📄 sequencenumberscheme.java
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package ie.omk.smpp.util;/** * SMPP packet sequence numbering scheme interface. Implementations of this * interface provide a {@link ie.omk.smpp.Connection}with a unique number for * each call to <code>nextNumber</code>. This number is used as the packet's * sequence number in the SMPP header. The default implementation ( * {@link DefaultSequenceScheme}) counts monotonically from 1 upwards for each * number requested. While this is the SMPP specification's recommended * behaviour, there is no requirement for 2 sequentially-requested numbers to be * numerically sequential. * * @author Oran Kelly * @version 1.0 */public interface SequenceNumberScheme { int PEEK_UNSUPPORTED = -1; /** * Get the next number in this sequence's scheme. An implementation of this * interface <b>must </b> guard against multi-threaded access to this method * to prevent more than one thread getting the same sequence number. */ int nextNumber(); /** * Get the next number in this sequence's scheme without causing it to move * to the next-in-sequence. This method returns the number that will be * returned by the next call to <code>nextNumber</code> without actually * increasing the sequence. Multiple calls to <code>peek</code> will * return the same number until a call to <code>nextNumber</code> is made. */ int peek(); /** * Get the nth next number in this sequence's scheme without causing it to * move to the next-in-sequence. This method returns the <code>nth</code> * next number in the sequence. This is an optional operation. If a sequence * numbering scheme does not support this operation, it should always return * {@link #PEEK_UNSUPPORTED}to the caller. */ int peek(int nth); /** * Reset the sequence scheme to the beginning of the sequence. */ void reset();}
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