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📄 messages.h.svn-base

📁 Google浏览器V8内核代码
💻 SVN-BASE
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// Copyright 2006-2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:////     * Redistributions of source code must retain the above copyright//       notice, this list of conditions and the following disclaimer.//     * Redistributions in binary form must reproduce the above//       copyright notice, this list of conditions and the following//       disclaimer in the documentation and/or other materials provided//       with the distribution.//     * Neither the name of Google Inc. nor the names of its//       contributors may be used to endorse or promote products derived//       from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.// The infrastructure used for (localized) message reporting in V8.//// Note: there's a big unresolved issue about ownership of the data// structures used by this framework.#ifndef V8_MESSAGES_H_#define V8_MESSAGES_H_#include "handles-inl.h"// Forward declaration of MessageLocation.namespace v8 { namespace internal {class MessageLocation;} }  // namespace v8::internalclass V8Message { public:  V8Message(char* type,            v8::internal::Handle<v8::internal::JSArray> args,            const v8::internal::MessageLocation* loc) :      type_(type), args_(args), loc_(loc) { }  char* type() const { return type_; }  v8::internal::Handle<v8::internal::JSArray> args() const { return args_; }  const v8::internal::MessageLocation* loc() const { return loc_; } private:  char* type_;  v8::internal::Handle<v8::internal::JSArray> const args_;  const v8::internal::MessageLocation* loc_;};namespace v8 { namespace internal {struct Language;class SourceInfo;class MessageLocation { public:  MessageLocation(Handle<Script> script,                  int start_pos,                  int end_pos)      : script_(script),        start_pos_(start_pos),        end_pos_(end_pos) { }  MessageLocation() : start_pos_(-1), end_pos_(-1) { }  Handle<Script> script() const { return script_; }  int start_pos() const { return start_pos_; }  int end_pos() const { return end_pos_; } private:  Handle<Script> script_;  int start_pos_;  int end_pos_;};// A message handler is a convenience interface for accessing the list// of message listeners registered in an environmentclass MessageHandler { public:  // Report a message (w/o JS heap allocation).  static void ReportMessage(const char* msg);  // Returns a message object for the API to use.  static Handle<Object> MakeMessageObject(const char* type,                                          MessageLocation* loc,                                          Vector< Handle<Object> > args,                                          Handle<String> stack_trace);  // Report a formatted message (needs JS allocation).  static void ReportMessage(MessageLocation* loc, Handle<Object> message);  static void DefaultMessageReport(const MessageLocation* loc,                                   Handle<Object> message_obj);  static Handle<String> GetMessage(Handle<Object> data);  static SmartPointer<char> GetLocalizedMessage(Handle<Object> data);};} }  // namespace v8::internal#endif  // V8_MESSAGES_H_

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