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📄 runtime.cc.svn-base

📁 Google浏览器V8内核代码
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      // global object add the property locally.  We take special      // precautions to always add it as a local property even in case      // of callbacks in the prototype chain (this rules out using      // SetProperty).  Also, we must use the handle-based version to      // avoid GC issues.      AddProperty(global, name, value, attributes);    }  }  // Done.  return Heap::undefined_value();}static Object* Runtime_DeclareContextSlot(Arguments args) {  HandleScope scope;  ASSERT(args.length() == 5);  // args[0] is result (TOS)  CONVERT_ARG_CHECKED(Context, context, 1);  Handle<String> name(String::cast(args[2]));  PropertyAttributes mode =      static_cast<PropertyAttributes>(Smi::cast(args[3])->value());  ASSERT(mode == READ_ONLY || mode == NONE);  Handle<Object> initial_value(args[4]);  // Declarations are always done in the function context.  context = Handle<Context>(context->fcontext());  int index;  PropertyAttributes attributes;  ContextLookupFlags flags = DONT_FOLLOW_CHAINS;  Handle<Object> context_obj =      context->Lookup(name, flags, &index, &attributes);  if (attributes != ABSENT) {    // The name was declared before; check for conflicting    // re-declarations: This is similar to the code in parser.cc in    // the AstBuildingParser::Declare function.    if (((attributes & READ_ONLY) != 0) || (mode == READ_ONLY)) {      // Functions are not read-only.      ASSERT(mode != READ_ONLY || initial_value->IsTheHole());      const char* type = ((attributes & READ_ONLY) != 0) ? "const" : "var";      return ThrowRedeclarationError(type, name);    }    // Initialize it if necessary.    if (*initial_value != NULL) {      if (index >= 0) {        // The variable or constant context slot should always be in        // the function context; not in any outer context nor in the        // arguments object.        ASSERT(context_obj.is_identical_to(context));        if (((attributes & READ_ONLY) == 0) ||            context->get(index)->IsTheHole()) {          context->set(index, *initial_value);        }      } else {        // Slow case: The property is not in the FixedArray part of the context.        Handle<JSObject> context_ext = Handle<JSObject>::cast(context_obj);        SetProperty(context_ext, name, initial_value, mode);      }    }    return args[0];  // return TOS  }  // The property is not in the function context. It needs to be "declared"  // in the function context's extension context, or in the global context.  Handle<JSObject> context_ext;  if (context->extension() != NULL) {    // The function context's extension context exists - use it.    context_ext = Handle<JSObject>(context->extension());  } else {    // The function context's extension context does not exists - allocate it.    context_ext = Factory::NewJSObject(Top::context_extension_function());    // And store it in the extension slot.    context->set_extension(*context_ext);  }  ASSERT(*context_ext != NULL);  // Declare the property by setting it to the initial value if provided,  // or undefined, and use the correct mode (e.g. READ_ONLY attribute for  // constant declarations).  ASSERT(!context_ext->HasLocalProperty(*name));  Handle<Object> value(Heap::undefined_value());  if (*initial_value != NULL) value = initial_value;  SetProperty(context_ext, name, value, mode);  ASSERT(context_ext->GetLocalPropertyAttribute(*name) == mode);  return args[0];  // return TOS}static Object* Runtime_InitializeVarGlobal(Arguments args) {  NoHandleAllocation nha;  // Determine if we need to assign to the variable if it already  // exists (based on the number of arguments).  RUNTIME_ASSERT(args.length() == 1 || args.length() == 2);  bool assign = args.length() == 2;  CONVERT_ARG_CHECKED(String, name, 0);  GlobalObject* global = Top::context()->global();  // According to ECMA-262, section 12.2, page 62, the property must  // not be deletable.  PropertyAttributes attributes = DONT_DELETE;  // Lookup the property locally in the global object. If it isn't  // there, we add the property and take special precautions to always  // add it as a local property even in case of callbacks in the  // prototype chain (this rules out using SetProperty).  