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// Copyright 2006-2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met://// * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following// disclaimer in the documentation and/or other materials provided// with the distribution.// * Neither the name of Google Inc. nor the names of its// contributors may be used to endorse or promote products derived// from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.#ifndef V8_UTILS_H_#define V8_UTILS_H_namespace v8 { namespace internal {// ----------------------------------------------------------------------------// General helper functions// Returns true iff x is a power of 2. Does not work for zero.template <typename T>static inline bool IsPowerOf2(T x) { return (x & (x - 1)) == 0;}// The C++ standard leaves the semantics of '>>' undefined for// negative signed operands. Most implementations do the right thing,// though.static inline int ArithmeticShiftRight(int x, int s) { return x >> s;}// Compute the 0-relative offset of some absolute value x of type T.// This allows conversion of Addresses and integral types into// 0-relative int offsets.template <typename T>static inline int OffsetFrom(T x) { return x - static_cast<T>(0);}// Compute the absolute value of type T for some 0-relative offset x.// This allows conversion of 0-relative int offsets into Addresses and// integral types.template <typename T>static inline T AddressFrom(int x) { return static_cast<T>(0) + x;}// Return the largest multiple of m which is <= x.template <typename T>static inline T RoundDown(T x, int m) { ASSERT(IsPowerOf2(m)); return AddressFrom<T>(OffsetFrom(x) & -m);}// Return the smallest multiple of m which is >= x.template <typename T>static inline T RoundUp(T x, int m) { return RoundDown(x + m - 1, m);}// Returns the smallest power of two which is >= x. If you pass in a// number that is already a power of two, it is returned as is.uint32_t RoundUpToPowerOf2(uint32_t x);template <typename T>static inline bool IsAligned(T value, T alignment) { ASSERT(IsPowerOf2(alignment)); return (value & (alignment - 1)) == 0;}// Returns true if (addr + offset) is aligned.static inline bool IsAddressAligned(Address addr, int alignment, int offset) { int offs = OffsetFrom(addr + offset); return IsAligned(offs, alignment);}// Returns the maximum of the two parameters.template <typename T>static T Max(T a, T b) { return a < b ? b : a;}// Returns the minimum of the two parameters.template <typename T>static T Min(T a, T b) { return a < b ? a : b;}// ----------------------------------------------------------------------------// BitField is a help template for encoding and decode bitfield with// unsigned content.template<class T, int shift, int size>class BitField { public: // Tells whether the provided value fits into the bit field. static bool is_valid(T value) { return (static_cast<uint32_t>(value) & ~((1U << (size)) - 1)) == 0; } // Returns a uint32_t mask of bit field. static uint32_t mask() { return (1U << (size + shift)) - (1U << shift); } // Returns a uint32_t with the bit field value encoded. static uint32_t encode(T value) { ASSERT(is_valid(value)); return static_cast<uint32_t>(value) << shift; } // Extracts the bit field from the value. static T decode(uint32_t value) { return static_cast<T>((value >> shift) & ((1U << (size)) - 1)); }};// ----------------------------------------------------------------------------// Support for compressed, machine-independent encoding// and decoding of integer values of arbitrary size.// Encoding and decoding from/to a buffer at position p;// the result is the position after the encoded integer.// Small signed integers in the range -64 <= x && x < 64// are encoded in 1 byte; larger values are encoded in 2// or more bytes. At most sizeof(int) + 1 bytes are used// in the worst case.byte* EncodeInt(byte* p, int x);byte* DecodeInt(byte* p, int* x);// Encoding and decoding from/to a buffer at position p - 1// moving backward; the result is the position of the last// byte written. These routines are useful to read/write// into a buffer starting at the end of the buffer.byte* EncodeUnsignedIntBackward(byte* p, unsigned int x);// The decoding function is inlined since its performance is// important to mark-sweep garbage collection.inline byte* DecodeUnsignedIntBackward(byte* p, unsigned int* x) { byte b = *--p; if (b >= 128) { *x = static_cast<unsigned int>(b) - 128; return p; } unsigned int r = static_cast<unsigned int>(b); unsigned int s = 7; b = *--p; while (b < 128) { r |= static_cast<unsigned int>(b) << s; s += 7; b = *--p; } // b >= 128 *x = r | ((static_cast<unsigned int>(b) - 128) << s); return p;}// ----------------------------------------------------------------------------// I/O support.// Our version of printf(). Avoids compilation errors that we get// with standard printf when attempting to print pointers, etc.// (the errors are due to the extra compilation flags, which we// want elsewhere).void PrintF(const char* format, ...);// Our version of fflush.void Flush();// Read a line of characters after printing the prompt to stdout. The resulting// char* needs to be disposed off with DeleteArray by the caller.char* ReadLine(const char* prompt);// Read and return the raw chars in a file. the size of the buffer is returned// in size.// The returned buffer is not 0-terminated. It must be freed by the caller.char* ReadChars(const char* filename, int* size, bool verbose = true);// Write size chars from str to the file given by filename.