solutionea.h
来自「随机需求vrp」· C头文件 代码 · 共 45 行
H
45 行
#ifndef SOLUTIONEA_H#define SOLUTIONEA_H#include <vector>#include "Solution.h"#include "Problem.h"#include "Control.h"#include "Random.h"/*SolutionEA.hThe class SolutionEA is a derived class of Solution implemeting a solution in the VRPSD with the preventive restocking policy.It contains permutation based crossover and mutation methods, some based on the PGA code by Peter Ross and Emma Hart, for a simple evolutionary algorithm.*/class SolutionEA : public Solution { //A solution used for the evolutionary algorithm is actually a solution for //the VRPSD with pre-emptive restocking. //In addition it contains crossover and mutation methods used by the EA.public: SolutionEA( Random* rnd, Control& control, Problem* ); void no_crossover(SolutionEA* parent1, SolutionEA* parent2); void pmx_crossover(SolutionEA* parent1, SolutionEA* parent2); void ox_crossover(SolutionEA* parent1, SolutionEA* parent2); void edge_crossover(SolutionEA* parent1, SolutionEA* parent2); void inverover(SolutionEA* pop, int popSize); void swap_mute(double rate); void obm_mute(double rate); void inversion(double rate);protected: int addToList(int* adj_list, int len, int val); void removeFromList(int* adj_list, int len, int val);};#endif
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