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// Copyright 2006-2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met://// * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following// disclaimer in the documentation and/or other materials provided// with the distribution.// * Neither the name of Google Inc. nor the names of its// contributors may be used to endorse or promote products derived// from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.#ifndef V8_EXECUTION_H_#define V8_EXECUTION_H_namespace v8 { namespace internal {// Flag used to set the interrupt causes.enum InterruptFlag { INTERRUPT = 1 << 0, DEBUGBREAK = 1 << 1, PREEMPT = 1 << 2};class Execution : public AllStatic { public: // Call a function, the caller supplies a receiver and an array // of arguments. Arguments are Object* type. After function returns, // pointers in 'args' might be invalid. // // *pending_exception tells whether the invoke resulted in // a pending exception. // static Handle<Object> Call(Handle<JSFunction> func, Handle<Object> receiver, int argc, Object*** args, bool* pending_exception); // Construct object from function, the caller supplies an array of // arguments. Arguments are Object* type. After function returns, // pointers in 'args' might be invalid. // // *pending_exception tells whether the invoke resulted in // a pending exception. // static Handle<Object> New(Handle<JSFunction> func, int argc, Object*** args, bool* pending_exception); // Call a function, just like Call(), but make sure to silently catch // any thrown exceptions. The return value is either the result of // calling the function (if caught exception is false) or the exception // that occurred (if caught exception is true). static Handle<Object> TryCall(Handle<JSFunction> func, Handle<Object> receiver, int argc, Object*** args, bool* caught_exception); // ECMA-262 9.2 static Handle<Object> ToBoolean(Handle<Object> obj); // ECMA-262 9.3 static Handle<Object> ToNumber(Handle<Object> obj, bool* exc); // ECMA-262 9.4 static Handle<Object> ToInteger(Handle<Object> obj, bool* exc); // ECMA-262 9.5 static Handle<Object> ToInt32(Handle<Object> obj, bool* exc); // ECMA-262 9.6 static Handle<Object> ToUint32(Handle<Object> obj, bool* exc); // ECMA-262 9.8 static Handle<Object> ToString(Handle<Object> obj, bool* exc); // ECMA-262 9.8 static Handle<Object> ToDetailString(Handle<Object> obj, bool* exc); // ECMA-262 9.9 static Handle<Object> ToObject(Handle<Object> obj, bool* exc); // Create a new date object from 'time'. static Handle<Object> NewDate(double time, bool* exc); // Used to implement [] notation on strings (calls JS code) static Handle<Object> CharAt(Handle<String> str, uint32_t index); static Handle<Object> GetFunctionFor(); static Handle<JSFunction> InstantiateFunction( Handle<FunctionTemplateInfo> data, bool* exc); static Handle<JSObject> InstantiateObject(Handle<ObjectTemplateInfo> data, bool* exc); static void ConfigureInstance(Handle<Object> instance, Handle<Object> data, bool* exc); static Handle<String> GetStackTraceLine(Handle<Object> recv, Handle<JSFunction> fun, Handle<Object> pos, Handle<Object> is_global); // Get a function delegate (or undefined) for the given non-function // object. Used for support calling objects as functions. static Handle<Object> GetFunctionDelegate(Handle<Object> object);};class ExecutionAccess;// Stack guards are used to limit the number of nested invocations of// JavaScript and the stack size used in each invocation.class StackGuard BASE_EMBEDDED { public: StackGuard(); ~StackGuard(); static void SetStackLimit(uintptr_t limit); static Address address_of_jslimit() { return reinterpret_cast<Address>(&thread_local_.jslimit_); } // Threading support. static char* ArchiveStackGuard(char* to); static char* RestoreStackGuard(char* from); static int ArchiveSpacePerThread(); static bool IsStackOverflow(); static bool IsPreempted(); static void Preempt(); static bool IsInterrupted(); static void Interrupt(); static bool IsDebugBreak(); static void DebugBreak(); static void Continue(InterruptFlag after_what); private: // You should hold the ExecutionAccess lock when calling this method. static bool IsSet(const ExecutionAccess& lock); // This provides an asynchronous read of the stack limit for the current // thread. There are no locks protecting this, but it is assumed that you // have the global V8 lock if you are using multiple V8 threads. static uintptr_t climit() { return thread_local_.climit_; } // You should hold the ExecutionAccess lock when calling this method. static void set_limits(uintptr_t value, const ExecutionAccess& lock) { thread_local_.jslimit_ = value; thread_local_.climit_ = value; } // Reset limits to initial values. For example after handling interrupt. // You should hold the ExecutionAccess lock when calling this method. static void reset_limits(const ExecutionAccess& lock) { if (thread_local_.nesting_ == 0) { // No limits have been set yet. set_limits(kIllegalLimit, lock); } else { thread_local_.jslimit_ = thread_local_.initial_jslimit_; thread_local_.climit_ = thread_local_.initial_climit_; } } // Enable or disable interrupts. static void EnableInterrupts(); static void DisableInterrupts(); static const uintptr_t kLimitSize = 512 * KB; static const uintptr_t kInterruptLimit = 0xfffffffe; static const uintptr_t kIllegalLimit = 0xffffffff; class ThreadLocal { public: ThreadLocal() : initial_jslimit_(kIllegalLimit), jslimit_(kIllegalLimit), initial_climit_(kIllegalLimit), climit_(kIllegalLimit), nesting_(0), postpone_interrupts_nesting_(0), interrupt_flags_(0) {} uintptr_t initial_jslimit_; uintptr_t jslimit_; uintptr_t initial_climit_; uintptr_t climit_; int nesting_; int postpone_interrupts_nesting_; int interrupt_flags_; }; static ThreadLocal thread_local_; friend class StackLimitCheck; friend class PostponeInterruptsScope;};// Support for checking for stack-overflows in C++ code.class StackLimitCheck BASE_EMBEDDED { public: bool HasOverflowed() const { return reinterpret_cast<uintptr_t>(this) < StackGuard::climit(); }};// Support for temporarily postponing interrupts. When the outermost// postpone scope is left the interrupts will be re-enabled and any// interrupts that occurred while in the scope will be taken into// account.class PostponeInterruptsScope BASE_EMBEDDED { public: PostponeInterruptsScope() { StackGuard::thread_local_.postpone_interrupts_nesting_++; StackGuard::DisableInterrupts(); } ~PostponeInterruptsScope() { if (--StackGuard::thread_local_.postpone_interrupts_nesting_ == 0) { StackGuard::EnableInterrupts(); } }};class PrintExtension : public v8::Extension { public: PrintExtension() : v8::Extension("v8/print", kSource) { } virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction( v8::Handle<v8::String> name); static v8::Handle<v8::Value> Print(const v8::Arguments& args); private: static const char* kSource;};class LoadExtension : public v8::Extension { public: LoadExtension() : v8::Extension("v8/load", kSource) { } virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction( v8::Handle<v8::String> name); static v8::Handle<v8::Value> Load(const v8::Arguments& args); private: static const char* kSource;};class QuitExtension : public v8::Extension { public: QuitExtension() : v8::Extension("v8/quit", kSource) {} virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction( v8::Handle<v8::String> name); static v8::Handle<v8::Value> Quit(const v8::Arguments& args); private: static const char* kSource;};class GCExtension : public v8::Extension { public: GCExtension() : v8::Extension("v8/gc", kSource) {} virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction( v8::Handle<v8::String> name); static v8::Handle<v8::Value> GC(const v8::Arguments& args); private: static const char* kSource;};} } // namespace v8::internal#endif // V8_EXECUTION_H_
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