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// Copyright 2006-2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met://// * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following// disclaimer in the documentation and/or other materials provided// with the distribution.// * Neither the name of Google Inc. nor the names of its// contributors may be used to endorse or promote products derived// from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.#include "v8.h"#include "frames-inl.h"#include "scopeinfo.h"#include "string-stream.h"#include "top.h"#include "zone-inl.h"namespace v8 { namespace internal {// Iterator that supports traversing the stack handlers of a// particular frame. Needs to know the top of the handler chain.class StackHandlerIterator BASE_EMBEDDED { public: StackHandlerIterator(const StackFrame* frame, StackHandler* handler) : limit_(frame->fp()), handler_(handler) { // Make sure the handler has already been unwound to this frame. ASSERT(frame->sp() <= handler->address()); } StackHandler* handler() const { return handler_; } bool done() { return handler_->address() > limit_; } void Advance() { ASSERT(!done()); handler_ = handler_->next(); } private: const Address limit_; StackHandler* handler_;};// -------------------------------------------------------------------------#define INITIALIZE_SINGLETON(type, field) field##_(this),StackFrameIterator::StackFrameIterator() : STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON) frame_(NULL), handler_(NULL), thread_(Top::GetCurrentThread()) { Reset();}StackFrameIterator::StackFrameIterator(ThreadLocalTop* t) : STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON) frame_(NULL), handler_(NULL), thread_(t) { Reset();}#undef INITIALIZE_SINGLETONvoid StackFrameIterator::Advance() { ASSERT(!done()); // Compute the state of the calling frame before restoring // callee-saved registers and unwinding handlers. This allows the // frame code that computes the caller state to access the top // handler and the value of any callee-saved register if needed. StackFrame::State state; StackFrame::Type type = frame_->GetCallerState(&state); // Unwind handlers corresponding to the current frame. StackHandlerIterator it(frame_, handler_); while (!it.done()) it.Advance(); handler_ = it.handler(); // Advance to the calling frame. frame_ = SingletonFor(type, &state); // When we're done iterating over the stack frames, the handler // chain must have been completely unwound. ASSERT(!done() || handler_ == NULL);}void StackFrameIterator::Reset() { Address fp = Top::c_entry_fp(thread_); StackFrame::State state; StackFrame::Type type = ExitFrame::GetStateForFramePointer(fp, &state); frame_ = SingletonFor(type, &state); handler_ = StackHandler::FromAddress(Top::handler(thread_));}StackFrame* StackFrameIterator::SingletonFor(StackFrame::Type type, StackFrame::State* state) {#define FRAME_TYPE_CASE(type, field) \ case StackFrame::type: result = &field##_; break; StackFrame* result = NULL; switch (type) { case StackFrame::NONE: return NULL; STACK_FRAME_TYPE_LIST(FRAME_TYPE_CASE) default: break; } ASSERT(result != NULL); result->state_ = *state; return result;#undef FRAME_TYPE_CASE}// -------------------------------------------------------------------------JavaScriptFrameIterator::JavaScriptFrameIterator(StackFrame::Id id) { while (true) { Advance(); if (frame()->id() == id) return; }}void JavaScriptFrameIterator::Advance() { do { iterator_.Advance(); } while (!iterator_.done() && !iterator_.frame()->is_java_script());}void JavaScriptFrameIterator::AdvanceToArgumentsFrame() { if (!frame()->has_adapted_arguments()) return; iterator_.Advance(); ASSERT(iterator_.frame()->is_arguments_adaptor());}void JavaScriptFrameIterator::Reset() { iterator_.Reset(); Advance();}// -------------------------------------------------------------------------void StackHandler::Cook(Code* code) { ASSERT(code->contains(pc())); set_pc(AddressFrom<Address>(pc() - code->instruction_start()));}void StackHandler::Uncook(Code* code) { set_pc(code->instruction_start() + OffsetFrom(pc())); ASSERT(code->contains(pc()));}// -------------------------------------------------------------------------bool StackFrame::HasHandler() const { StackHandlerIterator it(this, top_handler()); return !it.done();}void StackFrame::CookFramesForThread(ThreadLocalTop* thread) { ASSERT(!thread->stack_is_cooked()); for (StackFrameIterator it(thread); !it.done(); it.Advance()) { it.frame()->Cook(); } thread->set_stack_is_cooked(true);}void StackFrame::UncookFramesForThread(ThreadLocalTop* thread) { ASSERT(thread->stack_is_cooked()); for (StackFrameIterator it(thread); !it.done(); it.Advance()) { it.frame()->Uncook(); } thread->set_stack_is_cooked(false);}void StackFrame::Cook() { Code* code = FindCode(); for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) { it.handler()->Cook(code); } ASSERT(code->contains(pc())); set_pc(AddressFrom<Address>(pc() - code->instruction_start()));}void StackFrame::Uncook() { Code* code = FindCode(); for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) { it.handler()->Uncook(code); } set_pc(code->instruction_start() + OffsetFrom(pc())); ASSERT(code->contains(pc()));}Code* EntryFrame::FindCode() const { return Heap::js_entry_code();}StackFrame::Type EntryFrame::GetCallerState(State* state) const { const int offset = EntryFrameConstants::kCallerFPOffset; Address fp = Memory::Address_at(this->fp() + offset); return ExitFrame::GetStateForFramePointer(fp, state);}Code* EntryConstructFrame::FindCode() const { return Heap::js_construct_entry_code();}Code* ExitFrame::FindCode() const { return Heap::c_entry_code();}StackFrame::Type ExitFrame::GetCallerState(State* state) const { // Setup the caller state. state->sp = pp(); state->fp = Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset); state->pc_address = reinterpret_cast<Address*>(fp() + ExitFrameConstants::kCallerPCOffset); return ComputeType(state);}Address ExitFrame::GetCallerStackPointer() const { return fp() + ExitFrameConstants::kPPDisplacement;}Code* ExitDebugFrame::FindCode() const { return Heap::c_entry_debug_break_code();}Address StandardFrame::GetExpressionAddress(int n) const { const int offset = StandardFrameConstants::kExpressionsOffset; return fp() + offset - n * kPointerSize;}int StandardFrame::ComputeExpressionsCount() const { const int offset = StandardFrameConstants::kExpressionsOffset + kPointerSize; Address base = fp() + offset; Address limit = sp(); ASSERT(base >= limit); // stack grows downwards // Include register-allocated locals in number of expressions. return (base - limit) / kPointerSize;}StackFrame::Type StandardFrame::GetCallerState(State* state) const { state->sp = caller_sp(); state->fp = caller_fp(); state->pc_address = reinterpret_cast<Address*>(ComputePCAddress(fp())); return ComputeType(state);}bool StandardFrame::IsExpressionInsideHandler(int n) const { Address address = GetExpressionAddress(n); for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) { if (it.handler()->includes(address)) return true; }
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