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// Copyright 2006-2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met://// * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following// disclaimer in the documentation and/or other materials provided// with the distribution.// * Neither the name of Google Inc. nor the names of its// contributors may be used to endorse or promote products derived// from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.//// Top include for all V8 .cc files.//#ifndef V8_V8_H_#define V8_V8_H_#if defined(GOOGLE3)// Google3 special flag handling.#if defined(DEBUG) && defined(NDEBUG)// If both are defined in Google3, then we are building an optimized v8 with// assertions enabled.#undef NDEBUG#endif#endif // defined(GOOGLE3)// V8 only uses DEBUG, but included external files// may use NDEBUG - make sure they are consistent.#if defined(DEBUG) && defined(NDEBUG)#error both DEBUG and NDEBUG are set#endif// Basic includes#include "../include/v8.h"#include "globals.h"#include "checks.h"#include "allocation.h"#include "utils.h"#include "flags.h"// Objects & heap#include "objects.h"#include "spaces.h"#include "heap.h"#include "objects-inl.h"#include "spaces-inl.h"#include "heap-inl.h"#include "messages.h"namespace v8 { namespace internal {class V8 : public AllStatic { public: // Global actions. // If Initialize is called with des == NULL, the // initial state is created from scratch. If a non-null Deserializer // is given, the initial state is created by reading the // deserialized data into an empty heap. static bool Initialize(Deserializer* des); static void TearDown(); static bool HasBeenSetup() { return has_been_setup_; } static bool HasBeenDisposed() { return has_been_disposed_; } // Report process out of memory. Implementation found in api.cc. static void FatalProcessOutOfMemory(const char* location); private: static bool has_been_setup_; static bool has_been_disposed_;};} } // namespace v8::internal#endif // V8_V8_H_
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