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📄 execution.h.svn-base

📁 Google浏览器V8内核代码
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// Copyright 2006-2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:////     * Redistributions of source code must retain the above copyright//       notice, this list of conditions and the following disclaimer.//     * Redistributions in binary form must reproduce the above//       copyright notice, this list of conditions and the following//       disclaimer in the documentation and/or other materials provided//       with the distribution.//     * Neither the name of Google Inc. nor the names of its//       contributors may be used to endorse or promote products derived//       from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.#ifndef V8_EXECUTION_H_#define V8_EXECUTION_H_namespace v8 { namespace internal {// Flag used to set the interrupt causes.enum InterruptFlag {  INTERRUPT = 1 << 0,  DEBUGBREAK = 1 << 1,  PREEMPT = 1 << 2};class Execution : public AllStatic { public:  // Call a function, the caller supplies a receiver and an array  // of arguments. Arguments are Object* type. After function returns,  // pointers in 'args' might be invalid.  //  // *pending_exception tells whether the invoke resulted in  // a pending exception.  //  static Handle<Object> Call(Handle<JSFunction> func,                             Handle<Object> receiver,                             int argc,                             Object*** args,                             bool* pending_exception);  // Construct object from function, the caller supplies an array of  // arguments. Arguments are Object* type. After function returns,  // pointers in 'args' might be invalid.  //  // *pending_exception tells whether the invoke resulted in  // a pending exception.  //  static Handle<Object> New(Handle<JSFunction> func,                            int argc,                            Object*** args,                            bool* pending_exception);  // Call a function, just like Call(), but make sure to silently catch  // any thrown exceptions. The return value is either the result of  // calling the function (if caught exception is false) or the exception  // that occurred (if caught exception is true).  static Handle<Object> TryCall(Handle<JSFunction> func,                                Handle<Object> receiver,                                int argc,                                Object*** args,                                bool* caught_exception);  // ECMA-262 9.2  static Handle<Object> ToBoolean(Handle<Object> obj);  // ECMA-262 9.3  static Handle<Object> ToNumber(Handle<Object> obj, bool* exc);  // ECMA-262 9.4  static Handle<Object> ToInteger(Handle<Object> obj, bool* exc);  // ECMA-262 9.5  static Handle<Object> ToInt32(Handle<Object> obj, bool* exc);  // ECMA-262 9.6  static Handle<Object> ToUint32(Handle<Object> obj, bool* exc);  // ECMA-262 9.8  static Handle<Object> ToString(Handle<Object> obj, bool* exc);  // ECMA-262 9.8  static Handle<Object> ToDetailString(Handle<Object> obj, bool* exc);  // ECMA-262 9.9  static Handle<Object> ToObject(Handle<Object> obj, bool* exc);  // Create a new date object from 'time'.  static Handle<Object> NewDate(double time, bool* exc);  // Used to implement [] notation on strings (calls JS code)  static Handle<Object> CharAt(Handle<String> str, uint32_t index);  static Handle<Object> GetFunctionFor();  static Handle<JSFunction> InstantiateFunction(      Handle<FunctionTemplateInfo> data, bool* exc);  static Handle<JSObject> InstantiateObject(Handle<ObjectTemplateInfo> data,                                            bool* exc);  static void ConfigureInstance(Handle<Object> instance,                                Handle<Object> data,                                bool* exc);  static Handle<String> GetStackTraceLine(Handle<Object> recv,                                          Handle<JSFunction> fun,                                          Handle<Object> pos,                                          Handle<Object> is_global);  // Get a function delegate (or undefined) for the given non-function  // object. Used for support calling objects as functions.  static Handle<Object> GetFunctionDelegate(Handle<Object> object);};class ExecutionAccess;// Stack guards are used to limit the number of nested invocations of// JavaScript and the stack size used in each invocation.class StackGuard BASE_EMBEDDED { public:  StackGuard();  ~StackGuard();  static void SetStackLimit(uintptr_t limit);  static Address address_of_jslimit() {    return reinterpret_cast<Address>(&thread_local_.jslimit_);  }  // Threading support.  