LookupResult lookup;  global->LocalLookup(*name, &lookup);  if (!lookup.IsProperty()) {    Object* value = (assign) ? args[1] : Heap::undefined_value();    return global->AddProperty(*name, value, attributes);  }  // Determine if this is a redeclaration of something read-only.  if (lookup.IsReadOnly()) {    return ThrowRedeclarationError("const", name);  }  // Determine if this is a redeclaration of an intercepted read-only  // property and figure out if the property exists at all.  bool found = true;  PropertyType type = lookup.type();  if (type == INTERCEPTOR) {    PropertyAttributes intercepted = global->GetPropertyAttribute(*name);    if (intercepted == ABSENT) {      // The interceptor claims the property isn't there. We need to      // make sure to introduce it.      found = false;    } else if ((intercepted & READ_ONLY) != 0) {      // The property is present, but read-only. Since we're trying to      // overwrite it with a variable declaration we must throw a      // re-declaration error.      return ThrowRedeclarationError("const", name);    }    // Restore global object from context (in case of GC).    global = Top::context()->global();  }  if (found && !assign) {    // The global property is there and we're not assigning any value    // to it. Just return.    return Heap::undefined_value();  }  // Assign the value (or undefined) to the property.  Object* value = (assign) ? args[1] : Heap::undefined_value();  return global->SetProperty(&lookup, *name, value, attributes);}static Object* Runtime_InitializeConstGlobal(Arguments args) {  // All constants are declared with an initial value. The name  // of the constant is the first argument and the initial value  // is the second.  RUNTIME_ASSERT(args.length() == 2);  CONVERT_ARG_CHECKED(String, name, 0);  Handle<Object> value = args.at<Object>(1);  // Get the current global object from top.  GlobalObject* global = Top::context()->global();  // According to ECMA-262, section 12.2, page 62, the property must  // not be deletable. Since it's a const, it must be READ_ONLY too.  PropertyAttributes attributes =      static_cast<PropertyAttributes>(DONT_DELETE | READ_ONLY);  // Lookup the property locally in the global object. If it isn't  // there, we add the property and take special precautions to always  // add it as a local property even in case of callbacks in the  // prototype chain (this rules out using SetProperty).  LookupResult lookup;  global->LocalLookup(*name, &lookup);  if (!lookup.IsProperty()) {    return global->AddProperty(*name, *value, attributes);  }  // Determine if this is a redeclaration of something not  // read-only. In case the result is hidden behind an interceptor we  // need to ask it for the property attributes.  if (!lookup.IsReadOnly()) {    if (lookup.type() != INTERCEPTOR) {      return ThrowRedeclarationError("var", name);    }    PropertyAttributes intercepted = global->GetPropertyAttribute(*name);    // Throw re-declaration error if the intercepted property is present    // but not read-only.    if (intercepted != ABSENT && (intercepted & READ_ONLY) == 0) {      return ThrowRedeclarationError("var", name);    }    // Restore global object from context (in case of GC) and continue    // with setting the value because the property is either absent or    // read-only. We also have to do redo the lookup.    global = Top::context()->global();    // BUG 1213579: Handle the case where we have to set a read-only    // property through an interceptor and only do it if it's    // uninitialized, e.g. the hole. Nirk...    global->SetProperty(*name, *value, attributes);    return *value;  }  // Set the value, but only we're assigning the initial value to a  // constant. For now, we determine this by checking if the  // current value is the hole.  PropertyType type = lookup.type();  if (type == FIELD) {    FixedArray* properties = global->properties();    int index = lookup.GetFieldIndex();    if (properties->get(index)->IsTheHole()) {      properties->set(index, *value);    }  } else if (type == NORMAL) {    Dictionary* dictionary = global->property_dictionary();    int entry = lookup.GetDictionaryEntry();    if (dictionary->ValueAt(entry)->IsTheHole()) {      dictionary->ValueAtPut(entry, *value);    }  } else {    // Ignore re-initialization of constants that have already been    // assigned a function value.    ASSERT(lookup.IsReadOnly() && type == CONSTANT_FUNCTION);  }  // Use the set value as the result of the operation.  return *value;}static Object* Runtime_InitializeConstContextSlot(Arguments args) {  HandleScope scope;  ASSERT(args.length() == 3);  Handle<Object> value(args[0]);  ASSERT(!value->IsTheHole());  CONVERT_ARG_CHECKED(Context, context, 1);  Handle<String> name(String::cast(args[2]));  // Initializations are always done in the function context.  context = Handle<Context>(context->fcontext());  int index;  PropertyAttributes attributes;  ContextLookupFlags flags = DONT_FOLLOW_CHAINS;  Handle<Object> context_obj =      context->Lookup(name, flags, &index, &attributes);  // The property should always be present. It is always declared  // before being initialized through DeclareContextSlot.  