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📁 Google浏览器V8内核代码
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// Copyright 2006-2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:////     * Redistributions of source code must retain the above copyright//       notice, this list of conditions and the following disclaimer.//     * Redistributions in binary form must reproduce the above//       copyright notice, this list of conditions and the following//       disclaimer in the documentation and/or other materials provided//       with the distribution.//     * Neither the name of Google Inc. nor the names of its//       contributors may be used to endorse or promote products derived//       from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.#include "v8.h"#include "api.h"#include "bootstrapper.h"#include "debug.h"#include "execution.h"#include "string-stream.h"#include "platform.h"namespace v8 { namespace internal {ThreadLocalTop Top::thread_local_;Mutex* Top::break_access_ = OS::CreateMutex();StackFrame::Id Top::break_frame_id_;int Top::break_count_;int Top::break_id_;NoAllocationStringAllocator* preallocated_message_space = NULL;Address top_addresses[] = {#define C(name) reinterpret_cast<Address>(Top::name()),    TOP_ADDRESS_LIST(C)#undef C    NULL};Address Top::get_address_from_id(Top::AddressId id) {  return top_addresses[id];}char* Top::Iterate(ObjectVisitor* v, char* thread_storage) {  ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(thread_storage);  Iterate(v, thread);  return thread_storage + sizeof(ThreadLocalTop);}#define VISIT(field) v->VisitPointer(reinterpret_cast<Object**>(&(field)));void Top::Iterate(ObjectVisitor* v, ThreadLocalTop* thread) {  VISIT(thread->pending_exception_);  VISIT(thread->security_context_);  VISIT(thread->context_);  VISIT(thread->scheduled_exception_);  for (v8::TryCatch* block = thread->try_catch_handler_;       block != NULL;       block = block->next_) {    VISIT(reinterpret_cast<Object*&>(block->exception_));    VISIT(reinterpret_cast<Object*&>(block->message_));  }  // Iterate over pointers on native execution stack.  for (StackFrameIterator it(thread); !it.done(); it.Advance()) {    it.frame()->Iterate(v);  }}#undef VISITvoid Top::Iterate(ObjectVisitor* v) {  ThreadLocalTop* current_t = &thread_local_;  Iterate(v, current_t);}void Top::InitializeThreadLocal() {  thread_local_.c_entry_fp_ = 0;  thread_local_.handler_ = 0;  thread_local_.stack_is_cooked_ = false;  thread_local_.try_catch_handler_ = NULL;  thread_local_.security_context_ = NULL;  thread_local_.context_ = NULL;  thread_local_.external_caught_exception_ = false;  thread_local_.failed_access_check_callback_ = NULL;  clear_pending_exception();  clear_scheduled_exception();  thread_local_.save_context_ = NULL;}// Create a dummy thread that will wait forever on a semaphore. The only// purpose for this thread is to have some stack area to save essential data// into for use by a stacks only core dump (aka minidump).class PreallocatedMemoryThread: public Thread { public:  PreallocatedMemoryThread() : keep_running_(true) {    wait_for_ever_semaphore_ = OS::CreateSemaphore(0);    data_ready_semaphore_ = OS::CreateSemaphore(0);  }  // When the thread starts running it will allocate a fixed number of bytes  // on the stack and publish the location of this memory for others to use.  void Run() {    EmbeddedVector<char, 16 * 1024> local_buffer;    // Initialize the buffer with a known good value.    OS::StrNCpy(local_buffer, "Trace data was not generated.\n",                local_buffer.length());    // Publish the local buffer and signal its availability.    data_ = &local_buffer[0];    length_ = sizeof(local_buffer);    data_ready_semaphore_->Signal();    while (keep_running_) {      // This thread will wait here until the end of time.      wait_for_ever_semaphore_->Wait();    }    // Make sure we access the buffer after the wait to remove all possibility    // of it being optimized away.    OS::StrNCpy(local_buffer, "PreallocatedMemoryThread shutting down.