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📄 rewriter.cc.svn-base

📁 Google浏览器V8内核代码
💻 SVN-BASE
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// Copyright 2006-2008 the V8 project authors. All rights reserved.// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:////     * Redistributions of source code must retain the above copyright//       notice, this list of conditions and the following disclaimer.//     * Redistributions in binary form must reproduce the above//       copyright notice, this list of conditions and the following//       disclaimer in the documentation and/or other materials provided//       with the distribution.//     * Neither the name of Google Inc. nor the names of its//       contributors may be used to endorse or promote products derived//       from this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.#include "v8.h"#include "ast.h"#include "scopes.h"#include "rewriter.h"namespace v8 { namespace internal {class Processor: public Visitor { public:  explicit Processor(VariableProxy* result)      : result_(result),        result_assigned_(false),        is_set_(false),        in_try_(false) {  }  void Process(ZoneList<Statement*>* statements);  bool result_assigned() const  { return result_assigned_; } private:  VariableProxy* result_;  // We are not tracking result usage via the result_'s use  // counts (we leave the accurate computation to the  // usage analyzer). Instead we simple remember if  // there was ever an assignment to result_.  bool result_assigned_;  // To avoid storing to .result all the time, we eliminate some of  // the stores by keeping track of whether or not we're sure .result  // will be overwritten anyway. This is a bit more tricky than what I  // was hoping for  bool is_set_;  bool in_try_;  Expression* SetResult(Expression* value) {    result_assigned_ = true;    return new Assignment(Token::ASSIGN, result_, value,                          RelocInfo::kNoPosition);  }  // Node visitors.#define DEF_VISIT(type) \  virtual void Visit##type(type* node);  NODE_LIST(DEF_VISIT)#undef DEF_VISIT};void Processor::Process(ZoneList<Statement*>* statements) {  for (int i = statements->length() - 1; i >= 0; --i) {    Visit(statements->at(i));  }}void Processor::VisitBlock(Block* node) {  // An initializer block is the rewritten form of a variable declaration  // with initialization expressions. The initializer block contains the  // list of assignments corresponding to the initialization expressions.  // While unclear from the spec (ECMA-262, 3rd., 12.2), the value of  // a variable declaration with initialization expression is 'undefined'  // with some JS VMs: For instance, using smjs, print(eval('var x = 7'))  // returns 'undefined'. To obtain the same behavior with v8, we need  // to prevent rewriting in that case.  if (!node->is_initializer_block()) Process(node->statements());}void Processor::VisitExpressionStatement(ExpressionStatement* node) {  // Rewrite : <x>; -> .result = <x>;  if (!is_set_) {    node->set_expression(SetResult(node->expression()));    if (!in_try_) is_set_ = true;  }}void Processor::VisitIfStatement(IfStatement* node) {  // Rewrite both then and else parts (reversed).  bool save = is_set_;  Visit(node->else_statement());  bool set_after_then = is_set_;  is_set_ = save;  Visit(node->then_statement());  is_set_ = is_set_ && set_after_then;}void Processor::VisitLoopStatement(LoopStatement* node) {  // Rewrite loop body statement.  bool set_after_loop = is_set_;  Visit(node->body());  is_set_ = is_set_ && set_after_loop;}void Processor::VisitForInStatement(ForInStatement* node) {  // Rewrite for-in body statement.  bool set_after_for = is_set_;  Visit(node->body());  is_set_ = is_set_ && set_after_for;}void Processor::VisitTryCatch(TryCatch* node) {  // Rewrite both try and catch blocks (reversed order).  bool set_after_catch = is_set_;  Visit(node->catch_block());  is_set_ = is_set_ && set_after_catch;  bool save = in_try_;  in_try_ = true;  Visit(node->try_block());  in_try_ = save;}void Processor::VisitTryFinally(TryFinally* node) {  // Rewrite both try and finally block (reversed order).  Visit(node->finally_block());  bool save = in_try_;  in_try_ = true;  Visit(node->try_block());  in_try_ = save;}void Processor::VisitSwitchStatement(SwitchStatement* node) {  // Rewrite statements in all case clauses in reversed order.  ZoneList<CaseClause*>* clauses = node->cases();  bool set_after_switch = is_set_;  for (int i = clauses->length() - 1; i >= 0; --i) {    CaseClause* clause = clauses->at(i);    Process(clause->statements());  }  is_set_ = is_set_ && set_after_switch;}void Processor::VisitContinueStatement(ContinueStatement* node) {  is_set_ = false;}void Processor::VisitBreakStatement(BreakStatement* node) {  is_set_ = false;}// Do nothing:void Processor::VisitDeclaration(Declaration* node) {}void Processor::VisitEmptyStatement(EmptyStatement* node) {}void Processor::VisitReturnStatement(ReturnStatement* node) {}void Processor::VisitWithEnterStatement(WithEnterStatement* node) {}void Processor::VisitWithExitStatement(WithExitStatement* node) {}void Processor::VisitDebuggerStatement(DebuggerStatement* node) {}// Expressions are never visited yet.void Processor::VisitFunctionLiteral(FunctionLiteral* node) {  USE(node);  UNREACHABLE();}void Processor::VisitFunctionBoilerplateLiteral(    FunctionBoilerplateLiteral* node) {  USE(node);  UNREACHABLE();}void Processor::VisitConditional(Conditional* node) {  USE(node);  UNREACHABLE();}void Processor::VisitSlot(Slot* node) {  USE(node);  UNREACHABLE();}void Processor::VisitVariableProxy(VariableProxy* node) {  USE(node);  UNREACHABLE();}void Processor::VisitLiteral(Literal* node) {  USE(node);  UNREACHABLE();}void Processor::VisitRegExpLiteral(RegExpLiteral* node) {  USE(node);  UNREACHABLE();}void Processor::VisitArrayLiteral(ArrayLiteral* node) {  USE(node);  UNREACHABLE();}void Processor::VisitObjectLiteral(ObjectLiteral* node) {  USE(node);  UNREACHABLE();}void Processor::VisitAssignment(Assignment* node) {  USE(node);  UNREACHABLE();}void Processor::VisitThrow(Throw* node) {  USE(node);  UNREACHABLE();}void Processor::VisitProperty(Property* node) {  USE(node);  UNREACHABLE();}void Processor::VisitCall(Call* node) {  USE(node);  UNREACHABLE();}void Processor::VisitCallNew(CallNew* node) {  USE(node);  UNREACHABLE();}void Processor::VisitCallRuntime(CallRuntime* node) {  USE(node);  UNREACHABLE();}void Processor::VisitUnaryOperation(UnaryOperation* node) {  USE(node);  UNREACHABLE();}void Processor::VisitCountOperation(CountOperation* node) {  USE(node);  UNREACHABLE();}void Processor::VisitBinaryOperation(BinaryOperation* node) {  USE(node);  UNREACHABLE();}void Processor::VisitCompareOperation(CompareOperation* node) {  USE(node);  UNREACHABLE();}void Processor::VisitThisFunction(ThisFunction* node) {  USE(node);  UNREACHABLE();}bool Rewriter::Process(FunctionLiteral* function) {  Scope* scope = function->scope();  if (scope->is_function_scope()) return true;  ZoneList<Statement*>* body = function->body();  if (body->is_empty()) return true;  VariableProxy* result = scope->NewTemporary(Factory::result_symbol());  Processor processor(result);  processor.Process(body);  if (processor.HasStackOverflow()) return false;  if (processor.result_assigned()) body->Add(new ReturnStatement(result));  return true;}} }  // namespace v8::internal

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