ASSERT(attributes != ABSENT && (attributes & READ_ONLY) != 0);  // If the slot is in the context, we set it but only if it hasn't  // been set before.  if (index >= 0) {    // The constant context slot should always be in the function    // context; not in any outer context nor in the arguments object.    ASSERT(context_obj.is_identical_to(context));    if (context->get(index)->IsTheHole()) {      context->set(index, *value);    }    return *value;  }  // Otherwise, the slot must be in a JS object extension.  Handle<JSObject> context_ext(JSObject::cast(*context_obj));  // We must initialize the value only if it wasn't initialized  // before, e.g. for const declarations in a loop. The property has  // the hole value if it wasn't initialized yet. NOTE: We cannot use  // GetProperty() to get the current value as it 'unholes' the value.  LookupResult lookup;  context_ext->LocalLookupRealNamedProperty(*name, &lookup);  ASSERT(lookup.IsProperty());  // the property was declared  ASSERT(lookup.IsReadOnly());  // and it was declared as read-only  PropertyType type = lookup.type();  if (type == FIELD) {    FixedArray* properties = context_ext->properties();    int index = lookup.GetFieldIndex();    if (properties->get(index)->IsTheHole()) {      properties->set(index, *value);    }  } else if (type == NORMAL) {    Dictionary* dictionary = context_ext->property_dictionary();    int entry = lookup.GetDictionaryEntry();    if (dictionary->ValueAt(entry)->IsTheHole()) {      dictionary->ValueAtPut(entry, *value);    }  } else {    // We should not reach here. Any real, named property should be    // either a field or a dictionary slot.    UNREACHABLE();  }  return *value;}static Object* Runtime_RegExpExec(Arguments args) {  HandleScope scope;  ASSERT(args.length() == 3);  CONVERT_CHECKED(JSRegExp, raw_regexp, args[0]);  Handle<JSRegExp> regexp(raw_regexp);  CONVERT_CHECKED(String, raw_subject, args[1]);  Handle<String> subject(raw_subject);  Handle<Object> index(args[2]);  ASSERT(index->IsNumber());  return *RegExpImpl::JsreExec(regexp, subject, index);}static Object* Runtime_RegExpExecGlobal(Arguments args) {  HandleScope scope;  ASSERT(args.length() == 2);  CONVERT_CHECKED(JSRegExp, raw_regexp, args[0]);  Handle<JSRegExp> regexp(raw_regexp);  CONVERT_CHECKED(String, raw_subject, args[1]);  Handle<String> subject(raw_subject);  return *RegExpImpl::JsreExecGlobal(regexp, subject);}static Object* Runtime_MaterializeRegExpLiteral(Arguments args) {  HandleScope scope;  ASSERT(args.length() == 4);  CONVERT_ARG_CHECKED(FixedArray, literals, 0);  int index = Smi::cast(args[1])->value();  Handle<String> pattern = args.at<String>(2);  Handle<String> flags = args.at<String>(3);  // Get the RegExp function from the literals array.  This is the  // RegExp function from the context in which the function was  // created.  We do not use the RegExp function from the current  // global context because this might be the RegExp function from  // another context which we should not have access to.  Handle<JSFunction> constructor =      Handle<JSFunction>(          JSFunction::GlobalContextFromLiterals(*literals)->regexp_function());  // Compute the regular expression literal.  bool has_pending_exception;  Handle<Object> regexp =      RegExpImpl::CreateRegExpLiteral(constructor, pattern, flags,                                      &has_pending_exception);  if (has_pending_exception) {    ASSERT(Top::has_pending_exception());    return Failure::Exception();  }  literals->set(index, *regexp);  return *regexp;}static Object* Runtime_FunctionGetName(Arguments args) {  NoHandleAllocation ha;  ASSERT(args.length() == 1);  CONVERT_CHECKED(JSFunction, f, args[0]);  return f->shared()->name();}static Object* Runtime_FunctionSetName(Arguments args) {  NoHandleAllocation ha;  ASSERT(args.length() == 2);  CONVERT_CHECKED(JSFunction, f, args[0]);  CONVERT_CHECKED(String, name, args[1]);  f->shared()->set_name(name);  return Heap::undefined_value();}static Object* Runtime_FunctionGetScript(Arguments args) {  HandleScope scope;  ASSERT(args.length() == 1);  CONVERT_CHECKED(JSFunction, fun, args[0]);  Handle<Object> script = Handle<Object>(fun->shared()->script());  if (!script->IsScript()) return Heap::undefined_value();  return *GetScriptWrapper(Handle<Script>::cast(script));}static Object* Runtime_FunctionGetSourceCode(Arguments args) {  NoHandleAllocation ha;  ASSERT(args.length() == 1);  CONVERT_CHECKED(JSFunction, f, args[0]);

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