\n",                local_buffer.length());  }  static char* data() {    if (data_ready_semaphore_ != NULL) {      // Initial access is guarded until the data has been published.      data_ready_semaphore_->Wait();      delete data_ready_semaphore_;      data_ready_semaphore_ = NULL;    }    return data_;  }  static unsigned length() {    if (data_ready_semaphore_ != NULL) {      // Initial access is guarded until the data has been published.      data_ready_semaphore_->Wait();      delete data_ready_semaphore_;      data_ready_semaphore_ = NULL;    }    return length_;  }  static void StartThread() {    if (the_thread_ != NULL) return;    the_thread_ = new PreallocatedMemoryThread();    the_thread_->Start();  }  // Stop the PreallocatedMemoryThread and release its resources.  static void StopThread() {    if (the_thread_ == NULL) return;    the_thread_->keep_running_ = false;    wait_for_ever_semaphore_->Signal();    // Wait for the thread to terminate.    the_thread_->Join();    if (data_ready_semaphore_ != NULL) {      delete data_ready_semaphore_;      data_ready_semaphore_ = NULL;    }    delete wait_for_ever_semaphore_;    wait_for_ever_semaphore_ = NULL;    // Done with the thread entirely.    delete the_thread_;    the_thread_ = NULL;  } private:  // Used to make sure that the thread keeps looping even for spurious wakeups.  bool keep_running_;  // The preallocated memory thread singleton.  static PreallocatedMemoryThread* the_thread_;  // This semaphore is used by the PreallocatedMemoryThread to wait for ever.  static Semaphore* wait_for_ever_semaphore_;  // Semaphore to signal that the data has been initialized.  static Semaphore* data_ready_semaphore_;  // Location and size of the preallocated memory block.  static char* data_;  static unsigned length_;  DISALLOW_COPY_AND_ASSIGN(PreallocatedMemoryThread);};PreallocatedMemoryThread* PreallocatedMemoryThread::the_thread_ = NULL;Semaphore* PreallocatedMemoryThread::wait_for_ever_semaphore_ = NULL;Semaphore* PreallocatedMemoryThread::data_ready_semaphore_ = NULL;char* PreallocatedMemoryThread::data_ = NULL;unsigned PreallocatedMemoryThread::length_ = 0;static bool initialized = false;void Top::Initialize() {  CHECK(!initialized);  InitializeThreadLocal();  break_frame_id_ = StackFrame::NO_ID;  break_count_ = 0;  break_id_ = 0;  // Only preallocate on the first initialization.  if (FLAG_preallocate_message_memory && (preallocated_message_space == NULL)) {    // Start the thread which will set aside some memory.    PreallocatedMemoryThread::StartThread();    preallocated_message_space =        new NoAllocationStringAllocator(PreallocatedMemoryThread::data(),                                        PreallocatedMemoryThread::length());    PreallocatedStorage::Init(PreallocatedMemoryThread::length() / 4);  }  initialized = true;}void Top::TearDown() {  if (initialized) {    // Remove the external reference to the preallocated stack memory.    if (preallocated_message_space != NULL) {      delete preallocated_message_space;      preallocated_message_space = NULL;    }    PreallocatedMemoryThread::StopThread();    initialized = false;  }}void Top::RegisterTryCatchHandler(v8::TryCatch* that) {  thread_local_.try_catch_handler_ = that;}void Top::UnregisterTryCatchHandler(v8::TryCatch* that) {  ASSERT(thread_local_.try_catch_handler_ == that);  thread_local_.try_catch_handler_ = that->next_;}void Top::new_break(StackFrame::Id break_frame_id) {  ExecutionAccess access;  break_frame_id_ = break_frame_id;  break_id_ = ++break_count_;}void Top::set_break(StackFrame::Id break_frame_id, int break_id) {  ExecutionAccess access;  break_frame_id_ = break_frame_id;  break_id_ = break_id;}bool Top::check_break(int break_id) {  ExecutionAccess access;  return break_id == break_id_;}bool Top::is_break() {  ExecutionAccess access;  return break_id_ != 0;}StackFrame::Id Top::break_frame_id() {  ExecutionAccess access;  return break_frame_id_;}int Top::break_id() {  ExecutionAccess access;  return