// The file is overwritten. Returns the number of chars written.int WriteChars(const char* filename, const char* str, int size, bool verbose = true);// Write the C code// const char* <varname> = "<str>";// const int <varname>_len = <len>;// to the file given by filename. Only the first len chars are written.int WriteAsCFile(const char* filename, const char* varname, const char* str, int size, bool verbose = true);// ----------------------------------------------------------------------------// Miscellaneous// A static resource holds a static instance that can be reserved in// a local scope using an instance of Access. Attempts to re-reserve// the instance will cause an error.template <typename T>class StaticResource { public: StaticResource() : is_reserved_(false) {} private: template <typename S> friend class Access; T instance_; bool is_reserved_;};// Locally scoped access to a static resource.template <typename T>class Access { public: explicit Access(StaticResource<T>* resource) : resource_(resource) , instance_(&resource->instance_) { ASSERT(!resource->is_reserved_); resource->is_reserved_ = true; } ~Access() { resource_->is_reserved_ = false; resource_ = NULL; instance_ = NULL; } T* value() { return instance_; } T* operator -> () { return instance_; } private: StaticResource<T>* resource_; T* instance_;};template <typename T>class Vector { public: Vector() : start_(NULL), length_(0) {} Vector(T* data, int length) : start_(data), length_(length) { ASSERT(length == 0 || (length > 0 && data != NULL)); } static Vector<T> New(int length) { return Vector<T>(NewArray<T>(length), length); } // Returns the length of the vector. int length() const { return length_; } // Returns whether or not the vector is empty. bool is_empty() const { return length_ == 0; } // Returns the pointer to the start of the data in the vector. T* start() const { return start_; } // Access individual vector elements - checks bounds in debug mode. T& operator[](int index) const { ASSERT(0 <= index && index < length_); return start_[index]; } // Returns a clone of this vector with a new backing store. Vector<T> Clone() const { T* result = NewArray<T>(length_); for (int i = 0; i < length_; i++) result[i] = start_[i]; return Vector<T>(result, length_); } // Releases the array underlying this vector. Once disposed the // vector is empty. void Dispose() { if (is_empty()) return; DeleteArray(start_); start_ = NULL; length_ = 0; } inline Vector<T> operator+(int offset) { ASSERT(offset < length_); return Vector<T>(start_ + offset, length_ - offset); } // Factory method for creating empty vectors. static Vector<T> empty() { return Vector<T>(NULL, 0); } private: T* start_; int length_;};template <typename T, int kSize>class EmbeddedVector : public Vector<T> { public: EmbeddedVector() : Vector<T>(buffer_, kSize) { } private: T buffer_[kSize];};inline Vector<const char> CStrVector(const char* data) { return Vector<const char>(data, strlen(data));}inline Vector<char> MutableCStrVector(char* data) { return Vector<char>(data, strlen(data));}inline Vector<char> MutableCStrVector(char* data, int max) { int length = strlen(data); return Vector<char>(data, (length < max) ? length : max);}template <typename T>inline Vector< Handle<Object> > HandleVector(v8::internal::Handle<T>* elms, int length) { return Vector< Handle<Object> >( reinterpret_cast<v8::internal::Handle<Object>*>(elms), length);}// Simple support to read a file into a 0-terminated C-string.// The returned buffer must be freed by the caller.// On return, *exits tells whether the file exisited.Vector<const char> ReadFile(const char* filename, bool* exists, bool verbose = true);// Simple wrapper that allows an ExternalString to refer to a// Vector<const char>. Doesn't assume ownership of the data.class AsciiStringAdapter: public v8::String::ExternalAsciiStringResource { public: explicit AsciiStringAdapter(Vector<const char> data) : data_(data) {} virtual const char* data() const { return data_.start(); } virtual size_t length() const { return data_.length(); } private: Vector<const char> data_;};// Helper class for building result strings in a character buffer. The// purpose of the class is to use safe operations that checks the// buffer bounds on all operations in debug mode.class StringBuilder { public: // Create a string builder with a buffer of the given size. The // buffer is allocated through NewArray<char> and must be // deallocated by the caller of Finalize(). explicit StringBuilder(int size); StringBuilder(char* buffer, int size) : buffer_(buffer, size), position_(0) { } ~StringBuilder() { if (!is_finalized()) Finalize(); } int size() const { return buffer_.length(); } // Get the current position in the builder. int position() const { ASSERT(!is_finalized()); return position_; } // Reset the position. void Reset() { position_ = 0; } // Add a single character to the builder. It is not allowed to add // 0-characters; use the Finalize() method to terminate the string // instead. void AddCharacter(char c) { ASSERT(c != '\0'); ASSERT(!is_finalized() && position_ < buffer_.length()); buffer_[position_++] = c; } // Add an entire string to the builder. Uses strlen() internally to // compute the length of the input string. void AddString(const char* s); // Add the first 'n' characters of the given string 's' to the // builder. The input string must have enough characters. void AddSubstring(const char* s, int n); // Add formatted contents to the builder just like printf(). void AddFormatted(const char* format, ...); // Add character padding to the builder. If count is non-positive, // nothing is added to the builder. void AddPadding(char c, int count); // Finalize the string by 0-terminating it and returning the buffer. char* Finalize(); private: Vector<char> buffer_; int position_; bool is_finalized() const { return position_ < 0; } DISALLOW_IMPLICIT_CONSTRUCTORS(StringBuilder);};} } // namespace v8::internal#endif // V8_UTILS_H_
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