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📄 zone.cc.svn-base

📁 Google浏览器V8内核代码
💻 SVN-BASE
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// Copyright 2006-2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:////     * Redistributions of source code must retain the above copyright//       notice, this list of conditions and the following disclaimer.//     * Redistributions in binary form must reproduce the above//       copyright notice, this list of conditions and the following//       disclaimer in the documentation and/or other materials provided//       with the distribution.//     * Neither the name of Google Inc. nor the names of its//       contributors may be used to endorse or promote products derived//       from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.#include "v8.h"#include "zone-inl.h"namespace v8 { namespace internal {Address Zone::position_ = 0;Address Zone::limit_ = 0;bool AssertNoZoneAllocation::allow_allocation_ = true;int ZoneScope::nesting_ = 0;// Segments represent chunks of memory: They have starting address// (encoded in the this pointer) and a size in bytes. Segments are// chained together forming a LIFO structure with the newest segment// available as Segment::head(). Segments are allocated using malloc()// and de-allocated using free().class Segment { public:  Segment* next() const { return next_; }  void clear_next() { next_ = NULL; }  int size() const { return size_; }  int capacity() const { return size_ - sizeof(Segment); }  Address start() const { return address(sizeof(Segment)); }  Address end() const { return address(size_); }  static Segment* head() { return head_; }  static void set_head(Segment* head) { head_ = head; }  // Creates a new segment, sets it size, and pushes it to the front  // of the segment chain. Returns the new segment.  static Segment* New(int size) {    Segment* result = reinterpret_cast<Segment*>(Malloced::New(size));    if (result != NULL) {      result->next_ = head_;      result->size_ = size;      head_ = result;    }    return result;  }  // Deletes the given segment. Does not touch the segment chain.  static void Delete(Segment* segment) {    Malloced::Delete(segment);  } private:  // Computes the address of the nth byte in this segment.  Address address(int n) const {    return Address(this) + n;  }  static Segment* head_;  Segment* next_;  int size_;};Segment* Segment::head_ = NULL;void Zone::DeleteAll() {#ifdef DEBUG  // Constant byte value used for zapping dead memory in debug mode.  static const unsigned char kZapDeadByte = 0xcd;#endif  // Find a segment with a suitable size to keep around.  Segment* keep = Segment::head();  while (keep != NULL && keep->size() > kMaximumKeptSegmentSize) {    keep = keep->next();  }  // Traverse the chained list of segments, zapping (in debug mode)  // and freeing every segment except the one we wish to keep.  Segment* current = Segment::head();  while (current != NULL) {    Segment* next = current->next();    if (current == keep) {      // Unlink the segment we wish to keep from the list.      current->clear_next();    } else {#ifdef DEBUG      // Zap the entire current segment (including the header).      memset(current, kZapDeadByte, current->size());#endif      Segment::Delete(current);    }    current = next;  }  // If we have found a segment we want to keep, we must recompute the  // variables 'position' and 'limit' to prepare for future allocate  // attempts. Otherwise, we must clear the position and limit to  // force a new segment to be allocated on demand.  if (keep != NULL) {    Address start = keep->start();    position_ = RoundUp(start, kAlignment);    limit_ = keep->end();#ifdef DEBUG    // Zap the contents of the kept segment (but not the header).    memset(start, kZapDeadByte, keep->capacity());#endif  } else {    position_ = limit_ = 0;  }  // Update the head segment to be the kept segment (if any).  Segment::set_head(keep);}Address Zone::NewExpand(int size) {  // Make sure the requested size is already properly aligned and that  // there isn't enough room in the Zone to satisfy the request.  ASSERT(size == RoundDown(size, kAlignment));  ASSERT(position_ + size > limit_);  // Compute the new segment size. We use a 'high water mark'  // strategy, where we increase the segment size every time we expand  // except that we employ a maximum segment size when we delete. This  // is to avoid excessive malloc() and free() overhead.  Segment* head = Segment::head();  int old_size = (head == NULL) ? 0 : head->size();  int new_size = sizeof(Segment) + kAlignment + size + (old_size << 1);  if (new_size < kMinimumSegmentSize) new_size = kMinimumSegmentSize;  Segment* segment = Segment::New(new_size);  if (segment == NULL) V8::FatalProcessOutOfMemory("Zone");  // Recompute 'top' and 'limit' based on the new segment.  Address result = RoundUp(segment->start(), kAlignment);  position_ = result + size;  limit_ = segment->end();  ASSERT(position_ <= limit_);  return result;}} }  // namespace v8::internal

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