static char* ArchiveStackGuard(char* to);  static char* RestoreStackGuard(char* from);  static int ArchiveSpacePerThread();  static bool IsStackOverflow();  static bool IsPreempted();  static void Preempt();  static bool IsInterrupted();  static void Interrupt();  static bool IsDebugBreak();  static void DebugBreak();  static void Continue(InterruptFlag after_what); private:  // You should hold the ExecutionAccess lock when calling this method.  static bool IsSet(const ExecutionAccess& lock);  // This provides an asynchronous read of the stack limit for the current  // thread.  There are no locks protecting this, but it is assumed that you  // have the global V8 lock if you are using multiple V8 threads.  static uintptr_t climit() {    return thread_local_.climit_;  }  // You should hold the ExecutionAccess lock when calling this method.  static void set_limits(uintptr_t value, const ExecutionAccess& lock) {    thread_local_.jslimit_ = value;    thread_local_.climit_ = value;  }  // Reset limits to initial values. For example after handling interrupt.  // You should hold the ExecutionAccess lock when calling this method.  static void reset_limits(const ExecutionAccess& lock) {    if (thread_local_.nesting_ == 0) {      // No limits have been set yet.      set_limits(kIllegalLimit, lock);    } else {      thread_local_.jslimit_ = thread_local_.initial_jslimit_;      thread_local_.climit_ = thread_local_.initial_climit_;    }  }  // Enable or disable interrupts.  static void EnableInterrupts();  static void DisableInterrupts();  static const uintptr_t kLimitSize = 512 * KB;  static const uintptr_t kInterruptLimit = 0xfffffffe;  static const uintptr_t kIllegalLimit = 0xffffffff;  class ThreadLocal {   public:    ThreadLocal()     : initial_jslimit_(kIllegalLimit),       jslimit_(kIllegalLimit),       initial_climit_(kIllegalLimit),       climit_(kIllegalLimit),       nesting_(0),       postpone_interrupts_nesting_(0),       interrupt_flags_(0) {}    uintptr_t initial_jslimit_;    uintptr_t jslimit_;    uintptr_t initial_climit_;    uintptr_t climit_;    int nesting_;    int postpone_interrupts_nesting_;    int interrupt_flags_;  };  static ThreadLocal thread_local_;  friend class StackLimitCheck;  friend class PostponeInterruptsScope;};// Support for checking for stack-overflows in C++ code.class StackLimitCheck BASE_EMBEDDED { public:  bool HasOverflowed() const {    return reinterpret_cast<uintptr_t>(this) < StackGuard::climit();  }};// Support for temporarily postponing interrupts. When the outermost// postpone scope is left the interrupts will be re-enabled and any// interrupts that occurred while in the scope will be taken into// account.class PostponeInterruptsScope BASE_EMBEDDED { public:  PostponeInterruptsScope() {    StackGuard::thread_local_.postpone_interrupts_nesting_++;    StackGuard::DisableInterrupts();  }  ~PostponeInterruptsScope() {    if (--StackGuard::thread_local_.postpone_interrupts_nesting_ == 0) {      StackGuard::EnableInterrupts();    }  }};class PrintExtension : public v8::Extension { public:  PrintExtension() : v8::Extension("v8/print", kSource) { }  virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction(      v8::Handle<v8::String> name);  static v8::Handle<v8::Value> Print(const v8::Arguments& args); private:  static const char* kSource;};class LoadExtension : public v8::Extension { public:  LoadExtension() : v8::Extension("v8/load", kSource) { }  virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction(      v8::Handle<v8::String> name);  static v8::Handle<v8::Value> Load(const v8::Arguments& args); private:  static const char* kSource;};class QuitExtension : public v8::Extension { public:  QuitExtension() : v8::Extension("v8/quit", kSource) {}  virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction(      v8::Handle<v8::String> name);  static v8::Handle<v8::Value> Quit(const v8::Arguments& args); private:  static const char* kSource;};class GCExtension : public v8::Extension { public:  GCExtension() : v8::Extension("v8/gc", kSource) {}  virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction(      v8::Handle<v8::String> name);  static v8::Handle<v8::Value> GC(const v8::Arguments& args); private:  static const char* kSource;};} }  // namespace v8::internal#endif  // V8_EXECUTION_H_

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