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📄 compilation-cache.h.svn-base

📁 Google浏览器V8内核代码
💻 SVN-BASE
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// Copyright 2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:////     * Redistributions of source code must retain the above copyright//       notice, this list of conditions and the following disclaimer.//     * Redistributions in binary form must reproduce the above//       copyright notice, this list of conditions and the following//       disclaimer in the documentation and/or other materials provided//       with the distribution.//     * Neither the name of Google Inc. nor the names of its//       contributors may be used to endorse or promote products derived//       from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.#ifndef V8_COMPILATION_CACHE_H_#define V8_COMPILATION_CACHE_H_namespace v8 { namespace internal {// The compilation cache keeps function boilerplates for compiled// scripts and evals. The boilerplates are looked up using the source// string as the key.class CompilationCache { public:  // The same source code string has different compiled code for  // scripts and evals. Internally, we use separate caches to avoid  // getting the wrong kind of entry when looking up.  enum Entry {    SCRIPT,    EVAL_GLOBAL,    EVAL_CONTEXTUAL  };  // Finds the script function boilerplate for a source  // string. Returns an empty handle if the cache doesn't contain a  // script for the given source string with the right origin.  static Handle<JSFunction> LookupScript(Handle<String> source,                                         Handle<Object> name,                                         int line_offset,                                         int column_offset);  // Finds the function boilerplate for a source string for  // eval. Returns an empty handle if the cache doesn't contain a  // script for the given source string.  static Handle<JSFunction> LookupEval(Handle<String> source,                                       Entry entry);  // Associate the (source, kind) pair to the boilerplate. This may  // overwrite an existing mapping.  static void Associate(Handle<String> source,                        Entry entry,                        Handle<JSFunction> boilerplate);  // Clear the cache - also used to initialize the cache at startup.  static void Clear();  // GC support.  static void Iterate(ObjectVisitor* v);  // Notify the cache that a mark-sweep garbage collection is about to  // take place. This is used to retire entries from the cache to  // avoid keeping them alive too long without using them. For now, we  // just clear the cache but we should consider are more  // sophisticated LRU scheme.  static void MarkCompactPrologue() { Clear(); }};} }  // namespace v8::internal#endif  // V8_COMPILATION_CACHE_H_

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