break_id_;}void Top::MarkCompactPrologue() {  MarkCompactPrologue(&thread_local_);}void Top::MarkCompactPrologue(char* data) {  MarkCompactPrologue(reinterpret_cast<ThreadLocalTop*>(data));}void Top::MarkCompactPrologue(ThreadLocalTop* thread) {  StackFrame::CookFramesForThread(thread);}void Top::MarkCompactEpilogue(char* data) {  MarkCompactEpilogue(reinterpret_cast<ThreadLocalTop*>(data));}void Top::MarkCompactEpilogue() {  MarkCompactEpilogue(&thread_local_);}void Top::MarkCompactEpilogue(ThreadLocalTop* thread) {  StackFrame::UncookFramesForThread(thread);}static int stack_trace_nesting_level = 0;static StringStream* incomplete_message = NULL;Handle<String> Top::StackTrace() {  if (stack_trace_nesting_level == 0) {    stack_trace_nesting_level++;    HeapStringAllocator allocator;    StringStream::ClearMentionedObjectCache();    StringStream accumulator(&allocator);    incomplete_message = &accumulator;    PrintStack(&accumulator);    Handle<String> stack_trace = accumulator.ToString();    incomplete_message = NULL;    stack_trace_nesting_level = 0;    return stack_trace;  } else if (stack_trace_nesting_level == 1) {    stack_trace_nesting_level++;    OS::PrintError(      "\n\nAttempt to print stack while printing stack (double fault)\n");    OS::PrintError(      "If you are lucky you may find a partial stack dump on stdout.\n\n");    incomplete_message->OutputToStdOut();    return Factory::empty_symbol();  } else {    OS::Abort();    // Unreachable    return Factory::empty_symbol();  }}void Top::PrintStack() {  if (stack_trace_nesting_level == 0) {    stack_trace_nesting_level++;    StringAllocator* allocator;    if (preallocated_message_space == NULL) {      allocator = new HeapStringAllocator();    } else {      allocator = preallocated_message_space;    }    NativeAllocationChecker allocation_checker(      !FLAG_preallocate_message_memory ?      NativeAllocationChecker::ALLOW :      NativeAllocationChecker::DISALLOW);    StringStream::ClearMentionedObjectCache();    StringStream accumulator(allocator);    incomplete_message = &accumulator;    PrintStack(&accumulator);    accumulator.OutputToStdOut();    accumulator.Log();    incomplete_message = NULL;    stack_trace_nesting_level = 0;    if (preallocated_message_space == NULL) {      // Remove the HeapStringAllocator created above.      delete allocator;    }  } else if (stack_trace_nesting_level == 1) {    stack_trace_nesting_level++;    OS::PrintError(      "\n\nAttempt to print stack while printing stack (double fault)\n");    OS::PrintError(      "If you are lucky you may find a partial stack dump on stdout.\n\n");    incomplete_message->OutputToStdOut();  }}static void PrintFrames(StringStream* accumulator,                        StackFrame::PrintMode mode) {  StackFrameIterator it;  for (int i = 0; !it.done(); it.Advance()) {    it.frame()->Print(accumulator, mode, i++);  }}void Top::PrintStack(StringStream* accumulator) {  // The MentionedObjectCache is not GC-proof at the moment.  AssertNoAllocation nogc;  ASSERT(StringStream::IsMentionedObjectCacheClear());  // Avoid printing anything if there are no frames.  if (c_entry_fp(GetCurrentThread()) == 0) return;  accumulator->Add(      "\n==== Stack trace ============================================\n\n");  PrintFrames(accumulator, StackFrame::OVERVIEW);  accumulator->Add(      "\n==== Details ================================================\n\n");  PrintFrames(accumulator, StackFrame::DETAILS);  accumulator->PrintMentionedObjectCache();  accumulator->Add("=====================\n\n");}void Top::SetFailedAccessCheckCallback(v8::FailedAccessCheckCallback callback) {  ASSERT(thread_local_.failed_access_check_callback_ == NULL);  thread_local_.failed_access_check_callback_ = callback;}void Top::ReportFailedAccessCheck(JSObject* receiver, v8::AccessType type) {  if (!thread_local_.failed_access_check_callback_) return;  ASSERT(receiver->IsAccessCheckNeeded());  ASSERT(Top::security_context());

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