remoteconnect.cpp
来自「电驴的MAC源代码」· C++ 代码 · 共 253 行
CPP
253 行
//// This file is part of the aMule Project.//// Copyright (c) 2004-2008 aMule Team ( admin@amule.org / http://www.amule.org )// Copyright (c) 2004-2008 Angel Vidal Veiga ( kry@users.sourceforge.net )//// Any parts of this program derived from the xMule, lMule or eMule project,// or contributed by third-party developers are copyrighted by their// respective authors.//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA//#include "RemoteConnect.h"#include <wx/intl.h>using std::auto_ptr;DEFINE_LOCAL_EVENT_TYPE(wxEVT_EC_CONNECTION)CECLoginPacket::CECLoginPacket(const wxString &pass, const wxString& client, const wxString& version) : CECPacket(EC_OP_AUTH_REQ){ AddTag(CECTag(EC_TAG_CLIENT_NAME, client)); AddTag(CECTag(EC_TAG_CLIENT_VERSION, version)); AddTag(CECTag(EC_TAG_PROTOCOL_VERSION, (uint64)EC_CURRENT_PROTOCOL_VERSION)); CMD4Hash passhash; wxCHECK2(passhash.Decode(pass), /* Do nothing. */); AddTag(CECTag(EC_TAG_PASSWD_HASH, passhash)); #ifdef EC_VERSION_ID CMD4Hash versionhash; wxCHECK2(versionhash.Decode(wxT(EC_VERSION_ID)), /* Do nothing. */); AddTag(CECTag(EC_TAG_VERSION_ID, versionhash)); #endif}/*! * Connection to remote core * */CRemoteConnect::CRemoteConnect(wxEvtHandler* evt_handler):CECMuleSocket(evt_handler != 0),m_ec_state(EC_INIT),m_req_fifo(),// Give application some indication about how fast requests are served// When request fifo contain more that certain number of entries, it may// indicate that either core or network is slowing us downm_req_count(0),// This is not mean to be absolute limit, because we can't drop requests// out of calling context; it is just signal to application to slow downm_req_fifo_thr(20),m_notifier(evt_handler){}bool CRemoteConnect::ConnectToCore(const wxString &host, int port, const wxString &WXUNUSED(login), const wxString &pass, const wxString& client, const wxString& version){ m_connectionPassword = pass; m_client = client; m_version = version; // don't even try to connect without a valid password if (m_connectionPassword.IsEmpty() || m_connectionPassword == wxT("d41d8cd98f00b204e9800998ecf8427e")) { m_server_reply = _("You must specify a non-empty password."); return false; } else { CMD4Hash hash; if (!hash.Decode(m_connectionPassword)) { m_server_reply = _("Invalid password, not a MD5 hash!"); return false; } else if (hash.IsEmpty()) { m_server_reply = _("You must specify a non-empty password."); return false; } } wxIPV4address addr; addr.Hostname(host); addr.Service(port); if (ConnectSocket(addr)) { CECLoginPacket login_req(m_connectionPassword, m_client, m_version); std::auto_ptr<const CECPacket> reply(SendRecvPacket(&login_req)); return ConnectionEstablished(reply.get()); } else if (m_notifier) { m_ec_state = EC_CONNECT_SENT; } else { return false; } return true;}void CRemoteConnect::OnConnect() { if (m_notifier) { wxASSERT(m_ec_state == EC_CONNECT_SENT); CECLoginPacket login_req(m_connectionPassword, m_client, m_version); CECSocket::SendPacket(&login_req); m_ec_state = EC_REQ_SENT; } else { // do nothing, calling code will take from here }}void CRemoteConnect::OnLost() { if (m_notifier) { // Notify app of failure wxECSocketEvent event(wxEVT_EC_CONNECTION,false,_("Connection failure")); m_notifier->AddPendingEvent(event); }}const CECPacket *CRemoteConnect::OnPacketReceived(const CECPacket *packet){ CECPacket *next_packet = 0; m_req_count--; switch(m_ec_state) { case EC_REQ_SENT: if ( ConnectionEstablished(packet) ) { m_ec_state = EC_OK; } else { m_ec_state = EC_FAIL; } break; case EC_OK: if ( !m_req_fifo.empty() ) { CECPacketHandlerBase *handler = m_req_fifo.front(); m_req_fifo.pop_front(); if ( handler ) { handler->HandlePacket(packet); } } else { printf("EC error - packet received, but request fifo is empty\n"); } break; default: break; } // no reply by default return next_packet;}/* * Our requests are served by core in FCFS order. And core always replies. So, even * if we're not interested in reply, we preserve place in request fifo. */void CRemoteConnect::SendRequest(CECPacketHandlerBase *handler, CECPacket *request){ m_req_count++; m_req_fifo.push_back(handler); CECSocket::SendPacket(request);}void CRemoteConnect::SendPacket(CECPacket *request){ SendRequest(0, request);}bool CRemoteConnect::ConnectionEstablished(const CECPacket *reply) { bool result = false; if (!reply) { m_server_reply = _("EC connection failed. Empty reply."); CloseSocket(); } else { if (reply->GetOpCode() == EC_OP_AUTH_FAIL) { const CECTag *reason = reply->GetTagByName(EC_TAG_STRING); if (reason != NULL) { m_server_reply = wxString(_("External Connection: Access denied because: ")) + wxGetTranslation(reason->GetStringData()); } else { m_server_reply = _("External Connection: Access denied"); } CloseSocket(); } else if (reply->GetOpCode() != EC_OP_AUTH_OK) { m_server_reply = _("External Connection: Bad reply from server. Connection closed."); CloseSocket(); } else { if (reply->GetTagByName(EC_TAG_SERVER_VERSION)) { m_server_reply = _("Succeeded! Connection established to aMule ") + reply->GetTagByName(EC_TAG_SERVER_VERSION)->GetStringData(); } else { m_server_reply = _("Succeeded! Connection established."); } result = true; } } if ( m_notifier ) { wxECSocketEvent event(wxEVT_EC_CONNECTION, result, m_server_reply); m_notifier->AddPendingEvent(event); } return result;}/******************** EC API ***********************/void CRemoteConnect::StartKad() { CECPacket req(EC_OP_KAD_START); SendPacket(&req); }void CRemoteConnect::StopKad() { CECPacket req(EC_OP_KAD_STOP); SendPacket(&req); }void CRemoteConnect::ConnectED2K(uint32 ip, uint16 port) { CECPacket req(EC_OP_SERVER_CONNECT); if (ip && port) { req.AddTag(CECTag(EC_TAG_SERVER, EC_IPv4_t(ip, port))); } SendPacket(&req);}void CRemoteConnect::DisconnectED2K() { CECPacket req(EC_OP_SERVER_DISCONNECT); SendPacket(&req); }void CRemoteConnect::RemoveServer(uint32 ip, uint16 port) { CECPacket req(EC_OP_SERVER_REMOVE); if (ip && port) { req.AddTag(CECTag(EC_TAG_SERVER, EC_IPv4_t(ip, port))); } SendPacket(&req);}// File_checked_for_headers
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