(); // Generate code Handle<Code> code; if (FLAG_lazy && allow_lazy) { code = ComputeLazyCompile(node->num_parameters()); } else { code = MakeCode(node, script_, false); // Check for stack-overflow exception. if (code.is_null()) { SetStackOverflow(); return Handle<JSFunction>::null(); } // Function compilation complete. LOG(CodeCreateEvent("Function", *code, *node->name())); } // Create a boilerplate function. Handle<JSFunction> function = Factory::NewFunctionBoilerplate(node->name(), node->materialized_literal_count(), node->contains_array_literal(), code); CodeGenerator::SetFunctionInfo(function, node->num_parameters(), node->function_token_position(), node->start_position(), node->end_position(), node->is_expression(), false, script_); // Notify debugger that a new function has been added. Debugger::OnNewFunction(function); // Set the expected number of properties for instances and return // the resulting function. SetExpectedNofPropertiesFromEstimate(function, node->expected_property_count()); return function;}Handle<Code> CodeGenerator::ComputeCallInitialize(int argc) { CALL_HEAP_FUNCTION(StubCache::ComputeCallInitialize(argc), Code);}void CodeGenerator::ProcessDeclarations(ZoneList<Declaration*>* declarations) { int length = declarations->length(); int globals = 0; for (int i = 0; i < length; i++) { Declaration* node = declarations->at(i); Variable* var = node->proxy()->var(); Slot* slot = var->slot(); // If it was not possible to allocate the variable at compile // time, we need to "declare" it at runtime to make sure it // actually exists in the local context. if ((slot != NULL && slot->type() == Slot::LOOKUP) || !var->is_global()) { VisitDeclaration(node); } else { // Count global variables and functions for later processing globals++; } } // Return in case of no declared global functions or variables. if (globals == 0) return; // Compute array of global variable and function declarations. Handle<FixedArray> array = Factory::NewFixedArray(2 * globals, TENURED); for (int j = 0, i = 0; i < length; i++) { Declaration* node = declarations->at(i); Variable* var = node->proxy()->var(); Slot* slot = var->slot(); if ((slot != NULL && slot->type() == Slot::LOOKUP) || !var->is_global()) { // Skip - already processed. } else { array->set(j++, *(var->name())); if (node->fun() == NULL) { if (var->mode() == Variable::CONST) { // In case this is const property use the hole. array->set_the_hole(j++); } else { array->set_undefined(j++); } } else { Handle<JSFunction> function = BuildBoilerplate(node->fun()); // Check for stack-overflow exception. if (HasStackOverflow()) return; array->set(j++, *function); } } } // Invoke the platform-dependent code generator to do the actual // declaration the global variables and functions. DeclareGlobals(array);}struct InlineRuntimeLUT { void (CodeGenerator::*method)(ZoneList<Expression*>*); const char* name;};bool CodeGenerator::CheckForInlineRuntimeCall(CallRuntime* node) { ZoneList<Expression*>* args = node->arguments(); // Special cases: These 'runtime calls' manipulate the current // frame and are only used 1 or two places, so we generate them // inline instead of generating calls to them. They are used // for implementing Function.prototype.call() and // Function.prototype.apply(). static const InlineRuntimeLUT kInlineRuntimeLUT[] = { {&v8::internal::CodeGenerator::GenerateIsSmi, "_IsSmi"}, {&v8::internal::CodeGenerator::GenerateIsNonNegativeSmi, "_IsNonNegativeSmi"}, {&v8::internal::CodeGenerator::GenerateIsArray, "_IsArray"}, {&v8::internal::CodeGenerator::GenerateArgumentsLength, "_ArgumentsLength"}, {&v8::internal::CodeGenerator::GenerateArgumentsAccess, "_Arguments"}, {&v8::internal::CodeGenerator::GenerateValueOf, "_ValueOf"}, {&v8::internal::CodeGenerator::GenerateSetValueOf, "_SetValueOf"}, {&v8::internal::CodeGenerator::GenerateFastCharCodeAt, "_FastCharCodeAt"}, {&v8::internal::CodeGenerator::GenerateObjectEquals, "_ObjectEquals"} }; if (node->name()->length() > 0 && node->name()->Get(0) == '_') { for (unsigned i = 0; i < sizeof(kInlineRuntimeLUT) / sizeof(InlineRuntimeLUT); i++) { const InlineRuntimeLUT* entry = kInlineRuntimeLUT + i; if (node->name()->IsEqualTo(CStrVector(entry->name))) { ((*this).*(entry->method))(args); return true; } } } return false;}const char* RuntimeStub::GetName() { return Runtime::FunctionForId(id_)->stub_name;}void RuntimeStub::Generate(MacroAssembler* masm) { masm->TailCallRuntime(ExternalReference(id_), num_arguments_);}} } // namespace v8::internal
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