remoteconnect.cpp

来自「电驴的MAC源代码」· C++ 代码 · 共 253 行

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//// This file is part of the aMule Project.//// Copyright (c) 2004-2008 aMule Team ( admin@amule.org / http://www.amule.org )// Copyright (c) 2004-2008 Angel Vidal Veiga ( kry@users.sourceforge.net )//// Any parts of this program derived from the xMule, lMule or eMule project,// or contributed by third-party developers are copyrighted by their// respective authors.//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301, USA//#include "RemoteConnect.h"#include <wx/intl.h>using std::auto_ptr;DEFINE_LOCAL_EVENT_TYPE(wxEVT_EC_CONNECTION)CECLoginPacket::CECLoginPacket(const wxString &pass,						const wxString& client, const wxString& version) : CECPacket(EC_OP_AUTH_REQ){	AddTag(CECTag(EC_TAG_CLIENT_NAME, client));	AddTag(CECTag(EC_TAG_CLIENT_VERSION, version));	AddTag(CECTag(EC_TAG_PROTOCOL_VERSION, (uint64)EC_CURRENT_PROTOCOL_VERSION));	CMD4Hash passhash;	wxCHECK2(passhash.Decode(pass), /* Do nothing. */);	AddTag(CECTag(EC_TAG_PASSWD_HASH, passhash));		#ifdef EC_VERSION_ID	CMD4Hash versionhash;	wxCHECK2(versionhash.Decode(wxT(EC_VERSION_ID)), /* Do nothing. */);	AddTag(CECTag(EC_TAG_VERSION_ID, versionhash));	#endif}/*! * Connection to remote core *  */CRemoteConnect::CRemoteConnect(wxEvtHandler* evt_handler):CECMuleSocket(evt_handler != 0),m_ec_state(EC_INIT),m_req_fifo(),// Give application some indication about how fast requests are served// When request fifo contain more that certain number of entries, it may// indicate that either core or network is slowing us downm_req_count(0),// This is not mean to be absolute limit, because we can't drop requests// out of calling context; it is just signal to application to slow downm_req_fifo_thr(20),m_notifier(evt_handler){}bool CRemoteConnect::ConnectToCore(const wxString &host, int port,	const wxString &WXUNUSED(login), const wxString &pass, 	const wxString& client, const wxString& version){	m_connectionPassword = pass;		m_client = client;	m_version = version;		// don't even try to connect without a valid password	if (m_connectionPassword.IsEmpty() || m_connectionPassword == wxT("d41d8cd98f00b204e9800998ecf8427e")) {		m_server_reply = _("You must specify a non-empty password.");		return false;	} else {		CMD4Hash hash;		if (!hash.Decode(m_connectionPassword)) {			m_server_reply = _("Invalid password, not a MD5 hash!");			return false;		} else if (hash.IsEmpty()) {			m_server_reply = _("You must specify a non-empty password.");			return false;		}	}	wxIPV4address addr;	addr.Hostname(host);	addr.Service(port);	if (ConnectSocket(addr)) {		CECLoginPacket login_req(m_connectionPassword, m_client, m_version);		std::auto_ptr<const CECPacket> reply(SendRecvPacket(&login_req));		return ConnectionEstablished(reply.get());	} else if (m_notifier) {		m_ec_state = EC_CONNECT_SENT;	} else {		return false;	}	return true;}void CRemoteConnect::OnConnect() {	if (m_notifier) {		wxASSERT(m_ec_state == EC_CONNECT_SENT);		CECLoginPacket login_req(m_connectionPassword, m_client, m_version);		CECSocket::SendPacket(&login_req);				m_ec_state = EC_REQ_SENT;	} else {		// do nothing, calling code will take from here	}}void CRemoteConnect::OnLost() {	if (m_notifier) {		// Notify app of failure		wxECSocketEvent event(wxEVT_EC_CONNECTION,false,_("Connection failure"));		m_notifier->AddPendingEvent(event);	}}const CECPacket *CRemoteConnect::OnPacketReceived(const CECPacket *packet){	CECPacket *next_packet = 0;	m_req_count--;	switch(m_ec_state) {		case EC_REQ_SENT:			if ( ConnectionEstablished(packet) ) {				m_ec_state = EC_OK;			} else {				m_ec_state = EC_FAIL;			}			break;		case EC_OK: 			if ( !m_req_fifo.empty() ) {				CECPacketHandlerBase *handler = m_req_fifo.front();				m_req_fifo.pop_front();				if ( handler ) {					handler->HandlePacket(packet);				}			} else {				printf("EC error - packet received, but request fifo is empty\n");			}			break;		default:			break;	}		// no reply by default	return next_packet;}/* * Our requests are served by core in FCFS order. And core always replies. So, even * if we're not interested in reply, we preserve place in request fifo. */void CRemoteConnect::SendRequest(CECPacketHandlerBase *handler, CECPacket *request){	m_req_count++;	m_req_fifo.push_back(handler);	CECSocket::SendPacket(request);}void CRemoteConnect::SendPacket(CECPacket *request){	SendRequest(0, request);}bool CRemoteConnect::ConnectionEstablished(const CECPacket *reply) {	bool result = false;		if (!reply) {		m_server_reply = _("EC connection failed. Empty reply.");		CloseSocket();	} else {		if (reply->GetOpCode() == EC_OP_AUTH_FAIL) {			const CECTag *reason = reply->GetTagByName(EC_TAG_STRING);			if (reason != NULL) {				m_server_reply = wxString(_("External Connection: Access denied because: ")) +					wxGetTranslation(reason->GetStringData());			} else {				m_server_reply = _("External Connection: Access denied");			}			CloseSocket();		} else if (reply->GetOpCode() != EC_OP_AUTH_OK) {			m_server_reply = _("External Connection: Bad reply from server. Connection closed.");			CloseSocket();		} else {			if (reply->GetTagByName(EC_TAG_SERVER_VERSION)) {				m_server_reply = _("Succeeded! Connection established to aMule ") +					reply->GetTagByName(EC_TAG_SERVER_VERSION)->GetStringData();			} else {				m_server_reply = _("Succeeded! Connection established.");			}			result = true;		}	}	if ( m_notifier ) {		wxECSocketEvent event(wxEVT_EC_CONNECTION, result, m_server_reply);		m_notifier->AddPendingEvent(event);	}	return result;}/******************** EC API ***********************/void CRemoteConnect::StartKad() {	CECPacket req(EC_OP_KAD_START);	SendPacket(&req);	}void CRemoteConnect::StopKad() {	CECPacket req(EC_OP_KAD_STOP);	SendPacket(&req);	}void CRemoteConnect::ConnectED2K(uint32 ip, uint16 port) {	CECPacket req(EC_OP_SERVER_CONNECT);	if (ip && port) {		req.AddTag(CECTag(EC_TAG_SERVER, EC_IPv4_t(ip, port)));	}	SendPacket(&req);}void CRemoteConnect::DisconnectED2K() {	CECPacket req(EC_OP_SERVER_DISCONNECT);	SendPacket(&req);	}void CRemoteConnect::RemoveServer(uint32 ip, uint16 port) {	CECPacket req(EC_OP_SERVER_REMOVE);	if (ip && port) {		req.AddTag(CECTag(EC_TAG_SERVER, EC_IPv4_t(ip, port)));	}	SendPacket(&req);}// File_checked_for_headers

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