📄 ecmulesocket.h
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//// This file is part of the aMule Project.//// Copyright (c) 2004-2008 aMule Team ( admin@amule.org / http://www.amule.org )// Copyright (c) 2004-2008 Angel Vidal Veiga ( kry@users.sourceforge.net )//// Any parts of this program derived from the xMule, lMule or eMule project,// or contributed by third-party developers are copyrighted by their// respective authors.//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA//#ifndef ECMULESOCKET_H#define ECMULESOCKET_H#include <wx/socket.h> // Needed for wxSocketClient#include "ECSocket.h"/*! \class CECMuleSocket * * \brief Socket handler for External Communications (EC), wx implementation * */class CECMuleSocket : public CECSocket, public wxSocketClient {public: CECMuleSocket(bool use_events); virtual ~CECMuleSocket(); bool ConnectSocket(wxIPV4address& address); private: bool InternalConnect(uint32_t ip, uint16_t port, bool wait); int InternalGetLastError(); size_t InternalLastCount() { return wxSocketClient::LastCount(); }; bool InternalWaitOnConnect(long secs = -1, long msecs = 0) { return wxSocketClient::WaitOnConnect(secs,msecs); }; bool InternalWaitForWrite(long secs = -1, long msecs = 0) { return wxSocketClient::WaitForRead(secs,msecs); }; bool InternalWaitForRead(long secs = -1, long msecs = 0) { return wxSocketClient::WaitForWrite(secs,msecs); }; bool InternalError() { return wxSocketClient::Error(); } void InternalClose() { wxSocketClient::Close(); } void InternalRead(void* ptr, size_t len) { wxASSERT(len < 0xFFFFFFFF); wxSocketClient::Read(ptr, (wxUint32)len); }; void InternalWrite(const void* ptr, size_t len) { wxASSERT(len < 0xFFFFFFFF); wxSocketClient::Write(ptr, (wxUint32)len); }; bool InternalIsConnected() { return wxSocketClient::IsConnected(); } void InternalDestroy() { wxSocketClient::Destroy(); }};#endif // ECMULESOCKET_H
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